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  #1  
Old 03-18-2013, 08:02 PM
Sularus Oth Mithas Sularus Oth Mithas is offline
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Quote:
Originally Posted by Elrood [You must be logged in to view images. Log in or Register.]
Something to consider regarding Trolls vs. Iksar: other than strength and stamina, the Iksar starts with better stats, including wisdom.

And you don't have to be a Troll.
There is only Trolls. In the rare circumstance that someone might even consider that a Troll is not the race for them, then Ogre would be the only other option.
  #2  
Old 03-19-2013, 01:57 AM
Byrjun Byrjun is offline
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Quote:
Originally Posted by Elrood [You must be logged in to view images. Log in or Register.]
Something to consider regarding Trolls vs. Iksar: other than strength and stamina, the Iksar starts with better stats
Barbarian starting stamina: 100
Troll starting stamina: 114
Ogre starting stamina: 127
Iksar starting stamina: 75


Yeah, no.
  #3  
Old 03-18-2013, 09:56 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by bhatz01 [You must be logged in to view images. Log in or Register.]
So I'm torn between iksar and ogre.

If I roll ogre, I'm going to insist on being shrunken at all times.

As I understand, shrink the spell is indoors only, but ant potion can be used anywhere correct?

Also, shrink lasts until you zone right?
The problem with ant potion is that it cost 25 plat a pop to buy it. 250 for 10. Not cheap. Shrink is indoors only. Yes if you die or zone poof.
  #4  
Old 03-18-2013, 08:15 PM
VincentVolaju VincentVolaju is offline
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Iksars do get a nice passive AC bonus, and look much more bad ass =P. Plus starting location (FoB) and the next all right around you (WW, LOIO, FM, OT), are all amazing places to solo as a shaman 1-40, easily. Not to mention those zones, especially the ones for the first 1-30 levels, are usually not as camped/crowded as places like Unrest/Oasis/MM etc. I think if your starting off on the server, with no items, no money and no friends. Iksar and Kunark are a great place to start.

But for a twink, or min/maxer, Troll / Ogre 100%.
  #5  
Old 03-18-2013, 08:22 PM
Lune Lune is offline
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Too many shamans
  #6  
Old 03-18-2013, 08:31 PM
Arterian Arterian is offline
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When I /who all I don't typically see a disproportion of shamans.
  #7  
Old 03-18-2013, 09:32 PM
Tenlaar Tenlaar is offline
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Right now, there are:

80 enchanters
78 necromancers
104 druids
77 shaman
  #8  
Old 03-19-2013, 02:45 AM
Tenlaar Tenlaar is offline
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Yeah, that should have been worded "other than two of the three stats that will matter in any way during your time playing a shaman..."
  #9  
Old 03-19-2013, 03:55 PM
trinkets trinkets is offline
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I say in the long run the snare neck is better because it can save you big time. Say you are oom or near it and you'd rather have the mob run than root and tank, the snare neck will save your ass.

Both are good and have their uses, but you can only use the fear neck on undead, snare works on anything/everywhere and you can pull out the big saves every now and again.
  #10  
Old 03-19-2013, 04:40 PM
Splorf22 Splorf22 is offline
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A lot of great advice in this thread, but a few things popped into my head.

I think the best thing about being a shaman is if you like small groups you can duo with practically any class. Warriors, Monks, Rogues, Rangers, Shadowknights, Magicians, Necros, Enchanters are all great partners. And even stuff like a Bard, Paladin, or Druid could work OK.

I think Enchanters get better effective mana regeneration than shamans when taps come online at 51. Even if mana/tick is lower, we don't have may manahog spells: Rapture, Boltrans, and Rune are about it.

At high levels I don't see many necromancers or druids. These classes are both fantastic in classic but take a big hit in Kunark.

Pharmakos, someone is wrong with your monk, unless you never have haste or something. A tstaff monk should hit 50-60 dps easily on xp mobs depending on level. My iksar warrior actually will do 60 dps on xp mobs with his VP weapons.

Every time I hear about the JBB I wonder who the fuck itemized Kunark. Shamans get a 30 dps clicky, Magicians get a 24 dps clicky, Druids get a 15 dps aoe clicky, and Wizards get nothing till VP. It's just mind boggling. Giving wizards the JBB and Theft of Thought instead of Shamans and Enchanters respectively would do so so much to balance the classes in Kunark.
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