Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Reply
 
Thread Tools Display Modes
  #1  
Old 06-17-2025, 11:46 AM
zelld52 zelld52 is offline
Fire Giant

zelld52's Avatar

Join Date: Jul 2021
Posts: 962
Default

Same on Druid. But that’s just like my opinion man
Reply With Quote
  #2  
Old 06-17-2025, 01:13 PM
Goregasmic Goregasmic is offline
Fire Giant

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 542
Default

Instant lets the mob swing 1-2 extra round for like 200-400 damage before target dies, downgrading the need for a 250mana nuke to a 160mana one. If you're reverse charming a couple mobs or just chain killing that 90mana economy per mob can make or break your sequence. Reverse charms are quite mana intensive but they're the fastest burst exp.

You can always cast and cancel ROST or regular invis but you're adding extra steps and more risk. GGR lets you trigger it precisely when you need it.

Your video shows it is possible and I've done it from 12 to 44 but we both know you won't get consistent results especially toward end game conditions because a lot (or very little) can happen in 5 seconds. I personally lost a lot more mobs and mana before GGR. I'd probably be better at it today than back then but GGR takes 90% of the guess work and the fumbling out of the equation.

If you're 60 and you don't care about exp or you're not interested in maximizing efficiency the ROST is the better ring but you just cannot deny with a straight face that GGR gives you more precision on charm breaks with less hassle.
Reply With Quote
  #3  
Old 06-17-2025, 01:23 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 7,910
Default

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Instant lets the mob swing 1-2 extra round for like 200-400 damage before target dies, downgrading the need for a 250mana nuke to a 160mana one. If you're reverse charming a couple mobs or just chain killing that 90mana economy per mob can make or break your sequence. Reverse charms are quite mana intensive but they're the fastest burst exp.

You can always cast and cancel ROST or regular invis but you're adding extra steps and more risk. GGR lets you trigger it precisely when you need it.

Your video shows it is possible and I've done it from 12 to 44 but we both know you won't get consistent results especially toward end game conditions because a lot (or very little) can happen in 5 seconds. I personally lost a lot more mobs and mana before GGR. I'd probably be better at it today than back then but GGR takes 90% of the guess work and the fumbling out of the equation.

If you're 60 and you don't care about exp or you're not interested in maximizing efficiency the ROST is the better ring but you just cannot deny with a straight face that GGR gives you more precision on charm breaks with less hassle.
You don't have any evidence that Goblin Ring specifcally helped saved nuke mana, or is more efficient.

You don't know when the instant cast component of Goblin Ring helped and when it didn't. This is because you can do the same things without instant cast invis for charm break.

https://www.youtube.com/watch?v=qYCpsgMYx7A

It is possible that your experience of losing less mobs with Goblin Ring was due to you getting bettter at charming, rather than the Goblin Ring itself.

If using Goblin Ring makes you feel more efficient, that is awesome! This is a game, so you can play how you want. If you want to make a factual claim about Goblin Ring being more efficient, you need to provide more evidence than simply personal experience.
Reply With Quote
  #4  
Old 06-17-2025, 03:45 PM
Goregasmic Goregasmic is offline
Fire Giant

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 542
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You don't have any evidence that Goblin Ring specifcally helped saved nuke mana, or is more efficient.

You don't know when the instant cast component of Goblin Ring helped and when it didn't. This is because you can do the same things without instant cast invis for charm break.

https://www.youtube.com/watch?v=qYCpsgMYx7A

It is possible that your experience of losing less mobs with Goblin Ring was due to you getting bettter at charming, rather than the Goblin Ring itself.

If using Goblin Ring makes you feel more efficient, that is awesome! This is a game, so you can play how you want. If you want to make a factual claim about Goblin Ring being more efficient, you need to provide more evidence than simply personal experience.
No it was overnight getting the ring.

With a 5 sec cast you can mistime it due to missed rounds and then break casting and recast but then rounds hit for full damage so you restarted too late and your mob dies. Or start early and have to nuke more. Perfect timing makes you a slave to RNG and prone to fumbles.You can back off your mob and cast but in cramped spaces, with casters or while reverse charming that is not possible.

Now if you're fighting bullshit trash mobs it isn't too bad, they'll get 2-3 swings in before invis lands.

Now fight with a hasted and torched krup and you get 1 attack every second which means 5-6 swings of 0-600dmg before invis lands. That big damage range gets harder to predict accurately.

Sounds bad? Try a classic 4vs1 HS reverse charm where your pet will eat 8-12 rounds before invis lands. Or maybe a crystal fang clear which is a 5vs1. I don't know if you ever reverse charmed but one round your pet loses 3%hp and the next it's 18%. When your pet goes from 20% to 2% within a second you lost it without GGR.

And we aren't even talking about smaller packs in seb with wizards and shamans thrown into the mix which might end up in wilder damage spikes.

Those mobs also have a lot more HP so it gets harder to get them to a sliver of life with precision.

I know it helps because I lost about 12 mobs from 44 to 60 with GGR and 75% of them was user error. That's near 100% kills on several thousand mobs. Nearly all those fights I finished a mob with a single submax nuke. I wasn't nearly as efficient 12-44. That's not a flex or hyperbole, that's just how easy GGR makes it once you get used to it.

