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| View Poll Results: Did you like the ToV racing? | |||
| Yea it was fun |
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51 | 34.23% |
| Nope, hated it. |
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38 | 25.50% |
| Meh, don't care, coth or race |
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60 | 40.27% |
| Voters: 149. You may not vote on this poll | |||
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#1
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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#2
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I've been in 2 major raid guilds on P99 and have an RL friend that's been in 2 different raid guilds than I have. This isn't an exaggeration. The VAST majority of the work involved in operating a successful raiding guild is handled by a very small group of people in pretty much every raid guild that exists. Everyone else (like it or not) is just filler. I put myself squarely in that category as well. Largely because I main a class that can't really help with pulls/FTE very much and isn't really vital to the raid's success as long as there's at least 1 shaman the extras don't add very much except spreading around the buff load. Coincidentally the people that beat their chest and boast of their guilds accomplishments and look down from their high horse at the casual guilds and tell them they need to "earn it" in regards to pixels are mostly the filler types in A/A acting like they're somehow more deserving cause they showed up. It's all a big joke :P | |||
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#3
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<Millenial Snowfkake Utopia>
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#4
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All the leaders get is the pride of helping make something become something. It's not surprising how often they burn out. | |||
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#5
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The vast majority of people that played that game disagreed with you. Most people thought that bottlenecks were the shitty part of the game that needed to be addressed. Which is why no game with bottlenecks like this would ever make it to the market today. Not only that, but the existing game (EQ) doesn't even have bottlenecks on their progression servers! Only on a server like this one where its basically illegal to make any money are you going to see a system like this. You also skate over the fact that real live classic EQ, wasn't this competitive and casuals weren't in position to do the content. It's not like they could have but were cockblocked -- that's whats going on on this server. As for your second point -- it's actually better than anyone else's who disagreed with me IMO. Because you seem to get this is about players and not guild tags. Players need to be able to progress their characters or they quit. When Rampage ran everything -- a lot of people simply couldn't. I still think its kind of stupid to be forced to play the game this way. An option between less pixils and a playstyle you approve of more would serve as a lifeline to a huge portion of the population that wants to raid and progress now and again but doesn't want to be a raid guild full time. | |||
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#6
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This is still happening?
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#7
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not big on 30 minute countdown for server resets. It allows those that would not normally be able to compete a large window to get a force in place. Add in tagging a mob and waiting 45 minutes until you have to joint raid because your guild didn't show up.... I'm waiting for a TMO, Taken, Asgard, FE, A-team member FTE's a mob and gives it to another guild after such a period.
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | ||
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#8
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You're a moron. | |||
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#9
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#10
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