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#1
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CT and Trak would have still been a struggle for them though I can give you that. But the kill count per week would have been close if they same amount of guilds that try for FFA mobs now tried for mobs before with the shorter windows. Because in essence that is all the FFA cycle now is...The raiding system we had before with shorter windows.
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#2
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That's just so mean.
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#3
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#4
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Quote:
Not even remotely true. What I said was IF the windows had been 16 hours before guilds that spent a lot of time on 1 target a week could spend time on maybe a 2 a week. Guilds that attempted no targets a week would have likely been more prone to attempting 1 target a week as they are on the FFA cycle now. They would have come close to that 33% success rate once they spent time and focused on learning how to approach those targets. They don't have to kill 33% of the targets to make the systems the same in productivity because that was never my argument. Again the biggest difference was the reduction in windows and repops. They may not have gotten 33% over time with reduced windows and repops but they would have gotten 25% or more over time.That is why that was the biggest change. | |||
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#5
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1/3 of targets is still pathetic. All Kunark and Old World should be rotation. Let Velious be FFA for the first year then rotate it also.
Sorry you might have to wait on that epic piece on your 4th alt you firegiant. | ||
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#6
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#7
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#8
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#10
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Also I don't see where these casual guilds are pushing for a full rotation, the proposed R/C + FFA repops would result in fewer mobs on the R rotation than before. The staff would never enforce a rotation anyway; what's the point of owning an anthill if the ants never riot? I keep forgetting that RNF exists in some sort of fantasyland where logic and reason do not apply and success is governed by the number of 'rustled' gifs one can post. | |||
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