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  #311  
Old 02-23-2014, 05:17 PM
Telin Telin is offline
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Project 1999 Files (V32) : http://www.project1999.com/index.php
  #312  
Old 02-23-2014, 05:20 PM
DWAJ DWAJ is offline
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Ahh gotcha, got it to work. thank you very much!
  #313  
Old 02-23-2014, 06:08 PM
mreynert mreynert is offline
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Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
Don't worry, it's not broken. Clarity was a silent spell in classic. After all, it's supposed to be a breeze so it wouldn't make a sound.
There are definitely incorrect spell sound effects though right now. Gate never sounded like an abjuration spell, summon spells have an incorrect spell completion sound (which sounds like an abjuration cast). Invisibility has zero sound whatsoever until it finishes casting and then it plays the old sound it made when you STARTED casting it, not the completion sound.

Lots of them are right atm, healing/abjuration they work fine, at least the ones I've tested. Others are quite jarringly noticeable. It really seems like the effects were accidentally tagged onto the wrong spells in a series or something, someone misaligned the names by +/- 1 or something. spell23 is getting the sound from spell22 and spell22 is getting spell21, etc. Just a guess.
  #314  
Old 02-23-2014, 06:09 PM
Ahldagor Ahldagor is offline
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Project 1999 Files (V32) : http://www.project1999.com/index.php
CONGO-RATS!
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  #315  
Old 02-23-2014, 06:20 PM
raptorak raptorak is offline
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Quote:
Originally Posted by mreynert [You must be logged in to view images. Log in or Register.]
There are definitely incorrect spell sound effects though right now. Gate never sounded like an abjuration spell, summon spells have an incorrect spell completion sound (which sounds like an abjuration cast). Invisibility has zero sound whatsoever until it finishes casting and then it plays the old sound it made when you STARTED casting it, not the completion sound.

Lots of them are right atm, healing/abjuration they work fine, at least the ones I've tested. Others are quite jarringly noticeable. It really seems like the effects were accidentally tagged onto the wrong spells in a series or something, someone misaligned the names by +/- 1 or something. spell23 is getting the sound from spell22 and spell22 is getting spell21, etc. Just a guess.
I miss the sound on the clarity but fair enough if it is classic. However, it is a shame I used that example since the most jarring one is when I cast Invis and it sounds like I'm casting Arcane Shielding or something.

Also any way I can get a sound back for clarity? (non classic I know [You must be logged in to view images. Log in or Register.] )
  #316  
Old 02-23-2014, 06:52 PM
Telin Telin is offline
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Quote:
Originally Posted by mreynert [You must be logged in to view images. Log in or Register.]
There are definitely incorrect spell sound effects though right now. Gate never sounded like an abjuration spell, summon spells have an incorrect spell completion sound (which sounds like an abjuration cast). Invisibility has zero sound whatsoever until it finishes casting and then it plays the old sound it made when you STARTED casting it, not the completion sound.
Gate and Invisibility share the same effect. Sometimes when chain casting the sounds don't play if there hasn't been enough time between sounds, but that can be the case for any spell.

I can assure you gate from 1999-Velious did have the "abjuration" sound effect from the cast phase. This can be confirmed using the old spell database which currently doesn't work well visually, but the sounds are still intact. I also remember this well as I recently tested on EQMac with the old effects on. The sound that you're used to is still played at the end of this spell as this was always part of the effect.

Numerous other spell sounds were changed based on research. There is a video on YouTube that has several spells and their sounds from a classic EQ client if you wish to look at it.
  #317  
Old 02-23-2014, 09:16 PM
mreynert mreynert is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
Gate and Invisibility share the same effect.
No they don't right now. Gate = Abjure, Invis = nothing followed by div sounds.

I can wait 12 minutes between casts and cast these spells and this is replicated every. single. time.

They are SUPPOSED to be, but they aren't. I also have the summon spell noise ingrained in my mind from back then, and what's in game now is not right. The casting sound is right, the follow-up is partially right, but missing components.

And is Canni supposed to sound like cancel magic? I did not play a shaman, so don't know on that one. Trying to find that youtube link you mentioned.

*Edit* Is this the video you were referring to?

http://www.youtube.com/watch?v=80kN9wO3DsM

If so, that's not from live, that is another project aiming to recreate things called EQClassic that has been in development since 09
Last edited by mreynert; 02-23-2014 at 09:36 PM..
  #318  
Old 02-23-2014, 09:50 PM
Kazi Kazi is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
I can assure you gate from 1999-Velious did have the "abjuration" sound effect from the cast phase. This can be confirmed using the old spell database which currently doesn't work well visually, but the sounds are still intact. I also remember this well as I recently tested on EQMac with the old effects on. The sound that you're used to is still played at the end of this spell as this was always part of the effect.

Numerous other spell sounds were changed based on research. There is a video on YouTube that has several spells and their sounds from a classic EQ client if you wish to look at it.
While I respect the work you have done and absolutely love the fixed shielding particles, this is flat out wrong. Gate never had an abjuration sound effect. It made that high pitched divination spell sound like it was before the patch. I remember this very clearly from live.
  #319  
Old 02-23-2014, 09:52 PM
Kazi Kazi is offline
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Quote:
Originally Posted by mreynert [You must be logged in to view images. Log in or Register.]

And is Canni supposed to sound like cancel magic? I did not play a shaman, so don't know on that one. Trying to find that youtube link you
Canni line was correct before patch with that harsh sound effect.
  #320  
Old 02-23-2014, 09:55 PM
Telin Telin is offline
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Quote:
Originally Posted by Kazi [You must be logged in to view images. Log in or Register.]
While I respect the work you have done and absolutely love the fixed shielding particles, this is flat out wrong. Gate never had an abjuration sound effect. It made that high pitched divination spell sound like it was before the patch. I remember this very clearly from live.
It still has the sound effect at the end. Which makes more sense, as you are actually going invisible.
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