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#1
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For the record, 90% of what people are reporting at this point are hardware/configuration issues, and of the remaining 10%, a lot of it is just "this sucks but it's unfixable because the Titanium client is a disaster". I have no illusions about delivering a perfect implementation of classic darkness. But we're very, very close, and I will be happy if we can get to "good enough" for the vast majority of the player base. Some people trying to run the game through a Windows 95 emulator running on a raspberry pi connected to the display on their Samsung Smart Fridge might be disappointed, but there's nothing I can realistically do for them. | |||
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#2
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#3
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#4
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Infravision works fine, it provides a significant boost to minimum nighttime visibility. I MIGHT tweak it a little bit more, but certainly not enough to satisfy people who claim that there's "no difference" between human and Infravision, which is just silly. If you have evidence that Infravision is actually not applying in certain areas or under certain circumstances, please provide screenshots and a /loc. That's actionable. "There is no difference between Infravision and human vision" is patently false and not actionable. | |||
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#5
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No I confirmed last night with BlankDiploma that darkness is fully broken on my client because of hardware limitations.
It looks like he has a fix developed and it should go into patch. There will need to be detailed patch instructions but if people can figure out how to get P99 working they can figure out how to get dynamic lighting enabled. No one has issues figuring out Gamma, thats a setting people change all the time since forever. VERY worst case scenario is it keeps people from playing barbs, humans, and erudites which would be a shame because barbs and erudites are already not popular. A short term fix would be to give those races infravision until full fix in place. | ||
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#6
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#7
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Since when are Ogres and Trolls not popular? They're two of the best min/max races in the game lol | |||
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#8
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Does anyone else notice this around the very edge of the screen there is what appears to be the "not classic" brightness around the edges, i tried to take a screenshot of what im talking about but its very tiny and mostly noticeable when moving around
[You must be logged in to view images. Log in or Register.] You can see it on the right side of the screen, i went a little far into my second monitor but you should be able to see the building colors going down the side of my screen, its almost like theres a giant transparent filter applied but isnt quite covering the full screen. | ||
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#9
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Yes I see it too.
__________________
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#10
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Do you mean the little texture "glitch" that is, like, 1pixel wide and about 100pixels tall? Usually on the right edge of the screen? I never associated that with non-classic brightness, just a rendering engine glitch that doesn't bother me in the least.
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