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#1
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Those no point in talking to schnarf about this. It is obvious in his replies he never played EQ2 for more than a month if that.
I look forward to seeing scouts taunted by pets then feared/rooted then stunned then re snared then taunted again and dieing. Scouts are squishy as hell and if they get CCed they are dead without in combat evac as an option. | ||
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#2
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Quote:
summoner pets are alot shittier now. given a scout always has the advantage when it comes to engagement. A swash/brig is going to eat any caster alive with constant interrupts from daring advance, Taunts to force back from pet taunts. Basically if a summoner cant lock down and kill a scout on the first try, the scout can win. Summoners are ideal in a group setting. Very few can hack it solo. I think I have personally every met 3 good summoners on naggy also, I am pretty sure scouts will still get to evac. They just cant evac 4 times in a row like they used to be able to (evac, diety evac, item evac, prestige housing) So its back to evac 1 time per class every 30 minutes or something with them.
__________________
Behind every good intention is an ego that thrives on validation
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#3
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when I played last heroic opportunities were a forgotten feature, did something change?
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#4
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If they have beastlords in either me or my bro will be one for sure, Votek will rise again first max lvl BL on SZ evil team!
Otherwise I'm thinking paladin, inquisitor or bruiser. Maybe a zerker. Hopefully itemization wise it goes back to classic when crafted gear was the shit and everybody wanted it, at least early on. Hopefully they didn't dick with the spell/ability system later on either, the whole idea of buying spell/ability upgrades was pretty awesome. I had a twinked out necro for lowbie pvp decked out with master I spells it was fun as hell. | ||
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#5
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for any of you using PVE or battlegrounds as a barometer for how a class will do in PVP. prepare yourself for a big surprise. PVP wont be anything comparable to what you did in PVE or BG so theres no point in testing those for a comparison to what PVP will end up being.
__________________
Behind every good intention is an ego that thrives on validation
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#6
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Quote:
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#7
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Quote:
__________________
Behind every good intention is an ego that thrives on validation
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#8
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From what I remember of open world PVP its a lot of someone getting the jump and the other person running away.
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#9
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i might be the only one doing this
but given the fact that skill progression appears to set to take the same path as current game, can u plz explain? | ||
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#10
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Logged in my assassin, guess there was more PVP than I thought.
Deaths: 56 Wild kills: 344 | ||
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