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#1
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It's amusing to me that people think high level EverQuest raid content involves a lot of "skill." Of course it requires knowledge of the encounter and basic class competence, but you're lying to yourself if you think any of the raid guilds in question wouldn't be able to handle the mobs. Disingenuous (and silly) argument to say that Seal Team are somehow "more skilled" at the game than others.
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#2
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#3
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If this game's so easy why on earth are so many players so incredibly bad at it?
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#4
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#5
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#6
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Basically the 80/20 rule. 20% of any group typically are doing 80% of the work. The 80% of folks who are reaping the benefit without working as smart/hard don't learn much. | |||
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#8
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How do you have a footrace for Trak'anon without running over and training people who're minding their own business grouping in the lower levels of Sebilis? One of my larger frustrations with the P99 raid scene is that the raiders seem to think they own the place and seldom notice or care who they run over in their pursuit of pixels. Let's not make it worse.
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#9
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I could teach a 10 year old how to play a rogue at a raid. In fact, my friends very FIRST experience playing EverQuest was playing a rogue on a (HoT) raid. Some things are definitely skill based. Raid leading is a big piece to that puzzle. Avoiding another long winded post, i'd say the most important thing that differentiates a good p99 player to a bad one is the ability to stay calm under pressure. Also game knowledge like you said. Outside of raids, Enchanters have one of the highest skill gaps out of any class of MMO's I have played. Outside of raids, leveling my rogue to 50-60 was one of the most mind numbingly boring experiences of my life.
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> ![]() | |||
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#10
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I still think they wouldn't if Phatez hadn't uh, overplayed his hand a bit. lol
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