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  #1  
Old 07-18-2013, 03:47 PM
spoils spoils is offline
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Thank god, you musta <taken> some midol...we're tired of hearing your labia flap
  #2  
Old 07-19-2013, 09:57 AM
mrmop520 mrmop520 is offline
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So... is there a spot we can find IB in the rotation? After the past two months of efreeti-complicated clears (no key of misfortune ftw), and finally a patch and reset, FC is not giving up tuesday. I extended the offer for early-clears to IB, however after lying to my face about their intentions and cockblocking our raid... well I'm sure you all can imagine my feelings on the matter. Either way-either some form of a solution is met or expect to have sky days randomly pounced upon... and I would prefer to see this rotation continue.
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  #3  
Old 07-19-2013, 04:12 PM
xCry0x xCry0x is offline
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Talking about 2 different concepts.

Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Honestly, things would be better on this server if guild leaders all met and talked to each other every once and awhile. I'm not saying give up guild secrets, but in general, there seems to be a lack of communication and transparency among guilds. But who am I kidding, this a computer game. Why should people solve these problems the way they are solved in real life? Ha.
You suggested guild leaders should talk to each-other to solve the problem of sky rotation as well as to generally get in the habit of working together like people do in the real world.

The sky rot sharing would be a step towards the 2nd part where guilds work together and cooporate.

The solving the raid schedule thing is something I do not see getting resolved. There is no plan in place for which a sit down could be utilized to hammer out the details, all we have is a problem. Just because you put 7 people in a room doesn't mean anything gets resolved. For a meeting to really function there needs to be a plan in place or ideas on the table to be agreed upon/discussed.

Problem: 10 guilds want to raid sky and there are 7 days in a week.
Suggested solution 1: 2 raids/day
Suggest solution 2: rolling rotation, ie guild 1 goes on day 1 then again on the 11th day.

Each of these bring up a new problem in that #1 implies people can raid mid day on week days and #2 implies people who have been raiding every 7 days on a specific day are going to accept raiding once every 10 days instead as well as well as having the day of the week change constantly.

Seems like neither of these are really ideal because they both raise significant issues.
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Last edited by xCry0x; 07-19-2013 at 04:16 PM..
  #4  
Old 07-19-2013, 04:28 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
Talking about 2 different concepts.



You suggested guild leaders should talk to each-other to solve the problem of sky rotation as well as to generally get in the habit of working together like people do in the real world.

The sky rot sharing would be a step towards the 2nd part where guilds work together and cooporate.

The solving the raid schedule thing is something I do not see getting resolved. There is no plan in place for which a sit down could be utilized to hammer out the details, all we have is a problem. Just because you put 7 people in a room doesn't mean anything gets resolved. For a meeting to really function there needs to be a plan in place or ideas on the table to be agreed upon/discussed.

Problem: 10 guilds want to raid sky and there are 7 days in a week.
Suggested solution 1: 2 raids/day
Suggest solution 2: rolling rotation, ie guild 1 goes on day 1 then again on the 11th day.

Each of these bring up a new problem in that #1 implies people can raid mid day on week days and #2 implies people who have been raiding every 7 days on a specific day are going to accept raiding once every 10 days instead as well as well as having the day of the week change constantly.

Seems like neither of these are really ideal because they both raise significant issues.
Last post from me in this thread as I'm getting burned out and feel like I'm just saying the same thing cyclically:

Here's a question for you, Halmir. Now that you've labeled some problems and solutions that might follow with some corresponding problems. What are you and everyone else going to do about it?

Doing nothing and just waiting has been the status quo of the bulk of people on this thread ever since FE first indicated they wanted to do Sky. Things have gotten even more crowded now that IB wants to do sky. In my opinion, doing nothing hasn't worked too well as indicated by the conflict between A-Team and Full Circle with IB.

The sky rots notifications Loraen came up with is a really cool idea, but it is a separate idea that doesn't solve the problem of the number of guilds wanting to raid sky and stepping on each other.

I offered my idea of people getting together to talk thing outs, but I'm sure with the many minds in all the guilds involved in this, someone must have an idea of a possible solution with some merit. Just doing nothing after admitting there is a problem seems to be the worst solution to me.
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  #5  
Old 07-19-2013, 05:04 PM
xCry0x xCry0x is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Here's a question for you, Halmir. Now that you've labeled some problems and solutions that might follow with some corresponding problems. What are you and everyone else going to do about it?
Honestly?

Tentative schedule moving forward (as of 06/26/2013)

Sunday - AM - TMO, PM - A-Team
Monday - Rapture
Tuesday - FC
Wednesday - Early EST - Europa, Late EST - Divinity
Thursday - Taken
Friday - BDA
Saturday - AM/ early PM - FE, Late PM - Azure Guard

If IB is okay with raiding early on Monday, Tuesday, Thursday, Friday then there is an easy slot for them that doesn't require a ton of server-wide coordination.

If I understand the respawn timers correctly Bee is the longest respawn at 8 hours so that means the only coordination IB has to do is figure out what guild raids later on the day they want to go and figure out how to make sure there is an 8 hour window.

It sounds like Full Circle had previously never killed bee? I am sure after the nerf they can, but if they cannot kill bee then that window is only 6 hours because I believe that is the respawn for everything else (again, correct me if I am wrong).

I know we (rapture) raid at 6PM Central time, so if IB wanted to raid on Monday without messing us up at all they would have to be up there at 10am Central time. Maybe we could push that back an hour? No idea. All I know from a Rapture point of view is that we are capable of and generally do clear every isle every week including bee & eye.

Now to be completely blunt, if another guild decides to be an up & comer and wants in on the rotation their choices are basically 1) early 2) buddy up with another guild to go with.
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  #6  
Old 07-19-2013, 05:12 PM
Lyra Lyra is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
Now to be completely blunt, if another guild decides to be an up & comer and wants in on the rotation their choices are basically 1) early 2) buddy up with another guild to go with.
Debating if I should be blunt with you. What day do you go again?
  #7  
Old 07-19-2013, 05:28 PM
Sarius Sarius is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
Now to be completely blunt, if another guild decides to be an up & comer and wants in on the rotation their choices are basically 1) early 2) buddy up with another guild to go with.
This is the attitude that leads people to get their sky day jacked. Just because a guild is late to the party does not mean that they must raid AM when nobody is online or with another guild. Lyra had the right idea, there needs to be a shifting schedule.
  #8  
Old 07-19-2013, 04:39 PM
Lyra Lyra is offline
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The schedule to accommodate more guilds would be slightly more complicated, but not impossible.

Guilds would need to be slightly more flexible.

Currently there are 10 time slots - 10 guilds

If you added two more guilds 10 time slots -> 12 guilds per week

That would mean in a 6 week period 60 time slots -> 12 guilds = 5 time slots in 6 weeks per guild.

So once ever 6 weeks each guild would miss 1 sky time slot.

This plan would require guilds to have at least two availability slots. For someone with production planning or staff scheduling skills, this would be simple.

This is just ONE solution. There are others. Let your creativity flow!
  #9  
Old 07-19-2013, 05:53 PM
salimoneus salimoneus is offline
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Maybe there are just too many medium-sized raiding guilds on this server. Maybe some need to join forces or even merge in order to avoid conflict. Conflict isn't necessarily bad though, it's just like the rest of evolution, survival of the fittest (and often times ruthless). That's life.
  #10  
Old 07-19-2013, 06:14 PM
Handull Handull is offline
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Bees and Eye: 12 hour repop
Everything else that matters: 8 hour repop

The biggest problem with a variable time slot rotation is that it takes extra effort to recorpse keys, which rot after 7 days.
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