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View Poll Results: do you think the current VP rules are bullshit?
yes 327 68.99%
no 147 31.01%
Voters: 474. You may not vote on this poll

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  #1  
Old 08-10-2013, 06:11 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Well you're bringing up 2 or 3 people playing within the rules given to them, not sure what relevance your post has within this thread. If people want to go spend hours training and it is allowed by the current rules, why would they not? That would be their prerogative.


My thread was meantvto gauge the servers players opinion of the situation and perhaps open the doors to discussion regarding altering the rules.

If you want to bring up FE or specific members of FE please do so on rants and flames.


The issue here is not TMO/IB/FE or their storied pasts on this server, its the rules in the final raid zone available to players here. Training being allowed there just further fosters guilds animosity as well as requiring them to bloat their rosters to immense sizes just to be able to compete.


You wanna zone into vp with your guild? Better have at the very least 10 players ready to train for hours on end just to get a clean pull. Then you wanna engage thay dragon? Better make sure you kill every opposing guild member in zone first. Don't forget all it takes is a ninja rezzed monk or two to train a guild engaged to a mob in vp.

In other words VP under the current system is complete idiocy. You can sit here and bring up FE or IB or TMO, but lets be real, it really isn't up to any of them. Atleast I hope it isn't.


This is about staying true to what p99 (atleast I thought) was meant to be.
Lets try to look past petty differences and do whats right for the server.


The funny thing is I sincerely feel that VP without training would be a lot more fun, and less time would be wasted with idiotic training. I don't understand, training isn't a sign of skill but rather the lack thereof. To me, being able to race to a mob and engage it without training one another would be a much greater indicator of skill.
l


Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Apparently not all trainers are praised, just the ones who do good jobs in VP.
See quoted post for response to your idiotic comment, and return to rants and flames where trolls belong.
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  #2  
Old 08-10-2013, 10:57 AM
salimoneus salimoneus is offline
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Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
I was watching Tiggles stream earlier tonight. When TMO went into VP, the ONLY people that were training were FE monks that were trying to delay the inevitable dragon kills. FE wasn't even attempting the mobs, they were just there to grief (2 monks - Xerxes and Huen I believe, and 1 cleric - Goodies). TMO wasn't crying, they laughed and shrugged it off, and then got the kills anyways. I don't see why other guild can't use some coordination and get the same thing accomplished. They must just all be that bad - can't handle the rules so the /cry and try to get the rules changed because their eq skills and organization is sub par. It's also unfortunate when FE griefs in VP because it gets the streams shut down. That being said, I think it is a nice change of pace from the other raid encounters, and I think that FE should be allowed to train in there if they want, even if they never actually attempt a VP mob.
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  #3  
Old 08-10-2013, 11:52 AM
radditsu radditsu is offline
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I have stated my case repeatedly. I have refrained from trolling(in this forum). I find it interesting...and boring... to be trolled in a legit discussion thread. What we are seeing is a legit discussion continually trying to be derailed by people who would love for this to be bumped into the Rnf. Discuss the issue and stop trying to compare disparate things.

A) if eq was a sport we wouldn't be so fat
B) if it were professional we would be paid
C) in a game...rules should be consistent.
D) everquest is a game, this is a nostalgia simulator of an old game. It should have had its rules polished by now.
E)Fix it.
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  #4  
Old 08-10-2013, 12:38 PM
t0lkien t0lkien is offline
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That definition is not what it used to be, though it could include those things. A hypocrite was someone who pretended to be something they weren't, essentially, usually in a moral way.

Actually, this is a better definition: http://dictionary.reference.com/browse/hypocrite

Sorry to be an English Nazi [You must be logged in to view images. Log in or Register.]
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  #5  
Old 08-10-2013, 01:08 PM
Vianna Vianna is offline
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Think that just owned any argument anyone ever had that training was ignored when reported on live. They made specific rules just for it. Rogean has said however that this server doesn't have the same Play-nice Policy as live. However, I think it is time to look at it for this server. Especially with the population growing and only going to grow more with the release of Velious. It was never a part of EQ as people remember it (If you did it on live and got away with it count yourself lucky a GM didn't catch ya).

