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  #321  
Old 10-21-2019, 10:18 PM
BlankDiploma BlankDiploma is offline
Kobold


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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Interesting. Says here you are an aviak but are you helping Dev on this one?

I really want these changes to work. At the same time if it's mega broken I am not going to be able to play a hardmode human.
I developed the code/shader fixes for nighttime on my own and then provided them to the devs. Telin has been the other half of this effort, doing all the actual zone/data fixes to get accurate lighting levels.
  #322  
Old 10-21-2019, 10:38 PM
Gustoo Gustoo is offline
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Wow you are a real box hero thanks for your brave and noble efforts you are also probably very handsome.

Thanks for all the fixes.
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  #323  
Old 10-21-2019, 10:49 PM
BlankDiploma BlankDiploma is offline
Kobold


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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Wow you are a real box hero thanks for your brave and noble efforts you are also probably very handsome.

Thanks for all the fixes.
LMFAO I appreciate the brown-nosing

I just love classic EQ and wanted to contribute. Also I'm a sadist who enjoys torturing people with dark scary caves. [You must be logged in to view images. Log in or Register.]
  #324  
Old 10-22-2019, 12:49 PM
cd288 cd288 is offline
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Not trying to sound overly negative here, but has there been any though given to delaying the implementation of classic darkness on Green? Seems like there may be a decent number of places where it's not working as intended. Players who have been on Blue awhile would likely just tough it out through that, but I would hate for brand new players to quit the server because of a buggy situation where certain things are darker than they actually should be.
  #325  
Old 10-22-2019, 01:25 PM
soronil soronil is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Not trying to sound overly negative here, but has there been any though given to delaying the implementation of classic darkness on Green? Seems like there may be a decent number of places where it's not working as intended. Players who have been on Blue awhile would likely just tough it out through that, but I would hate for brand new players to quit the server because of a buggy situation where certain things are darker than they actually should be.
It seems 99% there. Many of the issues people are reporting are probably: intended, gamma too low, or dynamic lighting off.

I would rather have 99% there than 0% there.

Darkness is a huge part of classic, I would be much less excited if not for this effort (even though It made me change my starting races for some characters!)
  #326  
Old 10-22-2019, 01:35 PM
Gustoo Gustoo is offline
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No I confirmed last night with BlankDiploma that darkness is fully broken on my client because of hardware limitations.

It looks like he has a fix developed and it should go into patch.

There will need to be detailed patch instructions but if people can figure out how to get P99 working they can figure out how to get dynamic lighting enabled.

No one has issues figuring out Gamma, thats a setting people change all the time since forever.

VERY worst case scenario is it keeps people from playing barbs, humans, and erudites which would be a shame because barbs and erudites are already not popular. A short term fix would be to give those races infravision until full fix in place.
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  #327  
Old 10-22-2019, 01:39 PM
Deathrydar Deathrydar is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
VERY worst case scenario is it keeps people from playing barbs, humans, and erudites which would be a shame because barbs and erudites are already not popular. A short term fix would be to give those races infravision until full fix in place.
By that logic, Ogres and Trolls would be more popular, but they aren't, and they have infravision.
  #328  
Old 10-22-2019, 01:55 PM
cd288 cd288 is offline
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Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
By that logic, Ogres and Trolls would be more popular, but they aren't, and they have infravision.
?

Since when are Ogres and Trolls not popular? They're two of the best min/max races in the game lol
  #329  
Old 10-22-2019, 02:27 PM
BlankDiploma BlankDiploma is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Not trying to sound overly negative here, but has there been any though given to delaying the implementation of classic darkness on Green? Seems like there may be a decent number of places where it's not working as intended. Players who have been on Blue awhile would likely just tough it out through that, but I would hate for brand new players to quit the server because of a buggy situation where certain things are darker than they actually should be.
You'd have to ask Rogean, I don't have any control over what features get shipped in which patches. I'm just trying to fix the issues as they crop up.

For the record, 90% of what people are reporting at this point are hardware/configuration issues, and of the remaining 10%, a lot of it is just "this sucks but it's unfixable because the Titanium client is a disaster".

I have no illusions about delivering a perfect implementation of classic darkness. But we're very, very close, and I will be happy if we can get to "good enough" for the vast majority of the player base.

Some people trying to run the game through a Windows 95 emulator running on a raspberry pi connected to the display on their Samsung Smart Fridge might be disappointed, but there's nothing I can realistically do for them.
  #330  
Old 10-22-2019, 02:30 PM
Deathrydar Deathrydar is offline
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Originally Posted by BlankDiploma [You must be logged in to view images. Log in or Register.]
Some people trying to run the game through a Windows 95 emulator running on a raspberry pi connected to the display on their Samsung Smart Fridge might be disappointed, but there's nothing I can realistically do for them.
Damn! My fridge is already on its way via fed ex...
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