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View Poll Results: Should AAs be implemented in late Velious?
Yes! 105 47.30%
No, they should be implemented sooner 13 5.86%
No, they should not be implemented 79 35.59%
I love lamp 25 11.26%
Voters: 222. You may not vote on this poll

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  #1  
Old 03-04-2013, 10:03 AM
porigromus porigromus is offline
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Adding additional content after Velious or customizing EQ classic will result in what all other EQEmu servers are ... dead and barren. People play here because it strives to be authentic and classic. People have been begging for a classic trilogy server for years. It would be ashame to ruin it because people want to advance their characters further.

New people will continue to play and long time players will rerole or quit. Look at EQMac, been going for years yet it is one of the more popular EQ live servers AND it doesn't change.

If they do decide to customize, I would hope it is in their own way and very suttle in line with the classic feel of the game. Tweak classes a little etc. Warriors could stand to have hate produced with bash/slam or something. [You must be logged in to view images. Log in or Register.]

I would prefer for them to add a new server when they start customizing this one starting back at EQ original and follow thet timeline again. This time, most all bugs and nonclassic errors will be not there. [You must be logged in to view images. Log in or Register.]
  #2  
Old 03-01-2013, 01:13 PM
Halfelfbard Halfelfbard is offline
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Just add, run speed AA's...Health/Mana regen AA, Crit AA, and....the food and drink one for the lols.

Keep it basic.
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  #3  
Old 03-01-2013, 01:16 PM
falkun falkun is offline
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Quote:
Originally Posted by Halfelfbard [You must be logged in to view images. Log in or Register.]
Just add, run speed AA's...Health/Mana regen AA, Crit AA, and....the food and drink one for the lols.

Keep it basic.
How can you as a bard not want for the days of Fading Memories? FM and EQ+AM3 single-handedly altered the classes they belong to more than any other AA, but weren't game-breaking in the way Manaburn broke Wizards/Kunark.
  #4  
Old 03-01-2013, 01:23 PM
roks1 roks1 is offline
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Nilbog please add nexus ports and pok books... this is not a troll and a real belief that i hold and think is totally in line with the classic ideals of this server =))))))))))))))
  #5  
Old 03-01-2013, 01:40 PM
VincentVolaju VincentVolaju is offline
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Quote:
Originally Posted by Halfelfbard [You must be logged in to view images. Log in or Register.]
Just add, run speed AA's...Health/Mana regen AA, Crit AA, and....the food and drink one for the lols.

Keep it basic.
Agreed with this stuffs. As a Ranger I am sure Id love a lot of those awesome AAs, but some might be too over powering for current/velious content, if thats the case, then just adding in basic stuff like run speed and regen AAs, would be awesome too. Will give you something to continue working towards, even after you max level, yet it make you insane overpowered, its just an optional thing if you want to continue grinding and get a bit more regen. Maybe only the first versions of the AAs and not maxed out etc. Also, that would be pretty sweet if you could AA into bow as a ranger and keep the same dps as your melee weps, but pretty much balance it out so you could be doing ranged dps. Dunno how that would work tho
Last edited by VincentVolaju; 03-01-2013 at 01:43 PM..
  #6  
Old 03-01-2013, 01:15 PM
roks1 roks1 is offline
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Quote:
Originally Posted by EchoedTruth [You must be logged in to view images. Log in or Register.]
Wondering what everyone's opinion is on this one. I think it would open up end-game playability, allow customization, retain players, and avoid the dreaded thing known as "Luclin".

What do you think about having AAs implemented in say.. late-Velious on this server?
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  #7  
Old 03-01-2013, 01:23 PM
falkun falkun is offline
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That depends on the AAs implemented. EQ+AM3 could be implemented in such a way as to replace ranger melee DPS with ranger bow DPS while not increasing DPS. Also, Fading memories already existed for monks, and the mana cost is extremely prohibitive without FT gear. Slay undead might be the most imbalanced, but paladin melee is so laughable it won't matter.

Now implementing Run3, Mental Clarity, and the Defensive/Offensive archetype AAs would create massive imbalances.
  #8  
Old 03-01-2013, 01:46 PM
Elmarnieh Elmarnieh is offline
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AM3/EQ was an alternative option for rangers up to the point of elemental bows which then suddenly caused ranged damage to eclipse ranger melee.

It allowed for rangers on some mobs to position themselves outside of certain AOE attacks which allowed for a greater concentration of group healers in other more melee centric groups. That's pretty much all it did until PoP.
  #9  
Old 03-01-2013, 04:02 PM
Mad Genius Mad Genius is offline
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Quote:
Originally Posted by Elmarnieh [You must be logged in to view images. Log in or Register.]
AM3/EQ was an alternative option for rangers up to the point of elemental bows which then suddenly caused ranged damage to eclipse ranger melee.

It allowed for rangers on some mobs to position themselves outside of certain AOE attacks which allowed for a greater concentration of group healers in other more melee centric groups. That's pretty much all it did until PoP.
It also changed the stigma of "rangers suck" into "rangers aren't good until EQ/AM3".
  #10  
Old 03-01-2013, 04:09 PM
Elmarnieh Elmarnieh is offline
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Quote:
Originally Posted by Mad Genius [You must be logged in to view images. Log in or Register.]
It also changed the stigma of "rangers suck" into "rangers aren't good until EQ/AM3".
A bit of that but I do remember hearing for the first time in my life "nerf rangers". Made me smile.
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