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View Poll Results: do you think the current VP rules are bullshit?
yes 327 68.99%
no 147 31.01%
Voters: 474. You may not vote on this poll

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  #1  
Old 08-09-2013, 08:20 PM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Joroz [You must be logged in to view images. Log in or Register.]
No one said it was liked... actually VD's effort ultimately failed as 90% of the guild wasn't on board with this tactic so it eventually fizzled out as those doing it got burned out... however I would imagine there it quite a bit more people playing these days that do not have such a reservation about training in a zone without rules. I support the idea that train's should just be considered bad in all zones but no one cares at all about VP... you might just have to take matters into your hands and force changes in the community.
For sure, I see what you're saying. It's just unfortunate if this is going to be the case.
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  #2  
Old 08-09-2013, 08:43 PM
Joroz Joroz is offline
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people dislike doing corpse retrievals with their play time... even worse is when you get bat-phoned to get wiped and do corpse retrievals.

we know the powers that be have 0 interest in changing rules in this zone... therefor the answer is simple...

go big, within the rules, but go big... escalate the conflict in VP to the point of it being ridiculous. force treaties to happen or the bullshit overflows so much out of VP that policy needs to change.

or...

keep making posts trying to persuade changes... we see how that usually works out.
  #3  
Old 08-09-2013, 09:46 PM
Dragonmist Dragonmist is offline
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65 Pages later ... /sigh lol
  #4  
Old 08-10-2013, 02:35 AM
Clark Clark is offline
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Originally Posted by p-niner [You must be logged in to view images. Log in or Register.]
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Old 08-10-2013, 03:02 AM
Nietche Nietche is offline
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  #6  
Old 08-10-2013, 01:42 AM
Faerie Faerie is offline
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Training was most certainly not allowed on Vallon Zek (PvP Teams).
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  #7  
Old 08-10-2013, 01:48 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
Training was most certainly not allowed on Vallon Zek (PvP Teams).
To be honest I think it was not allowed on any server. I only mentioned the pvp servers because I never played on one during live so couldn't say.


There is basically no evidence that training was ever allowed or an acceptable stratedgy for one guild to use against another. In fact on live entire guilds were disbanded for intentional training.


Lets fix this major flaw in the p99 raiding scene bros, lets not let an oily minority group on the server decide how we should spend our time on p99. Why should one guild be allowed to Train another in any zone? There's no justification for it other than to grief your competition and waste peoples time.
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  #8  
Old 08-10-2013, 02:07 AM
Zeelot Zeelot is offline
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Not sure about other servers, but Fennin Ro was always chaotic in the early days.

Just for example - Massive shroom trains were the standard thing every single trak race. Ntov was insanity, but luckily once a guild was wiped out they had trouble getting back. Even when we hit luclin, things were the same - races to Emp Ssra area involved guilds hitting each other with huge trains until 1 guild successfully managed to get to the emp room.

GMs sometimes stepped in made guilds /random 100 for a shot at a clean engage. That only usually happened when hours went by with no one able to engage due to constant trains. Sometimes petitions would get answered right away, but it was extremely rare. GMs usually just ignored the guilds that were training each other and let them have at it.

So basically, if you are requesting the raid rule set on p1999 be more classic. Training should be allowed in any zone and GMs should just selectively enforce against it when they feel it is out of hand. If training gets out of hand, GMs force all participating guilds to /random 100 for an attempt.

This would be classic.
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  #9  
Old 08-10-2013, 02:14 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
Not sure about other servers, but Fennin Ro was always chaotic in the early days.

Just for example - Massive shroom trains were the standard thing every single trak race. Ntov was insanity, but luckily once a guild was wiped out they had trouble getting back. Even when we hit luclin, things were the same - races to Emp Ssra area involved guilds hitting each other with huge trains until 1 guild successfully managed to get to the emp room.

GMs sometimes stepped in made guilds /random 100 for a shot at a clean engage. That only usually happened when hours went by with no one able to engage due to constant trains. Sometimes petitions would get answered right away, but it was extremely rare. GMs usually just ignored the guilds that were training each other and let them have at it.

So basically, if you are requesting the raid rule set on p1999 be more classic. Training should be allowed in any zone and GMs should just selectively enforce against it when they feel it is out of hand. If training gets out of hand, GMs force all participating guilds to /random 100 for an attempt.

This would be classic.
Or we could just not train eachother and waste eachothers time, and not base the.rules for a server which over 1000 ppl play on according to what happened on one server, by one persons account.
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Kids - 60 Rogue
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  #10  
Old 08-10-2013, 01:04 PM
timhutton timhutton is offline
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
So basically, if you are requesting the raid rule set on p1999 be more classic. Training should be allowed in any zone and GMs should just selectively enforce against it when they feel it is out of hand. If training gets out of hand, GMs force all participating guilds to /random 100 for an attempt.

This would be classic.
Quote:
I'm not implying that. Obviously every server is different. Everyone had a different EQ experience due to totally different server environments. We could debate all day long which would be the most 'classic' ruleset, but there was no standardized ruleset. Disputes were handled differently on every server.
That's not true.. any training whatsoever called for immediate disciplinary action. If players could not work things out amongst themselves, then GMs would show up and divy up mobs. Aside from Sullon Zek, I believe all servers followed the rules in the PnP. See above posts.
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