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View Poll Results: do you think the current VP rules are bullshit?
yes 327 68.99%
no 147 31.01%
Voters: 474. You may not vote on this poll

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  #371  
Old 08-05-2013, 01:39 AM
contemptor contemptor is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
I can't remember the last time BDA was in zone for a CT kill (except for repop day when 40 of you failed to even get draco before we zoned in after you were there for 30 minutes). I don't think even you know what you're talking about, whoever you are.
I haven't done one in while. Last one I was there for was prob a few months ago, where I believe it was Crazyeyes and Aalpha starting DT cycles with eyes.

Sorry we haven't been around enough lately. I'll cut back some hours at work so I can track a few hours a day and then get DTed/trained after a pop.
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  #372  
Old 08-05-2013, 01:45 AM
Nietche Nietche is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Everquest isn't a hard game.
You are wrong. It is hard. That's what makes Everquest so great, compared to other MMO's. If it wasn't hard, Tasslehof never would have made this thread, and you wouldn't be jumping on his bandwagon to end a rule set that has somehow prevented guilds like FE to compete with any sense of organization and leadership. To me, that's your problem (leadership and organization--which stems from said leadership--or lack thereof), not the game.
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Is this a joke? This is crazier than anything I have purported, and I have had evidence for everything I have said as well.
  #373  
Old 08-05-2013, 01:46 AM
Vianna Vianna is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
You are wrong. It is hard. That's what makes Everquest so great, compared to other MMO's. If it wasn't hard, Tasslehof never would have made this thread, and you wouldn't be jumping on his bandwagon to end a rule set that has somehow prevented guilds like FE to compete with any sense of organization and leadership. To me, that's your problem (leadership and organization--which stems from said leadership--or lack thereof), not the game.
Sorry that you find it hard =/

Baiting with words of organization and leadership comments won't work. No one should have to organize for trains with the current mechanics in the end game added by the staff. They show pretty clearly how they want it to go. Track..When the mob is up mobilize and kill it. The only rule that changes outside of that right now is trains in VP. Which makes no point with FTE shouts added. We can actually just race for that FTE shout instead of spending hours griefing each other with trains.
Last edited by Vianna; 08-05-2013 at 01:49 AM..
  #374  
Old 08-05-2013, 02:02 AM
Nietche Nietche is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Sorry that you find it hard =/

Baiting with words of organization and leadership comments won't work. No one should have to organize for trains with the current mechanics in the end game added by the staff.
Why shouldn't you have to organize for a raid, planning for all contingencies? This sounds as if you want a hand out to me.
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Originally Posted by Systolic View Post
Is this a joke? This is crazier than anything I have purported, and I have had evidence for everything I have said as well.
  #375  
Old 08-05-2013, 02:08 AM
Vianna Vianna is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
Why shouldn't you have to organize for a raid, planning for all contingencies? This sounds as if you want a hand out to me.
And you just sound like you are baiting. Trains were frowned on in EQ not encouraged. Some say they were allowed in VP and other say they weren't. I never had a problem with trains but not many guilds had VP keyed raid forces. Much less 2 or 3 on a server during Kunark. So no dealing with trains from other guilds during raids was very rare and not part of organizing for most guilds on most servers on live in classic. Hate bursting your bubble continuously.
  #376  
Old 08-05-2013, 02:09 AM
quido quido is offline
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IB had a huge head start and a huge advantage in gear for a time.

You just lack the grit!
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  #377  
Old 08-05-2013, 02:10 AM
Handull Handull is offline
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Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
Come into my stream and tell me all about it buddy
you make a new stream since getting banned from twitch?
  #378  
Old 08-05-2013, 02:10 AM
Nietche Nietche is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Hate bursting your bubble continuously.
You're not. You're just on the defensive now. How does that feel?
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Quote:
Originally Posted by Systolic View Post
Is this a joke? This is crazier than anything I have purported, and I have had evidence for everything I have said as well.
  #379  
Old 08-05-2013, 02:12 AM
Vianna Vianna is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
You're not. You're just on the defensive now. How does that feel?
Whichever fantasy you like to believe continue good sir.
  #380  
Old 08-05-2013, 02:15 AM
Vianna Vianna is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
IB had a huge head start and a huge advantage in gear for a time.

You just lack the grit!
All of that happened with different mechanics we can agree on that right ? Variance, Variance extension and FTE shouts have been added to the game since then. Why should anyone need grit to play a game ? Jeremy you know I got no problem with you I think or your guild. But even you gotta admit you are using trains to avoid competition at this point. There really isn't a place for it anymore in the game. Not if you really wanted competition.
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