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  #311  
Old 07-25-2025, 05:27 PM
Zahovoon Zahovoon is offline
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Looking back it's funny. I had Droga version 2.0 all 65 mobs, CT version 3, no Lavastorm mobs in the DB, no YT, No leaderboard, new age Skeletons and wolves. Seemed hopeless then.

How far we've come to be a dang near replica of Red99, with a functioning Leaderboard.

If you've been hearing me spam for awhile about this, it's basically done now and final product / Quality forever Kunark PvP Box.
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  #312  
Old 07-25-2025, 06:33 PM
Zahovoon Zahovoon is offline
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Had to switch up the comp a bit. Minis seem static and weirdly placed I may move them to unique spots and try to research it maybe. The placements dont seem right.
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  #313  
Old 07-25-2025, 06:37 PM
Zahovoon Zahovoon is offline
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Left my rogue out.
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  #314  
Old 07-25-2025, 07:02 PM
Zahovoon Zahovoon is offline
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Hate still needs work lol. I noticed the Coercior or however you spell it was up in the same house, same with the avatar and cleric mini. I looked at the wiki, they appear to be in the right potential spots just without the randomness.

Also I noticed an Earth Staff on a random Revenant lol and the Grandmaster isn't spawning so. I'll have to work on it some more. I'll probably put the Minis to the Red99 timers 3 days, with the random chance to spawn at their proper locations...

Or I could put them static in places.
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  #315  
Old 07-25-2025, 08:56 PM
Zahovoon Zahovoon is offline
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Hate Book, Kaladim piece. So far so good.
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  #316  
Old 07-25-2025, 11:44 PM
Zahovoon Zahovoon is offline
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Died in Neriak gave up on that.

Decided to work on BW a bit. Found the Neze/Phez whatever spawn, had a bunch of non wurms in the Spawngroup, just made it Phez/Nez 15% each, 70% chance Dark Blue to 60 (lvl 47) wurm.

Checked the Entalon/Gylton spawn that was fucked did the same thing but made them 50/50. Also there was no Azdalin/Gullerback spawn either, so I made that one it's currently static no path grid 50/50. Maybe they should be slightly more rare? Least it all works kind of now. All at the verified P99 spawn locations at least now, the Wurm for Phez/Nez acts normal goes down the hill etc.
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  #317  
Old 07-25-2025, 11:48 PM
Zahovoon Zahovoon is offline
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Maybe while I'm here I'll put Gem Encrusted Rings on the giants and check those out, I can add spell loot tables too.
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  #318  
Old 07-26-2025, 07:53 AM
Zahovoon Zahovoon is offline
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- Upped Neze/Phez cycle to 6 min 40 secs, up from 60 seconds.
- Spell loot tables reduced to .5% per spell it was still spammy/high (Takp OG is .136)
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  #319  
Old 07-26-2025, 08:02 AM
Zahovoon Zahovoon is offline
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No I didn't farm any when it was 60 seconds btw. Deleted a bunch of out of era shit, tried to add spells/gem encrusted ring to giants but it didn't really work out there's a ton of different loot tables and shit not sure why I didnt hit the right one, they might be using those magelo loot id's.

Also I don't really like how Wiz mobs are functioning, and I noticed it with Arch Magi too in Guk, they spam their Magic nukes that get resisted, or low dmg, they don't hit you with Ice Comets, I'm going to dig into that a bit today, priority spells, or just remove those spells from the wiz npc spell list and have them just nuke.
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  #320  
Old 07-26-2025, 08:33 AM
Zahovoon Zahovoon is offline
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1.0 VP is done, lol. I started getting to it doing my thang, then I noticed damn I already have this shit. When Bamzal updated us to the current PEQ version (yes he can do that) PEQ imported all the TAKP loot tables, and NPCS I believe, it's not that easy to patch in zones you have to do it manually, they didnt import all the individual spawn groups and entries and all that.

BUT for VP they have the NPCS with the updated loot tables lul, so it took me about 10 mins to fix VP after I dreaded it for a month.

There's still new age mobs and mini boss type loot? or like rare trash drops, I'll go through that next.
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