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#1
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It for Awakened / Aftermath, J (^.~)v
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#2
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I am not sure why you can not see that this medium length variance is EXACTLY what the large guilds want/need. 1 week variance they couldn't sustain, shorter variance more guilds would compete - but you have it at the literal breaking point of what any 'normal' gamer could take and so the neckbeards reign supreme. No varience or 7 day varience - the middle area is the lair of the unemployed and why people hate P99 at level 60. | ||||
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#3
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i thought it was remarkably coherent, considering the author
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#4
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sorry you lost also, my post got pared -- uh oh feeling heat | |||
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#5
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This idea of upping variance to an unsustainable level will just mean that hardcore guilds will causally track (rather than intently staring at the screen ready to yell POP) and then batphone the mobs. Honestly -- they don't see this --- but it would probably help them out.
Vulak and Doze might still be face tracked however....unless it was literally like a week variance. | ||
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#6
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What did p99? Sock harder | |||
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#7
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I really don't see the current raid scene socking a lot of the raid targets that long except the more important ones. They can't force anyone to track because the raids take too many players and 2 different guilds compete for available players. So they would have to prioritize targets. | |||
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#8
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Vindi, Velk, Kreizenn, Vyemm, AoW, Dain, CT, Yelinak, Tunare, KT, Eashen, Ikatiar, WToV. Of those, only 4 need more than 35 to kill even still. Quite honestly, Kunark dragons can wipe out a raid force faster and more easily than almost any Velious mob. Enrage and Gate can be a bitch with thoes unavoidable AoEs.
__________________
"All we really lose is one Warrior."
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#9
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I vividly remember TMO never getting VS because we werent willing to sock it like that lol
__________________
"All we really lose is one Warrior."
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#10
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