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View Poll Results: Should AAs be implemented in late Velious?
Yes! 105 47.30%
No, they should be implemented sooner 13 5.86%
No, they should not be implemented 79 35.59%
I love lamp 25 11.26%
Voters: 222. You may not vote on this poll

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  #31  
Old 03-01-2013, 02:17 PM
EchoedTruth EchoedTruth is offline
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Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
Quoting this because you might never say it again lol.

I agree with you, since I havent experienced a lot of kunark yet, but talk of the servers future is healthy, especially when Devs chime in. It lets us all know that our beloved game isn't going anywhere once velious is released. Im sure I speak for others when I say P99 is the only MMO I have any desire to play. [You must be logged in to view images. Log in or Register.]
Another good point by Mr. Itap... not only was Velious probably my favorite slice of video gaming, ever (with the sole exception being the original Deus Ex or Final Fantasy 7), but it is cool to get fresh ideas out there and hear from nilberg and rogean on the server's possibilities...
  #32  
Old 03-01-2013, 02:18 PM
Elmarnieh Elmarnieh is offline
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Quote:
Originally Posted by galvaunis [You must be logged in to view images. Log in or Register.]
Delete every character, rollback to classic, prog style re release except it stops at velious each time. It's the journey maaaaan.
Except psychologically almost no one would do that. People invest themselves in their characters and to start over would (to most people) be an overwhelming negative which would cause them to not play. Also by the time this is suggested a lot of players would already be lost due to not having much else to do.
  #33  
Old 03-01-2013, 02:19 PM
EchoedTruth EchoedTruth is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
the issue in my opinion is that velious content is not tuned for AA's, we would need more difficult content.
Maybe the "custom content" that was hinted at by the devs could = a killable (but uber hard) Kerafyrm, or crazy tough warders, or just roaming mobs that have ridiculous hp/dps. [You must be logged in to view images. Log in or Register.]

I think the biggest appeal of EQ is it is the only MMORPG I know of that is a sandbox. You can kill anyone, do anything, but there are huge consequences for f***ing up. So why not add in hardcore mobs for people to have fun with, and AAs so we can spend forever and a day making super twinks and custom alts [You must be logged in to view images. Log in or Register.] it would extend the life of the server by years imo!
  #34  
Old 03-01-2013, 02:21 PM
webrunner5 webrunner5 is offline
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I am in favor of say 100 AA's. Mostly class specific. It will help Hybrids and we all know they need help.

As for Velious I think it is a nothing to write home to mother about expansion. Running though Eastern Wastes, Iceclad is a total waste of time. Wind blowing 24/7. Only 3 cities to bind in. No Noob zones. Not crap to do as a level 60 unless you are raiding. And TMO will have that locked up. Stupid Faction crap between Dragons, Giants. It not all its cracked up to be. Now Luclin that was a expansion. [You must be logged in to view images. Log in or Register.]
  #35  
Old 03-01-2013, 02:29 PM
EchoedTruth EchoedTruth is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
I am in favor of say 100 AA's. Mostly class specific. It will help Hybrids and we all know they need help.

As for Velious I think it is a nothing to write home to mother about expansion. Running though Eastern Wastes, Iceclad is a total waste of time. Wind blowing 24/7. Only 3 cities to bind in. No Noob zones. Not crap to do as a level 60 unless you are raiding. And TMO will have that locked up. Stupid Faction crap between Dragons, Giants. It not all its cracked up to be. Now Luclin that was a expansion. [You must be logged in to view images. Log in or Register.]
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  #36  
Old 03-01-2013, 02:36 PM
webrunner5 webrunner5 is offline
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Thanks Echo, I am glad you feel my pain. [You must be logged in to view images. Log in or Register.]
  #37  
Old 03-01-2013, 02:50 PM
Droog007 Droog007 is offline
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Love the idea of adding class-refining "Expanded Abilities" like Slay Undead, Shroud of Stealth, Escape, Archery Mastery, etc. as a quest reward (as long as we're not talking poopsock bottlenecks).

Maybe fuel it with some kind of tribute system... get some plat out of the economy...
  #38  
Old 03-01-2013, 03:06 PM
myriverse myriverse is offline
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I'd rather Luclin without AAs. Sexy Kitties!

Seriously though... how ya gonna be classic but not?
  #39  
Old 03-01-2013, 03:42 PM
Itap Itap is offline
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Quote:
Originally Posted by Droog007 [You must be logged in to view images. Log in or Register.]
get some plat out of the economy...
Speaking of this, would it be possible to implement a sort of vendor only unique items that cost a substantial amount of plat? I think live had something like that in the bazaar when I quit (around 2005).

There is so much plat on this server it's crazy. I think this is a way to help with the situation, by perhaps this is best saved for another thread [You must be logged in to view images. Log in or Register.]
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  #40  
Old 03-01-2013, 03:44 PM
Elmarnieh Elmarnieh is offline
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Want to get plat out of the economy just make gate potions 150pp.

Boom.
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