What evidence do YOU have that you could be as efficient with invis/ROST in such situations? Situations that are routine for a soloing chanter mind you.

But even if you could be as effective with ROST it comes with extra fiddling and why would you do that for minor perks like easy access to an inferior invis and negligible stats?
Reply With Quote
  #5  
Old 06-17-2025, 04:00 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 7,910
Default

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
No it was overnight getting the ring.
I didn't have that experience, and at least zelld52 also agrees with me. This is simply experience vs. experience, no hard facts.

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
What evidence do YOU have that you could be as efficient with invis/ROST in such situations? Situations that are routine for a soloing chanter mind you.
You are simply shifting the burden of proof here, which is a fallacy. You (and other posters)made the claim the Goblin Ring instant invis provides a special benefit for charm breaks. You need to prove it. I've provided enough evidence to cast resonable doubt on your claims, which means you need to provide counter evidence.

I understand why you don't want to do it. You'll need to provide vidoes of multiple long charm sessions with and without Goblin Ring to see if any significant change occured in kills per hour. You'll also need to show why the Ring was the cause of more kills per hour, and not RNG due to things like spell resists and what random level the mobs were.

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
But even if you could be as effective with ROST it comes with extra fiddling and why would you do that for minor perks like easy access to an inferior invis and negligible stats?
If both rings are just as efficient, then Ring of Steathly Shadows wins objectively (when you are 49+) because it has more perks. I don't know why you keep claiming you need to do more fiddling with Ring of Stealthy Travel. You don't have to target yourself, so you are doing one less action that Goblin Ring. You'll be ducking a Ring of Stealthy Shadows cast less often than literally targeting yourself every single time.
Last edited by DeathsSilkyMist; 06-17-2025 at 04:08 PM..
Reply With Quote
  #6  
Old 06-17-2025, 05:45 PM
Goregasmic Goregasmic is offline
Fire Giant

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 542
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I didn't have that experience, and at least zelld52 also agrees with me. This is simply experience vs. experience, no hard facts.



You are simply shifting the burden of proof here, which is a fallacy. You (and other posters)made the claim the Goblin Ring instant invis provides a special benefit for charm breaks. You need to prove it. I've provided enough evidence to cast resonable doubt on your claims, which means you need to provide counter evidence.

I understand why you don't want to do it. You'll need to provide vidoes of multiple long charm sessions with and without Goblin Ring to see if any significant change occured in kills per hour. You'll also need to show why the Ring was the cause of more kills per hour, and not RNG due to things like spell resists and what random level the mobs were.



If both rings are just as efficient, then Ring of Steathly Shadows wins objectively (when you are 49+) because it has more perks. I don't know why you keep claiming you need to do more fiddling with Ring of Stealthy Travel. You don't have to target yourself, so you are doing one less action that Goblin Ring. You'll be ducking a Ring of Stealthy Shadows cast less often than literally targeting yourself every single time.
Zelld52 is farming chardok. He doesn't need exp or to even break pet. I already said the ROST would be better in such a situation. I'm also farming chardok and my GGR is bagged.[You must be logged in to view images. Log in or Register.]

You say the burden of proof is on me but I already explained the situations and the reasons why ROST would be inferior but you chose to disregard them. For someone who went to great length to make a damage calculator you seem to have a hard time comprehending the dynamics of a simple combat round.
Reply With Quote
  #7  
Old 06-17-2025, 01:24 PM
zelld52 zelld52 is offline
Fire Giant

zelld52's Avatar

Join Date: Jul 2021
Posts: 962
Default

I concur with DSM.

Source: enchanter who farms Chardok and Seb with ring of stealthy travel
Reply With Quote
  #8  
Old 06-17-2025, 01:25 PM
zelld52 zelld52 is offline
Fire Giant

zelld52's Avatar

Join Date: Jul 2021
Posts: 962
Default

I guess it’s because most of us are autistic but fuck some of you think there’s only one way to play this game and y’all are the types of folks I wouldn’t want shit to do with in this game or out of it

It’s. Preference.

I prefer not having to target my pet after I break charm. Others don’t mind. Both strategies work you dense idiots
Reply With Quote
  #9  
Old 06-17-2025, 01:32 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 7,910
Default

Quote:
Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
I concur with DSM.

Source: enchanter who farms Chardok and Seb with ring of stealthy travel
Thanks!

Quote:
Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
It’s. Preference.

I prefer not having to target my pet after I break charm. Others don’t mind. Both strategies work you dense idiots
Indeed, people can prefer one item over the other for whatever reason. I never said using Goblin Ring was bad, and it's the best option before you can use Ring of Stealthy Travel at level 49.

People are simply making some factual claims about Goblin Ring that are unsupported by evidence. I am pointing that out so other readers understand these claims are experience/preference based rather than fact based.

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
That's how it always goes with DSM.
I wonder when Loramin will stop lying. He's really tarnishing his reputation right now. For someone who helped with the PnP Policy, it looks like he didn't actually read it.
Reply With Quote
  #10  
Old 06-17-2025, 01:54 PM
bcbrown bcbrown is offline
Fire Giant


Join Date: Jul 2022
Location: Kedge Keep
Posts: 664
Default

The only thing that video proves is that DSM's enchanter is still level 30.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:46 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.