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| View Poll Results: do you think the current VP rules are bullshit? | |||
| yes |
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327 | 68.99% |
| no |
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147 | 31.01% |
| Voters: 474. You may not vote on this poll | |||
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#1
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__________________
"Pleasure writes fewer good songs..."
Red99 | ||||
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#2
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*edit: read your rules on sullon.. not sure where you got them from, but assuming they are legit then yes these rules would not have applied to sz! | |||
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Last edited by timhutton; 08-10-2013 at 01:09 PM..
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#3
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...implying that "classic" is defined by however it may or may not have been on Fennin Ro.
Was not like that at all on any of the servers I played on. The GMs did not allow that shit. | ||
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#4
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I'm not implying that. Obviously every server is different. Everyone had a different EQ experience due to totally different server environments. We could debate all day long which would be the most 'classic' ruleset, but there was no standardized ruleset. Disputes were handled differently on every server.
Thus, the GMs here do it their way and I respect that. Personally I think the community should let them set the rules the way they want without complaints.
__________________
Zeelot <TMO>
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#5
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I agree the GMs should make the rules without backlash from players. However when the final raiding zone in the game has been given a non classic ruleset that no longer fits the majority of the players who raid here then it may be time to atleast discuss some changes. I think there are 3 or 4 guilds with vp keyed players in them at this point and only one of them raids VP regularly. This isn't due to other guilds inability to kill dragons in this zone but more likely due to the fact that most of us aren't interested in having 8 hour train fests to have one engage on a mob. It wasn't like this on live so to expect any guilds to invest that amount of time just to have a shot at.dragon is unreasonable. Why is it unreasonable to want to discuss changes to a nonclassic rule that no longer works for the majority of raiders on p99? There are no reasons that I can think of to keep training legal in vp other than it keeping petitions down in numbers for the gms. But if training was outlawes and enforced the way it is outside of VP there shouldn't be an issue really. If this is the case what happen.s when velious opens and tons more mobs are added to the raid scene? Lets end sanctioned training now before velious hits so we have an overall better, less asstastic, raiding experience. I don't see how allowing training in one zone due to overload on the petition queue makes sense when in velious there will be 100 more mobs contested and lots more players. It just seems silly now.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#6
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Lol I found this map folded up in between the pages of my guide.. I think this is the map from EQTrilogy.. can anyone confirm/deny? Glad I opened this up today, might get this framed.. it's brand new [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.] | ||
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#7
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I was watching Tiggles stream earlier tonight. When TMO went into VP, the ONLY people that were training were FE monks that were trying to delay the inevitable dragon kills. FE wasn't even attempting the mobs, they were just there to grief (2 monks - Xerxes and Huen I believe, and 1 cleric - Goodies). TMO wasn't crying, they laughed and shrugged it off, and then got the kills anyways. I don't see why other guild can't use some coordination and get the same thing accomplished. They must just all be that bad - can't handle the rules so the /cry and try to get the rules changed because their eq skills and organization is sub par. It's also unfortunate when FE griefs in VP because it gets the streams shut down. That being said, I think it is a nice change of pace from the other raid encounters, and I think that FE should be allowed to train in there if they want, even if they never actually attempt a VP mob.
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#8
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My thread was meantvto gauge the servers players opinion of the situation and perhaps open the doors to discussion regarding altering the rules. If you want to bring up FE or specific members of FE please do so on rants and flames. The issue here is not TMO/IB/FE or their storied pasts on this server, its the rules in the final raid zone available to players here. Training being allowed there just further fosters guilds animosity as well as requiring them to bloat their rosters to immense sizes just to be able to compete. You wanna zone into vp with your guild? Better have at the very least 10 players ready to train for hours on end just to get a clean pull. Then you wanna engage thay dragon? Better make sure you kill every opposing guild member in zone first. Don't forget all it takes is a ninja rezzed monk or two to train a guild engaged to a mob in vp. In other words VP under the current system is complete idiocy. You can sit here and bring up FE or IB or TMO, but lets be real, it really isn't up to any of them. Atleast I hope it isn't. This is about staying true to what p99 (atleast I thought) was meant to be. Lets try to look past petty differences and do whats right for the server. The funny thing is I sincerely feel that VP without training would be a lot more fun, and less time would be wasted with idiotic training. I don't understand, training isn't a sign of skill but rather the lack thereof. To me, being able to race to a mob and engage it without training one another would be a much greater indicator of skill.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#9
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On live, trainers were shunned.
On p99 trainers are praised. Dafuq?
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#10
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