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  #311  
Old 10-21-2019, 09:41 PM
Gustoo Gustoo is offline
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Now outside Qeynos hills with a fire beetle eye i cant see the ground beneath my feet. all hills and terrain is solid black.

In the above screenshots, the candle illuminated one wall, but did nothing at all to the other.

Same thing occuring in tunnels near surefall on another character, with a more powerful lightsource the epic firebeetle eye.
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  #312  
Old 10-21-2019, 09:46 PM
Gustoo Gustoo is offline
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Surefall tunnel with nothing

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Surefall tunnel with fire beetle eye

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that perma-dark seems to be what I have going on for the ground areas everywhere out of doors, which are perma black except when lightning strikes. My light source seems to have no impact even at my own feet. It does illuminate creatures though, when I am near enough for it to do that.
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  #313  
Old 10-21-2019, 09:56 PM
Telin Telin is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Surefall tunnel with nothing

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Surefall tunnel with fire beetle eye

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that perma-dark seems to be what I have going on for the ground areas everywhere out of doors, which are perma black except when lightning strikes. My light source seems to have no impact even at my own feet. It does illuminate creatures though, when I am near enough for it to do that.
I cannot reproduce - make sure your dynamic lighting is true.
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  #314  
Old 10-21-2019, 09:59 PM
Gustoo Gustoo is offline
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It is true. Wasn't working at all before true.

Can you show me a screenie on a human with correct working lighting?

Any other settings that I should check into?
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Old 10-21-2019, 09:59 PM
soronil soronil is offline
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I cannot reproduce - make sure your dynamic lighting is true.
Imagine how many people will have this issue at launch. Is there anything you guys can/will do to override the ini file value for green launch?
  #316  
Old 10-21-2019, 10:01 PM
Gustoo Gustoo is offline
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Confirming INI file dynamic lighting set to TRUE
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  #317  
Old 10-21-2019, 10:01 PM
BlankDiploma BlankDiploma is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Now outside Qeynos hills with a fire beetle eye i cant see the ground beneath my feet. all hills and terrain is solid black.

In the above screenshots, the candle illuminated one wall, but did nothing at all to the other.

Same thing occuring in tunnels near surefall on another character, with a more powerful lightsource the epic firebeetle eye.
There are some issues with dynamic light sources due to the default settings rendering VERY distant ones, like fire beetles, and then refusing to render your local light source properly because it's already hit the limit.

I've added some performance fixes for dynamic lights that should be in an upcoming patch that SHOULD address this issue. Hopefully.
  #318  
Old 10-21-2019, 10:03 PM
Gustoo Gustoo is offline
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Interesting.

Yeah I can see the lights at surefall like a beacon from across the zone, or any other of the actually rendered light sources, while my feetsies are pitch black.

How is it for others that can not reproduce? graphics card that can render more light sources? playing on gimp core 2 duo with integrated intel graphics laptop here for this R&D phase.
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  #319  
Old 10-21-2019, 10:12 PM
BlankDiploma BlankDiploma is offline
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Interesting.

Yeah I can see the lights at surefall like a beacon from across the zone, or any other of the actually rendered light sources, while my feetsies are pitch black.

How is it for others that can not reproduce? graphics card that can render more light sources? playing on gimp core 2 duo with integrated intel graphics laptop here for this R&D phase.
It's entirely possible that the titanium client itself is trying to "helpfully" limit the amount of dynamic lights it's willing to render based on your hardware, and in doing so completely gimp your vision.

What I've added locally is a slash command that allows you to choose from a few settings that determine how many lights can be rendered, but the catch is that it will ALWAYS prioritize your local lightsource no matter what you pick.

So it should help cases exactly like this one.
  #320  
Old 10-21-2019, 10:14 PM
Gustoo Gustoo is offline
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Interesting. Says here you are an aviak but are you helping Dev on this one?

I really want these changes to work. At the same time if it's mega broken I am not going to be able to play a hardmode human.
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