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#2
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![]() Should be an Eq reboot in lieu of an Everquest next. keep the spirit if the game more / less classic with todays tech
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#3
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![]() Release AAs only
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#4
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![]() Quote:
We won't see AA's here I don't think, but I think they'd definitely extend the life of the server as people worked on unlocking the various AA's. | |||
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#5
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![]() Quote:
"Luclin caused imbalances but it also balanced..." Give me 2 hard examples of Luclin AA's making anyone OP? I feel you posted negatively based on your impression of a few gimmick parlor tricks that some classes received through AAs, which really amounted to fuckall.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#6
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![]() This was an amazing thread. I was just glossing back over it. I really took these autists to school over their biased, unfounded Luclin anxieties.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | ||
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#7
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![]() Quote:
or on the red server, mana burn is just a super op version of HT. or was manaburn PoP? | |||
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#8
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![]() Quote:
Second, it required a full group of wizards in BIS gear to kill a mid-tier Kunark boss during Luclin era. Even then no guarantee.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#9
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![]() Quote:
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#10
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![]() I enjoyed luclin raids but didnt like the cats, nor AA but I can understand they made a lot of things better.
I miss the cleric hammers. | ||
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