Quote:
Originally Posted by falkun
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I'm abstaining at the moment, but I have a few issues with your purple-specific rule-set.
2. Druids and bards especially level faster in open space than in dungeons. You are gimping a class because his play-style is out of the box. I'm not saying increase the outdoor ZEM, but why the nerf, especially for druid's (who can only kite 4 instead of the whole zone)?
3. Again gimping players based on class. Healers will be infinitely better off than non-healers since mana regenerates faster than HP. (INT casters and non-caster melee really get screwed here).
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I agree with both of these,
2) well, there are already a retarded amount of druids on this server, they can learn to dungeon, or chose to lonewolf solo outside. Bard's will still AE kite entire zones regardless so it won't really affect them
3) INT casters actually might be fine here as well.. well 2/4 of them. Necros can lifetap and ENCs can troll/iksar illusion (although that doesn't gain nearly as much HP as a heal) But wizards/mages are definitly screwed unless a healer is with them.
Melees are fucked even if they have mana pools. Even in classic pvp and red99/vztz melees are just always fucked on pvp. but in this case because everyone will be in every dungeon it wouldnt matter, because there would be healers galore from all the druids.
voted purple. but should merge red/blue together and do this.
not classic server, it's classic era. let's make a server where verant could have succeeded as another Zek but over looked.
but my opinion on this could change if we keep going on progression after velious. because Luclin will basically be a blood bath. Especially in Paludal.
Just my 2c there.