![]() |
|
#31
|
||||
|
Quote:
It's a silly statement to say that only the developers could have come up with a good idea. I understand their plight. I know they would love us all to just STFU about this. (sorry guys [You must be logged in to view images. Log in or Register.] ) | |||
|
|
||||
|
#32
|
|||
|
I really don't see "the risk of someone exploiting a system" being a valid excuse not to implement it if it betters the current situation.
The idea that someone is going to exploit the server to crash a zone for insta-pops seems preposterous to me. Not only would they need a raid force willing to benefit from it to kill the said mobs, but also, we've only got what... an 800 player base on high traffic nights? I'm fairly sure that either regular players would report what was happening or Devs could simply go through the zone logs to see Guild X killed Boss Y this many times in a row when the zone crashed 10 times in a single night, then take the appropriate action to the involved parties (IP Ban / Character Deletion seems good incentive not to hack a game from 1999...) As it is, I don't recall seeing any regular zones mysteriously crashing since I started on P99. | ||
|
|
|||
|
#33
|
|||||
|
Quote:
Quote:
__________________
-Bumamgar
| ||||
|
|
|||||
|
#34
|
||||
|
Quote:
Sorry man, but you really should at least read the previous few posts before you reply. Posts like yours end up burying the point that we are talking about spawning the raid bosses at once while the server is up and running. You can't exploit that... | |||
|
|
||||
|
#35
|
||||
|
Quote:
Agreed, obviously the number would need to be tweaked so that the average closely meshes with how often this would happen on live. I was thinking: 1 in 6 chance, 4 rolls every 5 days (one roll per boss on the day that boss spawns per the current variance) 6 day cooldown once it happens would work out to be once every a week and a half to 2 weeks on average But this could be off by a little. | |||
|
Last edited by guineapig; 06-23-2010 at 12:16 PM..
|
|
|||
|
#36
|
|||
|
What Guineapig wrote is not what I had intended. And I am not saying this because I want MORE raid mobs, I am saying this because the way EQ live refreshed raid mobs once every 3 weeks to 8 weeks or so also refreshed who controlled those mobs and gave different guilds a chance to enjoy the raid content and allowed for Pick Up Raids to even be possible. I'm also not suggesting this just to benefit north american players, the difference with this server and live is that live had MANY servers all over the world so you could play on a server that's peak time was one that worked with your area and I am sorry that you can't here but I am NOT saying this to screw over european players I am saying it because the server respawning raid mobs so that they are all popped at one time is CLASSIC and any idiot can see the benefit that it would have on this server.
The devs effort every day is towards a classic experience so if something like this is possible then they will implement it in a way that is not exploitable and that benefits everyone I am sure. Be it doing server refreshes in non-peak times or by keeping the standard timers on those mobs going, or keeping variance. I don't know. I only suggested it because it is a solution to a big problem on this server and at the same time it allows us to be more classic. It's the Natural Solution and that may not mean that it is going to solve every problem that we have but it is way god damn better then the way it is now.
__________________
__________________________________
Carsomyr - 55 Pally - Retired Thalon - 49 Rogue - Temporarily Benched Contagious - Necro - 30's and climbing Lights - 55 Wiz - Occasional Murderer | ||
|
|
|||
|
#37
|
||||
|
Quote:
| |||
|
|
||||
|
#38
|
||||
|
Quote:
To use an actual zone or server reset to accomplish this would indeed be flawed and the devs should not have to police people that are purposefully trying to crash zones to get raid mobs. For starters, what if this was done at say 4am. What dev would be around to take action then? | |||
|
|
||||
|
#39
|
|||
|
Why not include an IF than statement to the script stating if zone crash's after patch respawn, then despawn "set raid mob".
Would be pretty simple. | ||
|
|
|||
|
#40
|
||||
|
Quote:
__________________
-Bumamgar
| |||
|
|
||||
![]() |
|
|