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  #311  
Old 02-10-2021, 07:32 PM
Seducio Seducio is offline
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Local, it appears Seal Team has already faced a CSR punishment for breaking the rules.

What more did you want?



For the harmony of the server it would make sense for UN guilds to not get too cozy with current arrangements once Seal Team is unbanned.
  #312  
Old 02-10-2021, 07:32 PM
Lostfaction Lostfaction is offline
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Where are Hillary's emails about rotational content?
  #313  
Old 02-10-2021, 07:51 PM
Seducio Seducio is offline
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Who cares?

Seal Team and DMO both got smacked for different reasons and they got smacked hard.

Whoever plays on that team that continues on Green will eventually be able to raid again as long as they follow PNP.

PNP is the law of the land. Always has been.

Until and unless CSR actually codifies UN it is temporary.
Last edited by Seducio; 02-10-2021 at 07:55 PM..
  #314  
Old 02-10-2021, 08:13 PM
Jack N Jack N is offline
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I would like... a pizza.

This is binding.
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  #315  
Old 02-10-2021, 08:15 PM
Local Local is offline
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Quote:
Originally Posted by Seducio [You must be logged in to view images. Log in or Register.]
Local, it appears Seal Team has already faced a CSR punishment for breaking the rules.

What more did you want?



For the harmony of the server it would make sense for UN guilds to not get too cozy with current arrangements once Seal Team is unbanned.
I didn't want anything. It was stated that Seal Team didn't break any rules. I disagreed because they did.
  #316  
Old 02-10-2021, 08:16 PM
Local Local is offline
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Quote:
Originally Posted by Jack N [You must be logged in to view images. Log in or Register.]
I would like... a pizza.

This is binding.
I would support this as a server rule.
  #317  
Old 02-10-2021, 08:21 PM
Seducio Seducio is offline
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I third this server rule with the stipulation of an amendment of no anchovies.
  #318  
Old 02-10-2021, 08:44 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Local [You must be logged in to view images. Log in or Register.]
I didn't want anything. It was stated that Seal Team didn't break any rules. I disagreed because they did.
So nullifying the UN by asking for rotated content long before this isn't breaking an agreement to you. How selective.

They didn't break any rule as you had nullified all agreements long before, yet you still disagree anyways lol.
Last edited by Nirgon; 02-10-2021 at 08:48 PM..
  #319  
Old 02-10-2021, 08:50 PM
Seducio Seducio is offline
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Release the evidence, Nirgon.

This smacks of rewriting history to fit a narrative not in line with objective reality.
Last edited by Seducio; 02-10-2021 at 08:53 PM..
  #320  
Old 02-10-2021, 09:19 PM
Bones Bones is offline
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Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Quakes yes. I doubt the GMs want to quake the server for us right now.

Full rotations?

Idk man. EverQuest is either casual or it’s not. I haven’t seen very many examples of in era end game raid mobs being rotated. If your hard core enough to get to level 60 in kunark, your hard core enough to form an alliance with other guilds. Networking is one of the fun parts of the game.
I mean everybody has their opinions. Not having heard of "many" examples of rotations in classic doesnt mean they didnt exist. They certainly did, and it worked out just fine on my server. The "top" guild was still known to be the top guild for having the first kills on everything and first guild to break into new content, getting the fastest, smoothest kills with generally the least amount of players. They didn't have to block that content from everybody else to feel good about themselves.

And, it could work here. The problem is ever since TMO and then eventually Aftermath on blue the meta has pretty much evolved to be a zergfest. The guild with the most numbers tends to get most of the targets. Its not a coincidence. Your chances of wiping on a quick engage before you have properly set up is far lower when you are zerging a boss with 100+ that is designed to be killed by 30-40 people, and therefore you beat most other guilds to the engage and more often than not you have no trouble killing it, wiping to your own trains afterward, recovering, and handing out loot afterward and not caring about your mistakes to better yourself as a player. As a result they have such a large roster they have more mouths to feed and thus need more pixels, which results in them usually trying to take everything. Its just a downward spiral compounded by the fact that the end game is so top heavy and there's so many more raid capable lvl 60's without an increased supply of raid content. It doesn't help that the good players in the smaller competing guilds tend to get fed up with putting in so much work and getting so little to show for it they end up jumping ship to the top zerg guild at the time, setting back the competition even further.
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