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  #331  
Old 02-19-2016, 12:57 PM
kernal kernal is offline
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Default Are they really releasing luclin eventually here?

Been reading on the forums luclin will be coming out here in the next few years to come is this true? I sure hope so Everquest didnt even really get good until the luclin era.
  #332  
Old 02-19-2016, 01:02 PM
Uuruk Uuruk is offline
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Luclin will be releasing at the same time as discord
  #333  
Old 02-19-2016, 01:18 PM
easy_lee easy_lee is offline
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Unlikely. Rogean said no, and the short reason why is because of client difficulties. As I understand it, he'd basically have to code a lot of Luclin from scratch. Which wouldn't be fun.

So I doubt it.
  #334  
Old 02-19-2016, 01:20 PM
thufir thufir is offline
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Quote:
Originally Posted by coldslaw [You must be logged in to view images. Log in or Register.]
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That's a pretty interesting chart. The rate of increase in subscribers notably flattened out at Luclin. All the way from release to Velious it was spiking rapidly, and then on the Luclin release the derivative goes way down.

Luclin was "good" at subscriber retention, and not good at attracting new subs, which sounds about right - totally catered to the people already neckbearding, but little to offer to newbies who were trying to get immersed in a fantasy world, and instead found cats on a moon.
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  #335  
Old 02-19-2016, 01:32 PM
Baler Baler is offline
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Quote:
Originally Posted by coldslaw [You must be logged in to view images. Log in or Register.]
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Velious is where the peak plateaus.
Depths of Darkhollow is where the population died. (But that may have been related to world of warcraft's growing popularity at that time)

I don't see luclin or pop causing a a increase of players/hype...
  #336  
Old 02-19-2016, 01:40 PM
Baler Baler is offline
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Quote:
Originally Posted by kernal [You must be logged in to view images. Log in or Register.]
Been reading on the forums luclin will be coming out here in the next few years to come is this true? I sure hope so Everquest didnt even really get good until the luclin era.
Stop miss-leading people and spreading false information.
  #337  
Old 02-19-2016, 01:41 PM
Daywolf Daywolf is offline
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Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
Luclin was "good" at subscriber retention, and not good at attracting new subs, which sounds about right - totally catered to the people already neckbearding, but little to offer to newbies who were trying to get immersed in a fantasy world, and instead found cats on a moon.
Well it doesn't really say what was going on there apart from the obvious stall. Were there new players coming into the game? I'm certain there were, it was still a good game for the most part and boxes on shelves to be bought. Were people leaving? Well if there were new players to the game, and I'm sure there were (though maybe less), and then the increase in accounts suddenly went stagnate, that would mean players were leaving as well. This is called "turnover", and it apparently began in the time just leading up to the Luclin release.
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  #338  
Old 02-19-2016, 02:25 PM
miraclegrow2 miraclegrow2 is offline
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they will do what they want to do with their server

which includes keeping you completely in the dark until such things happen

enjoy !
  #339  
Old 02-19-2016, 02:29 PM
SamwiseRed SamwiseRed is offline
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luclin already in. just got my epic on my beastlord.
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  #340  
Old 02-20-2016, 03:39 AM
AzzarTheGod AzzarTheGod is offline
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Quote:
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luclin already in. just got my epic on my beastlord.
Lets do it.
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