Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

View Poll Results: If pvp exp was increased, by what %?
5 2 0.73%
10 1 0.37%
15 7 2.56%
20 36 13.19%
25 21 7.69%
30 8 2.93%
35 3 1.10%
40 5 1.83%
45 0 0%
50 38 13.92%
55 0 0%
60 0 0%
65 0 0%
70 0 0%
75 4 1.47%
80 0 0%
85 0 0%
90 0 0%
95 0 0%
100 77 28.21%
0. I am happy with the current experience rate. 71 26.01%
Voters: 273. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-16-2012, 07:16 PM
Lulz Sect Lulz Sect is offline
Banned


Join Date: Nov 2011
Location: GuK
Posts: 714
Default

[You must be logged in to view images. Log in or Register.]
  #2  
Old 02-17-2012, 05:38 AM
nabsev nabsev is offline
Kobold


Join Date: Jan 2012
Posts: 165
Default

What's so bad about cutting 15 days played to lvl 50 by 20-100%? Anyone scared of losing low to mid lvl pvp is being unrealistic since there is barely any at that lvl range anyway.
  #3  
Old 02-17-2012, 11:06 AM
Billbike Billbike is offline
Sarnak

Billbike's Avatar

Join Date: Jul 2011
Location: Houston
Posts: 357
Default

Low level pvp :

Omg 1 more yellow till 20 and tracking!

Omg I'm getting attacked, but this mob is almost dead.

Hmm fight and possibly die, lose an hour or more worth of CR/EXPLOSS/breaking room/spawn again?
Fuck that, I need 50 so I can camp pixels.

You begin casting Gate.

Peace.

That was sooo much FUN.
__________________
Greattaste, Halfling Druid
Last edited by Billbike; 02-17-2012 at 11:19 AM..
  #4  
Old 02-17-2012, 11:26 AM
Hovis Hovis is offline
Fire Giant

Hovis's Avatar

Join Date: Sep 2011
Location: dIRTY jERZ
Posts: 611
Default

Quote:
Originally Posted by Billbike [You must be logged in to view images. Log in or Register.]
Low level pvp :

Omg 1 more yellow till 20 and tracking!

Omg I'm getting attacked, but this mob is almost dead.

Hmm fight and possibly die, lose an hour or more worth of CR/EXPLOSS/breaking room/spawn again?
Fuck that, I need 50 so I can camp pixels.

You begin casting Gate.

Peace.

That was sooo much FUN.
well put sir, well put
__________________
Jakkt - Human Monk
  #5  
Old 02-17-2012, 12:02 PM
Flowz Flowz is offline
Kobold


Join Date: Feb 2012
Posts: 114
Default

There has to be some grind to 50 and make it worth it, or else ur gonna have poeple exploiting cheating ect all have chars back to 50 in a day or 2, i know u guys hate "this grind" but on the other boxes nobody did "this" grind i havn't dont this "grind" since like 2003 2002ish. 100% is to much anywhere between 15-20% is alright i think.
  #6  
Old 02-17-2012, 12:09 PM
Palemoon Palemoon is offline
Fire Giant


Join Date: Sep 2011
Posts: 848
Default

Quote:
Originally Posted by Flowz [You must be logged in to view images. Log in or Register.]
There has to be some grind to 50 and make it worth it, or else ur gonna have poeple exploiting cheating ect all have chars back to 50 in a day or 2, i know u guys hate "this grind" but on the other boxes nobody did "this" grind i havn't dont this "grind" since like 2003 2002ish. 100% is to much anywhere between 15-20% is alright i think.

This is so true.

When people can just roll up throw away toons, you will see exploiting, training, etc. increase exponentially.

Keep it classic.

2nd case in point, why rush to 50? So you can quit like most other lvl 50's have done for lack of content? Enjoy the journy, go to the RnF section and check out all the lowbie pvp screenshots happening. No need to rush.

Old style EQ is about the acomplishment, once you take that away you have WoW with bad graphics. Any xp bonus over 20 percent = not classic and detracts from the acomplishment of building our mains up in a harsh red enviornment.

Keep it classic.
  #7  
Old 02-17-2012, 01:15 PM
Ssleeve Ssleeve is offline
Banned


Join Date: Apr 2011
Posts: 437
Default

Quote:
Originally Posted by Flowz [You must be logged in to view images. Log in or Register.]
There has to be some grind to 50 and make it worth it, or else ur gonna have poeple exploiting cheating ect all have chars back to 50 in a day or 2, i know u guys hate "this grind" but on the other boxes nobody did "this" grind i havn't dont this "grind" since like 2003 2002ish. 100% is to much anywhere between 15-20% is alright i think.
  #8  
Old 02-17-2012, 12:30 PM
Amuk Amuk is offline
Banned


Join Date: Oct 2010
Posts: 821
Default

Having a scaling exp system would take you awhile to still level your char, 40-50 would have a minimal 20% and lower bonus. Hell 35 would only have like 30%? People won't be levelling up throw away toons on this type of bonus holy smokes haha.
  #9  
Old 02-17-2012, 12:35 PM
Flowz Flowz is offline
Kobold


Join Date: Feb 2012
Posts: 114
Default

Quote:
Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
Having a scaling exp system would take you awhile to still level your char, 40-50 would have a minimal 20% and lower bonus. Hell 35 would only have like 30%? People won't be levelling up throw away toons on this type of bonus holy smokes haha.
im all for the scaling bonus, i just dont want people to do whatever they please because they know it only takes a day or 2 to get to 50 again, or someone lvling up a few chars and then just doing what they please knowning they have lvl 50 "alts" ready to be used for whatever.
  #10  
Old 02-17-2012, 01:12 PM
Envious Envious is offline
Banned


Join Date: Mar 2011
Posts: 770
Default

Rogeans 100-(Lvl x 2) formula is the best option.

It should be kept for 50+ IMO, so at 59 you have a negative 18% penalty.

Help people get out of the low end, but more than earn it back during kunark
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:10 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.