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#291
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basicaly 150pr = 50% resist. Most classes are going to have a hard time breaking 100pr
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#292
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but Null.. does your double check method happen over a long period of time? so as to account for the RNG being streaky?
just curious | ||
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#293
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#295
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Quote:
make dispel remove a random magic based effect or make dispel remove detrimental effects before beneficial or keep stupid ideas to yourself | |||
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#296
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i was serious lol. i thought nukes landing depended on the RNG (as well as resists). and i know the RNG is streaky. so if 1000 casts were simulated in the same second, then there wouldn't be a wide disparity in the RNG numbers it checked against. yielding results that weren't truly representative
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#297
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Quote:
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#298
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ahhh i got it now. thanks.
i thought your "double checking" was you actually running a simulation of casting 1000 times or whatever, and reporting the resist rates in percentages. (like actually casting a spell and parsing out the results, but faster). - but now i understand what you meant | ||
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#299
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ebolt landing 50% of the time w/ 150+ PR is ridiculous
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#300
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Quote:
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