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  #321  
Old 08-27-2011, 06:16 PM
Yukahwa Yukahwa is offline
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Yeah I like item loot without weapon loot. It just disables Melees too much.

1 item loot, no weapons or range slot items.
  #322  
Old 08-27-2011, 06:47 PM
Muaar Muaar is offline
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item loot is tempting but given the state of previous emu pvp servers and the challenges that arise from item loot i would almost rather take the safe route and see just coin/exp loss and gain.

Is there a way to restrict it to looting 1 item only?
  #323  
Old 08-29-2011, 04:27 PM
Tajin Tajin is offline
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Quote:
Originally Posted by Muaar [You must be logged in to view images. Log in or Register.]
item loot is tempting but given the state of previous emu pvp servers and the challenges that arise from item loot i would almost rather take the safe route and see just coin/exp loss and gain.

Is there a way to restrict it to looting 1 item only?
It wouldnt be full item loot, it would be 1 item, not main/off hand or range, unless disarmed and it fell to an empty slot, not in a bag. It would not include bags, and only be items that u have on, or not in a bag in ur inventory. So basically if u know u are going to die, to a dot or whatever. You can try to bag ur valuable items.
I know it will suck if u lose a valuable piece of armor, but u can easily gank someones shit as well. U guys just need to play better and stop being pussies!!!!!! LETS DO IT
  #324  
Old 08-29-2011, 05:04 PM
Nirgon Nirgon is offline
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4 lvls item loot mebs, 8 lvls... Probs not the best idea.
  #325  
Old 08-29-2011, 07:35 PM
Muaar Muaar is offline
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Something like within 4 or 8 levels item loot and then ffa with coin-loot would be interesting. Probably easily exploitable by people bringing along lowbie friends to offload items to.
  #326  
Old 08-29-2011, 09:54 PM
Yukahwa Yukahwa is offline
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I think 4 levels at low levels with item loot is best. Allows lowbies to gang up and take out twinks.

8 levels means the twinks utterly squash lowbie opposition.. no item loot means they do that without even having to worry about the off chance of death.

The fix proposed by the big bosses that allow anyone out of range that heals a player become PVPable by those that are already pvping that player is a good fix and allows the level range to be tightened up without such drastic consequences.
Last edited by Yukahwa; 08-29-2011 at 10:06 PM..
  #327  
Old 08-30-2011, 12:29 AM
Wonton Wonton is offline
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Quote:
Originally Posted by Yukahwa [You must be logged in to view images. Log in or Register.]
Still, it remains true that the only lowbies with good items will be twinks, others have nothing to lose. It means twinks have nothing to worry about when they stomp on weak competition. Lame.
My fondest memories here
  #328  
Old 08-30-2011, 01:03 AM
JayDee JayDee is offline
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if there is exp loss from pvp deaths, expect most people to be griefed off the server within first 2 months
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  #329  
Old 08-30-2011, 02:04 AM
georgie georgie is offline
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Quote:
Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
if there is exp loss from pvp deaths, expect most people to be griefed off the server within first 2 months
if there's gonna be xp loss on pvp deaths, the exp shouldn't be as harsh as classic. or maybe make the xp loss at a certain level.
  #330  
Old 08-30-2011, 04:10 AM
Pudge Pudge is offline
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i think exp loss on death would have to be minimal. but that it should be greater at 50 and 60 than other levels.
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