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#1
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You are correct that sitting for a tick will recover the 15 mana spent on snare. However, the cast time on the snare clickies are only 4 seconds. This means you can save the 15 mana and catch the full meditation tick if you start casting the clickie snare after a server tick. You get the snare and 20 mana instead of the snare and 5 mana. You are effectively gaining 15 mana per snare this way.
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#2
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So I have 2300 mana. Flame lick costs 10. I cast it twice per mob. That's 20 mana. That's 115 mobs. Say 45 seconds a kill. That's 86 mins of uptime, not including passive mana regen. Snaggles ranger with 1600 mana gets 60 mins of uptime only spending mana on flame licks. It's not an issue that needs to be solved with Tolan's gloves. The mana just runs out eventually. It's ok. That's an example of how more mana not run out faster. Thank you for weighing in.
Your suggestion of saving 600 mana an hour with gloves clicks equates to 4 mins per hour of glove casting. No. That's pure aids. Anyways this was just an aside about how originally I was arguing more mana isn't a bad thing and this is a group example, so not really relevant to the thread... Nor is the ranger class in general. They're great soloers, but the answer is monk and everyone knows it. | ||
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Last edited by Cecily; 10-03-2025 at 04:04 AM..
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#3
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Snaggle's Ranger will have infinite up time in the same scenario with 700 less max mana using the strategy above. You can also use a snare clickie at max casting range while the mob is coming into camp to have it switch agro from the puller to yourself. Then you only need to spend mana on flame lick if you lose agro, rather than always casting 2x flame lick even when you may not need to. If you pair the snare clicky on incoming mobs with occasional meditation ticks, you'll get even more mana.
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#4
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Oh ok thanks
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#5
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Ranger mana pool gets chipped away at. With limited regen options and often little time to sit, more mana means more uptime, regardless of clickies, regardless of starting full or not. 80% of 2400mana is still more than 80% of 1800.
Bcbrown ranger's magelo is more or less EC BIS, leaning on the sturdier side. Yeah it is hard to get more mana on a EC beat but if you want more there are options. Melees get the 12mana/wis treatment too and you'll pretty much always be under the 200wis softcap so it is good returns. Yeah, you'll have to sacrifice some stats but depending on the task at hand it might not matter much. If you have the "luxury" of raiding gear it is even easier. Sidenote: when I started chanter, almost everybody told me mana doesn't matter because you have high regen but even with +14 mana regen is always an issue. Different class with different struggles but a bigger pool is a bigger pool. | ||
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Last edited by Goregasmic; 10-03-2025 at 07:07 AM..
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#6
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The difference is Enchanters have a lot more INT/Mana on their items in general. It is easier to balance INT/Mana/CHA/HP. My Enchanter Magelo is on the high end of EC gear, and has 13/20 items with Mana and/or int. https://wiki.project1999.com/Magelo_Blue:Blerv https://wiki.project1999.com/Magelo_Green:Zalea Snaggles has 5/20 items with mana/wis Cecily has 9/20 items with mana/wis So they have an average of 7/20 items with mana/wis. This is because melee gear in the velious era is less likely to have both melee stats and mana/wis, unless we are talking about a full bis/near full bis Ranger. Prioritizing mana often comes at the cost of other stats for melee characters. Quote:
https://www.youtube.com/watch?v=HGMz5gpf_EY
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#7
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I can see how having more mana is a good thing, but im an aussie so everything you guys do is upside down anyways.
Am i correct in assuming if Cecily (frigsample) has total 2300mana, is currently at 1725 (75%) and needs to drop a few 0 stat sv items into slots that have + mana and/or wis. Say a total of 200 mana from 4 items. So a new total of 1525 (out of a possible 2100), does the percent mana goes up, to make it look like they have more mana. This would appear to open up more options. But chasing more mana is silly. Sorry i forgot. | ||
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#8
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Yep agreed Gore.
More is more. No matter how you cut it. I was trying to make the point that there is always more than one way to skin the cat. Clickies for various spells may work, who knows. On an unrelated note, its a pity the two best mana rechargers, bard and chanter are so strong solo cuz virtually any duo/trio with (underpowered) bard or chanter would really encourage grouping. NVM. | ||
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#9
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cecily posted all night and is still categorically wrong
its amazing people don't understand that a large mana pool does not equate to more mobs per hour | ||
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#10
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