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Old 02-11-2021, 03:56 PM
billcrystals billcrystals is offline
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It's amusing to me that people think high level EverQuest raid content involves a lot of "skill." Of course it requires knowledge of the encounter and basic class competence, but you're lying to yourself if you think any of the raid guilds in question wouldn't be able to handle the mobs. Disingenuous (and silly) argument to say that Seal Team are somehow "more skilled" at the game than others.
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Old 02-11-2021, 04:01 PM
zodium zodium is offline
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Originally Posted by billcrystals [You must be logged in to view images. Log in or Register.]
It's amusing to me that people think high level EverQuest raid content involves a lot of "skill." Of course it requires knowledge of the encounter and basic class competence, but you're lying to yourself if you think any of the raid guilds in question wouldn't be able to handle the mobs. Disingenuous (and silly) argument to say that Seal Team are somehow "more skilled" at the game than others.
yeah its insanely funny, everquest is like the easiest game in the world. its basically a 3d chatroom with some game mechanics.
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Old 02-11-2021, 04:06 PM
Danth Danth is offline
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If this game's so easy why on earth are so many players so incredibly bad at it?
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Old 02-11-2021, 04:09 PM
billcrystals billcrystals is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
If this game's so easy why on earth are so many players so incredibly bad at it?
I mean you can find someone who is terrible at anything, humans are a miraculous species full of utter dumbasses. But we're not talking about just anyone, we're talking about the top raid guilds, the server's top players. There is no objective "skill gap" between these people that is significant.
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Old 02-11-2021, 04:11 PM
Seducio Seducio is offline
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Originally Posted by billcrystals [You must be logged in to view images. Log in or Register.]
we're talking about the top raid guilds, the server's top players. There is no objective "skill gap" between these people that is significant.
This is a laughable statement.
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Old 02-11-2021, 04:10 PM
Seducio Seducio is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
If this game's so easy why on earth are so many players so incredibly bad at it?
https://en.wikipedia.org/wiki/Pareto_principle

Basically the 80/20 rule.

20% of any group typically are doing 80% of the work. The 80% of folks who are reaping the benefit without working as smart/hard don't learn much.
  #7  
Old 02-11-2021, 04:15 PM
zodium zodium is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
If this game's so easy why on earth are so many players so incredibly bad at it?
they aren't
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  #8  
Old 02-11-2021, 04:25 PM
Danth Danth is offline
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How do you have a footrace for Trak'anon without running over and training people who're minding their own business grouping in the lower levels of Sebilis? One of my larger frustrations with the P99 raid scene is that the raiders seem to think they own the place and seldom notice or care who they run over in their pursuit of pixels. Let's not make it worse.

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they aren't
I hope you're joking.

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Old 02-11-2021, 04:12 PM
Twochain Twochain is offline
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Originally Posted by zodium [You must be logged in to view images. Log in or Register.]
yeah its insanely funny, everquest is like the easiest game in the world. its basically a 3d chatroom with some game mechanics.
Yes and No

I could teach a 10 year old how to play a rogue at a raid. In fact, my friends very FIRST experience playing EverQuest was playing a rogue on a (HoT) raid.

Some things are definitely skill based. Raid leading is a big piece to that puzzle. Avoiding another long winded post, i'd say the most important thing that differentiates a good p99 player to a bad one is the ability to stay calm under pressure. Also game knowledge like you said.

Outside of raids, Enchanters have one of the highest skill gaps out of any class of MMO's I have played.

Outside of raids, leveling my rogue to 50-60 was one of the most mind numbingly boring experiences of my life.
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  #10  
Old 02-11-2021, 04:37 PM
zodium zodium is offline
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Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Yes and No

I could teach a 10 year old how to play a rogue at a raid. In fact, my friends very FIRST experience playing EverQuest was playing a rogue on a (HoT) raid.

Some things are definitely skill based. Raid leading is a big piece to that puzzle. Avoiding another long winded post, i'd say the most important thing that differentiates a good p99 player to a bad one is the ability to stay calm under pressure. Also game knowledge like you said.

Outside of raids, Enchanters have one of the highest skill gaps out of any class of MMO's I have played.

Outside of raids, leveling my rogue to 50-60 was one of the most mind numbingly boring experiences of my life.
everquest is an easy game at heart, and it only becomes hard because of competition between players using those simple mechanics against each other. that's why competition is something we should preserve. but ST set out from the beginning to leverage the network effect and content bottlenecks. it was something that was openly talked about as a strategy: first locking down the critical mass of high time investment players, then using that to hard lock down content. eminently doable in EQ. to me, the fucking blue duopoly was bad enough with AM and Awa more or less actively colluding to prevent "casual" guilds from having opportunities to practice (all while we were telling them they just "need to try" lmao), and the looming ST monopoly was a big part of why I didn't join ST and said sayonara to Green entirely after DaD stopped being funny, because setting out to do that from day one isn't competition and I had little confidence the staff would take any action.

I still think they wouldn't if Phatez hadn't uh, overplayed his hand a bit. lol
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