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#321
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#322
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There is no fucking way foot races are as bad as CoTH ducking
CoTH ducking: 1) Sit at computer 2) Cast CoTH every 10s 3) Watch spawn location 4) If no pop, duck, if pop, don't duck, yell at tagger to get off youporn Foot Race: 1) Sit at computer 2) Watch spawn 3) If spawn, tell racer to get off youporn and run 3<4
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hello i'm cucumbers
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#323
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Cucumber for prez.
Also I can be down for ccr with reduced variance foot racing. But I do love FFA and watching the rage that insues when BDA loses a mob. | ||
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#325
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A bandaid? Medication? Leeches? Coth ducking is a symptom of a larger problem, foot races will have similar bleeding edge strats adopted as well and too will be a symptom of a bigger problem. Remove the splinter, get rid of the FFA cycle.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#326
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None of these pixels are worth all this nonsense | |||
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#327
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Now it's a test of mobilization and target selection instead of who can come up with the most retarded tracking/engagement techniques. Lots of fun. Lots of QQ, too, I'm sure.
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hello i'm cucumbers
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#328
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So what's the difference between CotHing and Foot Racing. Let's remove CotH ducking from the equation for a moment. What happens: Mob spawns -CotH- Person CotHs dude near dragon but not in aggro range -CotH- Dude runs towards dragons and attempts to /tar and /Jav first Mob spawns -Foot Race- Person shouts in TS/Vent/Guild chat that mob spawns -Foot Race- Dude runs towards dragons location and attempts to /tar and /jav first In both situations, you have the same thing happening, except the "race" ends up leading to more trains in a Foot Race in certain zones (with see invis). The only difference is the time it takes to get to the mob. Still requires you have people available all window, at two locations, a starting/zone line and at the spawn. Outdoor dragons that roam require some coordination between mobs pathing and the foot racer. Indoor static spawns require some sort of tested "fastest path from zone in to mob" that all must learn... A bit of strategy in which path you take in KC for example to get to VS. But thats no big deal just another thing to learn when FTEing. Full repops with no respawns would foster more healthy competition (see no tracking, socking or CotHing). But that keeps getting shot down.
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#329
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Remove FFA, let the carebears have their free pixels. Taken can stop cothducking (because they only do this to spite class C on FFA spawns, right?) and TMO/IB can go back to footracing everything except Trak.
C/C/R rotation, reduce variance and I'm sure TMO/IB will come to an agreement on the number of people allowed in zone that kills the current socking situation. | ||
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#330
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Cucumbers we appear to be on the same page about how competition is dumb other than respawn.
But let's say CotH ducking is banned tomorrow. If you remove that part from your equation, what is the difference between CotHing (when only cast near spawn) and foot racing? Cause I don't see one. And people don't JUST hate CotH ducking they hate mage trackers with CotH in general, which I don't grasp. Without ducking, it's the same thing just a different flavor.
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