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  #21  
Old 09-17-2013, 12:47 PM
Nirgon Nirgon is offline
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There's evidence in the quote above as I'm concerned. It follows the listed logic and considers level of the buff/debuff it is trying to remove, almost like poison or disease.

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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Strip removes 1 buff? I WAS RIGHT ALL ALONG
I hereby promise to do nothing that jeopardizes pixels or anything sacred to anyone's way of life (unless they hate classic EverQuest) please leave dis one be mang.
Last edited by Nirgon; 09-17-2013 at 01:00 PM..
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  #22  
Old 09-17-2013, 01:54 PM
heals4reals heals4reals is offline
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I think in order to get dispell strengths in order the magic buffs and debuffs need to be reworked to have proper counters.

Afaik all buffs are considered (1) currently? Not sure if this is intentional or not.

I could be mistaken and im posting from phone so cant double check but I remember trying to compare contrast poison and disease cures and the different dispells and couldnt see the difference other than cast times on dispells since all the magic counters were not a factor as opposed to poison and disease counters where the strength of the cure made a difference.
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  #23  
Old 08-07-2014, 01:22 PM
Haynar Haynar is offline
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Ok. How do spell strength checks work vs dispell.


Seems like a random, but must be more than a 1 is weak and 9 is strong.

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  #24  
Old 08-07-2014, 01:23 PM
Nirgon Nirgon is offline
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I can test it on EQ live, I don't think dispel mechanics have changed at all.
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  #25  
Old 08-07-2014, 01:39 PM
Haynar Haynar is offline
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Test away. My experience was that some were not dispellable.

Others really seemed like a rand chance. With cancel magic having low chance to remove one buff. Pillage ench having medium chance at 4 buffs. Nullify medium chance at 2. Annul magic high chance at 2. Or almost always 2.

Pillage Enchantment should provide good data on 4 buffs. See if it basically takes a random # of top 4 dispellable buffs out, not necessarily in order.
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  #26  
Old 08-07-2014, 01:41 PM
Haynar Haynar is offline
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And i found why dispell spells would show resists. Was a bug it seems. Havent tested fix yet.

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  #27  
Old 08-07-2014, 02:44 PM
Grimjaw Grimjaw is offline
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PRAISE CLASSIC EVERQUEST

You think bluebies give a damn about any of these game changing mechanics? No, it takes the purists from RED to develop classical everquest!
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  #28  
Old 08-07-2014, 02:48 PM
Nirgon Nirgon is offline
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You see the dispel guide I linked? I'll post some tests later.
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  #29  
Old 08-08-2014, 02:20 PM
Dullah Dullah is offline
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Thought this was largely fixed, but there are some raid mobs that only seem to be dispelled by cancel magic (most recently noticed on Tormax at velious test raid). At the time of this post, everything was resisting most dispels.
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  #30  
Old 08-08-2014, 02:50 PM
Haynar Haynar is offline
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Dispells should not be resisted.

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