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Old 12-18-2012, 12:02 AM
Breeziyo Breeziyo is offline
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thread title made me giggle irl
  #2  
Old 12-18-2012, 02:07 AM
joppykid joppykid is offline
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I prefer to go to zones with lower population when power leveling so that this doesn't happen... You're already being PLed who cares about ZEM
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  #3  
Old 12-18-2012, 03:06 AM
Slave Slave is offline
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When some group takes a zone like najena or unrest, and makes the entire zone a personal playground for some level 10 group via normal leveling.. is that in line with what this server wants.

I wanted to go hunt najena with a friend. I am 56, she is 14. Instead a group is pulling every named and mob they can past us as we watch them level.

As a powerleveling group, we can't really get anything going, as the mobs we want are down, and when they pop, we might get 1 or 2 while the normal group pulls everything past us. If we try and go deeper for pulls, entire rooms spawn on the puller on his way back.

I'd argue that normal grouping is WAY worse for the game than 2 boxing (though I hate that also).

I propose a modification that makes it impossible for a character to gain XP from any mob less than double their level - regardless of how the kill is made.

We want a classic EQ experience, or a race to fight of-level dungeons - screwing the population that wants to dominate level 60 spawns?
  #4  
Old 12-18-2012, 03:18 AM
Xer0 Xer0 is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
When some group takes a zone like najena or unrest, and makes the entire zone a personal playground for some level 10 group via normal leveling.. is that in line with what this server wants.

I wanted to go hunt najena with a friend. I am 56, she is 14. Instead a group is pulling every named and mob they can past us as we watch them level.

As a powerleveling group, we can't really get anything going, as the mobs we want are down, and when they pop, we might get 1 or 2 while the normal group pulls everything past us. If we try and go deeper for pulls, entire rooms spawn on the puller on his way back.

I'd argue that normal grouping is WAY worse for the game than 2 boxing (though I hate that also).

I propose a modification that makes it impossible for a character to gain XP from any mob less than double their level - regardless of how the kill is made.

We want a classic EQ experience, or a race to fight of-level dungeons - screwing the population that wants to dominate level 60 spawns?
attempt at humor failed. OP makes a valid point. cant tell you how much time i've had wasted in Oasis/Gfay because some high level bard is aggro'ing every mob in the zone so his low level friend can kill them.
high post count =/= intelligence
  #5  
Old 12-18-2012, 03:24 AM
Galaa Galaa is offline
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PLing is classic. It has been done since pre kunark days.

Taking it away would be anti classic, and that isnt what the server is about.
  #6  
Old 12-18-2012, 04:56 AM
sox7d sox7d is offline
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Quote:
Originally Posted by Galaa [You must be logged in to view images. Log in or Register.]
PLing is classic. It has been done since pre kunark days.

Taking it away would be anti classic, and that isnt what the server is about.
Classic also had a more accessible grouping population and 90% didn't have lvl 60 mains.
  #7  
Old 12-18-2012, 05:07 AM
Galaa Galaa is offline
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Quote:
Originally Posted by sox7d [You must be logged in to view images. Log in or Register.]
Classic also had a more accessible grouping population and 90% didn't have lvl 60 mains.
pre kunark days, there was already alot of people who reached lv 50 and on non raid days, they were PLing guildies and alts too.

Anyway what I mean is, P1999 is following the classic server rules, with the exception of some things that cant be implemented (night blindness etc).

Changing the rule set to differ itself from classic is not the intention of this server.
  #8  
Old 12-18-2012, 03:41 AM
Slave Slave is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
attempt at humor failed. OP makes a valid point. cant tell you how much time i've had wasted in Oasis/Gfay because some high level bard is aggro'ing every mob in the zone so his low level friend can kill them.
high post count =/= intelligence
The scenarios you are both describing are already against the rules because they count as zone disruption. Additionally, you can claim camps via the long-established camp rules in most zones. Maybe you'd know that already if you spent less time trying to ruin people's hilarious posts and implicitly calling them not equal to intelligent!! (And more time reading the one or two threads that actually contain all the server rules.)
  #9  
Old 12-18-2012, 03:27 AM
Xer0 Xer0 is offline
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But should there not be restrictions? Why should someone get to have several camps worth of spawns, in a zone that can easily accomdate 5+ groups of legitimate PARTIES.. simply because he has the plat to pay a max lvl bard? It's garbage and regardless of it being "classic" it makes the game inhospitable to new players.
Edit:
I get that,a ccording to earlier posts, there are rules against, say, claiming all of unrest. But even something as open as oasis can be a pain when someone runs through grabbing every croc, orc, ghoul, and mummy in the area between the ocean and the sro zoneline, and claims them all for 1 j/o who is paying him for his time. I'ms peaking from personal experience by the way.. had a small group camped at p1 in oasis, killing deepwaters, and the occasional orc.. yet after about 20 minutes some bard rolled through steamrolled everything and delivered it, in a handbasket, to the individual he was powerlevelling.. keeping it all mezzed, ensuring his safety and rapid xp gain and thereby leaving the group that had already established this camp and had been levelling here for a time, with nothing to kill.
Last edited by Xer0; 12-18-2012 at 03:30 AM..
  #10  
Old 12-18-2012, 03:42 AM
Doors Doors is offline
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No. There is more than one zone to level in when you're in the teens.
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