Quote:
Originally Posted by Jimjam
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1) It is a really big spell book so they can avoid stepping on toes
2) skeleton crews are terrible - some level of redundancy is good. Idk if you’ve ever gone to a bar or diner which is crewed to accommodate an average night but it is busier than normal - service is terrible. It is better to have redundancy so that when you really need it then it will be there.
Redundancies helps out when things go wrong or are too busy (interrupts, resists, summons, dirtnaps etc). Arguably a cleric covers an enchanter sufficient enough to not also require a second enc. The cost of redundancy when things go well/as expected is small. The cost to skipping redundancy can be catastrophic.
Having the right level of redundancy and contingency is important and the right level certainly is not zero.
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I think you misread my post. I wasn't saying redundancy is bad, and I agree with what you said here. The people who are arguing against Shaman disagree with this post, because they think redundancy is bad. Its nonsense of course. They think you can't have redundancy, therefore a Shaman is bad. But they forget this argument would also mean you can't bring a second Enchanter or Cleric lol.
This is hardware redundancy, not superfluous redundancy just so everybody is on the same page.