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#21
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Quote:
Great analogy. | |||
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#23
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Nice try but I don't even play so your argument is invalid. Just trying to help broskies.
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Been lovin PVP since 2000...
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#24
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Taco I don't need clickies to kill your noob ass, that is one of the beautiful things about eq pvp it's skill based more then any other mmo.
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Been lovin PVP since 2000...
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#25
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Quote:
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#26
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tite | |||
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#27
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You keep saying the pop is not growing, but the population has been steadily rising over the last 6 months.
Things like a giant xp boost will have a detrimental effect in the long-term. Leave it like it is imo. | ||
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#28
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We need more reason for players to group up and include the group dependent classes. Dedicate the non-classic portion of the xp bonus to grouping bonus. Groups already have so much working against them. The xp is slower, more a pain in the butt to put together, non-optimal classes are shunned like the plauge (lol rangers), and its exausting as a puller to keep enough mobs in the group to even come within the same universe as solo (or duo) xp. Groups all around are a ton more work for all those involved, for LESS xp. Its sad but true, but soloing even as a bad solo class is better xp: Quote:
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#29
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Troll that is a great idea.
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Been lovin PVP since 2000...
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#30
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I dont agree with trollborn on basically anything but group xp bonus, yeah
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