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#292
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Or is this your reaction to that realization? | |||
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#294
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hey just want to point out, That raid never cheated. Let's be honest about the facts, they never FTE'd Lady M. I however am still confused about the particular rules, cuz im a filthy casual.
If we had all zoned back out after killing Lady N, with Lady M spawned, and started again from the entrance, couldnt we have gone after M or Vulak? And if we had killed Lady M, couldnt we have zoned out, came back in with a fresh target, and killed Vulak? Does anyone from A/A or CSG want to actually give an exact phrasing of the rules they use are? Also, the last post in the ToV Rules by sirken says all specific AoW/ToV rules are removed, so that means back to the standard raid rules laid out, which is where I am getting my zone out for a fresh target allocation after murdering Lady N. And Finally, whats all this shit about CSG saying they had an agreement that they were to get Lady N and Vulak 1 day into the 20 day A/A ban? obviously I'm a filthy casual, but when the fuck did this happen? Probably one of those secret skype meetings we all hear about, but no one knows the details of. | ||
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#295
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Thread rated 5/5 did deliver much angst. Happy Holidays!
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#296
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You are disqualified from a mob if it spawns while you have more than 2 people past the zone line. Which I’ve suggested is kind of stupid, at most this should lock you out for 1 hour so as to give contenders for the mob a fair chance. This rule discourages dungeon crawling and is unintuitive, there was a ready and willing raid force nearby but all it takes is one person to say, “hey I want that loot too!” To disqualify a whole raid force.
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#297
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__________________
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#298
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Christmas eve day and CSG all logged off, spending time with family and drinking to much egg nog.
Lord BoB wiping to Zlandicar for hours, finally giving up and leave mob up. All the while complete ignoring triplets have been up for days. Meanwhile, PS / Kittens do a 40 person Dozekar (Gratz Mates!!!!!!) FUCKING CSG!!!! Quit ruining EQ!!!!!! | ||
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#299
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Officially(Current rules), you are allowed 2 trackers per wing in ToV, so West / North / East(HoT) If you are over those 2 trackers when a target spawns in that area... you are DQ'd from the that spawn indefinitely. cant wait for a timer / zone out to restart / wait until another group of players attempts that target first. You are just straight up DQd. Only difference between what I hear happened and what would happen between my guild and Aftermath is, there would be a huge lawyer quest to prove that the opponent was actually DQed. (Always involves detoxx crying like a baby, and in deniel of any wrong doing, and sending crazy amounts of messages that look like a crazy ex's rant, When he is out of energy ranting he would hand it off to the next officer to take up the crusade, and that goes on for a few days.) Ways to prove a rule was broken: Bind Sight fraps showing the players breaking the rule + a real time track window of the mob poping, or being able to prove the mob wasnt up before they moved into place but it spawned during their being in that area that would qualify them for DQ on spawn. GMs could pull an engage log + spawn time log... but this is if they are present and are willing and able to focus their attention on your request. This would only prove fault if the players were actively engaged in a FTE target when the mob in question spawned. So the claimed real time GM intervention without the proper order of procedures is where I question how much truth there is to all thats being claimed. Which is rule broken > Talk to offending party > Show them proof if they deny > Submit petition if resolution cant be found and you still feel they are in the wrong > wait for staff reception and review > Hope your claim isnt thrown out / justice is served. | |||
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#300
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Honestly the rule should be you are disqualified from that mob until your entire raid has left the zone and remained out of the zone for 72 minutes. This ensures any trash you cleared while your raid was past the starting line has respawned, and any head start you would have had by being past the starting line is effectively erased. Yes, another guild would have the chance to get in there before you, but that's why you shouldn't break rules. It would be much better than the indefinite lockout we have now.
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