People were not allowed to police zones with trains against each other. Accidental trains always happened because no one is perfect... But intentional training when discovered by GMs was punished. It is time to make this a punishable offense in all zones.
  #6  
Old 08-10-2013, 01:16 PM
timhutton timhutton is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Think that just owned any argument anyone ever had that training was ignored when reported on live. They made specific rules just for it. Rogean has said however that this server doesn't have the same Play-nice Policy as live. However, I think it is time to look at it for this server. Especially with the population growing and only going to grow more with the release of Velious. It was never a part of EQ as people remember it (If you did it on live and got away with it count yourself lucky a GM didn't catch ya).

People were not allowed to police zones with trains against each other. Accidental trains always happened because no one is perfect... But intentional training when discovered by GMs was punished. It is time to make this a punishable offense in all zones.
I could not agree more. Anyone saying intentional training was the norm is either lying, or just very lucky they were not caught.

It was NEVER sanctioned or allowed.

The fact it is allowed in VP here is another matter entirely and has ZERO basis on what occurred during live. So don't sugar coat it. This server obviously doesn't follow the live PnP, but that doesn't mean that intentional training in VP was ever "classic" as so many from a particular guild are trying to purport.
  #7  
Old 08-10-2013, 02:37 PM
salimoneus salimoneus is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Think that just owned any argument anyone ever had that training was ignored when reported on live. They made specific rules just for it. Rogean has said however that this server doesn't have the same Play-nice Policy as live. However, I think it is time to look at it for this server. Especially with the population growing and only going to grow more with the release of Velious. It was never a part of EQ as people remember it (If you did it on live and got away with it count yourself lucky a GM didn't catch ya).

People were not allowed to police zones with trains against each other. Accidental trains always happened because no one is perfect... But intentional training when discovered by GMs was punished. It is time to make this a punishable offense in all zones.
You guys can go on and on all day long over and over about how it was on live, but again it's completely irrelevant. This ain't live, they don't have the resources that Sony did to police every zone. Ain't gonna happen.
  #8  
Old 08-10-2013, 03:39 PM
NegaStoat NegaStoat is offline
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Quote:
Originally Posted by salimoneus [You must be logged in to view images. Log in or Register.]
You guys can go on and on all day long over and over about how it was on live, but again it's completely irrelevant. This ain't live, they don't have the resources that Sony did to police every zone. Ain't gonna happen.
Not that I'm high enough level to even worry about Veeshan's Peak, but I'm curious as to how much in resources would be required on the GM's part. On other private servers of all sorts, GM's aren't expected to police zones or be available 24/7. When players exploit or harass other players, Fraps recordings are all that's needed to put an issue forward. It's what those servers rely on for stating a case and offering solid proof. Hence, the work load is largely placed on the players instead of the GM's.

Why is it different here?
  #9  
Old 08-10-2013, 03:44 PM
quido quido is offline
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I like how that policy thing distinguishes real world racial slurs from in-game ones lol
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  #10  
Old 08-10-2013, 04:06 PM
Autotune Autotune is offline
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Quote:
Originally Posted by NegaStoat [You must be logged in to view images. Log in or Register.]
Not that I'm high enough level to even worry about Veeshan's Peak, but I'm curious as to how much in resources would be required on the GM's part. On other private servers of all sorts, GM's aren't expected to police zones or be available 24/7. When players exploit or harass other players, Fraps recordings are all that's needed to put an issue forward. It's what those servers rely on for stating a case and offering solid proof. Hence, the work load is largely placed on the players instead of the GM's.

Why is it different here?
It's the same, but it still requires staff to review the "tapes" and then make a judgement call based on that alone.

The way it is now, players can just solve their own issues and go about their business leaving the volunteer staff to tend to the bulk of the server's population.

Less stress for Staff = staff last longer. The server's history is littered with staff becoming too involved with the endgame and ultimately ending up with staff quitting/fired.

p99 is probably more peaceful now than it has ever been, both staff wise and player wise.
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