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#3931
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People would say "Enchanter/Mage/Necro/Cleric", because you are getting good DPS from the three pets, and different spellbooks. In reality a Shaman's spellbook synergizes well with an Enchanter, and having 2x Enchanter spellbooks is great. Charming is NOT the only reason to take multiple Enchanters.
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Last edited by DeathsSilkyMist; 06-27-2023 at 07:31 PM..
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#3932
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![]() If you can get to an area with undead mobs with good dps (Unrest/Lower Guk/City of Mist/KC/Howling Stones) having a necro and enchanter is top tier with the charm pet options. It just depends on your leveling route...and how focused your cleric is [You must be logged in to view images. Log in or Register.]
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Last edited by Swish; 06-27-2023 at 07:34 PM..
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#3933
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![]() Even outside of undead zones, I really like what a necro brings to an 'all caster/priest' quartet with fd, twitch, heals, pet, rez, etc.
I change my vote to Enchx2, Necro, and Shaman/Druid | ||
#3934
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![]() or magex4 because they are the only class where their redundancy actually un-redundants itself
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#3936
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"because they would cover the DPS" does not imply that a mage can equal an enchanter, just that the combination of a charm pet and a mage pet hits the sufficiency mark for group DPS. I understand and accept your argument that there's a sweet spot for group DPS for named camps. I understand and accept that the sweet spot may be less than two charm pets. I understand and accept the argument that if you have two charm pets, mage DPS is overkill and doesn't add much. But you're still now arguing that mage "covers the DPS" requirement after spending 200 pages arguing mage DPS sucks. | ||||
#3937
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Mages can do a consistent 100 DPS without Epic on a single target, assuming no resists. So Enchanter/Mage would hit the 200 DPS breakpoint. This is using https://wiki.project1999.com/Boots_of_Bladecalling and a Water Pet that is backstabbing. Damage Shield DPS is going to be reduced significantly when mobs are slowed. If you have https://wiki.project1999.com/Burnt_Wood_Staff instead, it's going to be more like 90 DPS. You can weave in mana nukes for a bit more consistent DPS, or dump your mana pool for a higher burst.
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Last edited by DeathsSilkyMist; 06-27-2023 at 08:06 PM..
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#3938
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![]() We are almost there folks, exciting times
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#3939
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Or a druid or necromancer for utility, even. Come on, now. It's time to concede, DSM. Let's put this argument to bed. | |||
#3940
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I did suggest Necromancer as well. Enchanter/Enchanter/Necromancer/Shaman is an amazing combo.
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