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#21
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I play on ED... love it! Most of the hate here is likely trolls who just want to hate on WoW.
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#22
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wow's raid encounters are much much more interactive than everquest's, from what i've seen. this coming from someone who raided through most of naxx in vanilla and was top geared on my server until mid-BC.
now, of course i could be wrong in this assumption, as the max i've gotten in EQ was 55 back in the day and never participated in any high-end raids. i'm basing this just from what i've seen from videos and all that. some of the wow encounters are extremely interactive (check out razorgore, first boss in BWL, for example). regarding pvp in vanilla, it was two things: 1. a complete grind. people could reach the highest rank by spending huge amounts of time playing, without a whole lot of skill involved. 2. as said before, pve gear dominated pvp. the highest level pvp gear was the equivalent of something like the 1st or 2nd tier of raiding. all other pve gear after that was much more powerful than anything you could acquire via pvp (1 multishot = 3 dead people on my hunter, for example). the game has certainly gotten more and more carebear over each expansion regarding pve. that being said, the skill level required in getting the top pvp feats such as gladiator has increased dramatically. if you want a top-end tab-target-genre pvp mmo, then wow should be your choice. especially this expansion. it's very fluid and highly skill-based, regardless on what you think you know or what your opinions on the game are. i still miss vanilla, though. i miss the tight-knit community how everquest had. after they implemented all of this server to server grouping via pve and pvp, everything went to shit, imo. no one knows each other, no one talks to each other. they go into a raid or a battleground, say nothing, get carried via toned down encounters, get their basically-free epics, and leave, never to see or speak to each other again. that doesn't mean pve in the game is a joke, though. world of warcraft heroic encounters are extremely difficult. it still has it's hardcore elements no matter what people think, it's just that the game overall has been dumbed down so much it creates for some of the most self-entitled kids i've ever played in an mmo. 99% of the game consists of kids who run their looking for raid faceroll once a week, do their mindless dailies and get carried through everything. there's no community, there's nothing but whiny brats. the top 1% are the players that are still hardcore. | ||
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#23
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nothing hardcore about WoW at all.
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#24
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herp derp. Or twin emps, or that bugged glob of ass rape, or most of Naxx,
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#25
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If you think naxx was easy you didn't play/raid in classic wow.
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#26
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Quote:
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#27
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Okay buddy whatever you say.
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#28
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#29
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__________________
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#30
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WoW players:
"Oh you play WoW, what server?" EVE players: "Oh you play EVE?" Multiple server paradigm = literally one of the very worst mechanics in MMOs. There numerous ways around it from a developmental standpoint and it serves exactly zero purpose to the player. | ||
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