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  #1  
Old 06-03-2010, 11:24 PM
Shawk Shawk is offline
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Quote:
Originally Posted by Zithax [You must be logged in to view images. Log in or Register.]
Clearly you misunderstood the title of this thread!
Title of thread = "no global ooc in offpeak killed this game."

That means, changing global ooc to local ooc killed this server, no? or is there a hidden meaning in there only cool people understand?

If by killed off the server you mean killed off the servers epeen driven douchehats that sat in ooc then yes, I agree.. but it didn't, "kill this server.." even in the slightest sense.
  #2  
Old 06-02-2010, 09:43 AM
Agecroft Agecroft is offline
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I only just started last week so I have very little perspective on what the global channels were like here on Project 1999. I did play SOE EQ back before and after they added the global chat system and can say I did not prefer it over the zone-based ooc/shout/auction system.

I have to say that since coming to Project 1999 and seeing the lively EC tunnel and LFG system that I remember, I feel like I've found EQ again. Love live Project 1999.

I, for one, am glad it was changed.
  #3  
Old 06-02-2010, 09:47 AM
Zephys Zephys is offline
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Everyone shut up.

Need a healer your level?

/who all cleric 33.

Send tells. Get rejected.

It's classic, AND its no different than not being able to find a healer when there was global ooc.

Need a port? /who all wizard or /who all druid.

Want to sell things? Yeah, go to EC. Find a port with /who all druid.

You're welcome.

Btw, sending random tells was classic, and is acceptable.

"Looking for a croc group?"
"No ty"
"Alright."
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  #4  
Old 06-02-2010, 09:45 AM
Omnimorph Omnimorph is offline
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People keep complaining about the lack of global channels, but did you ever think about the other aspect of keeping it? 600+ people on peak times, let's say 10% of those people want to auction things, that's 60 people auctioning their junk repeatedly in a chat channel. Same with ooc. I only have my chat windows allowing 12 lines of text at a time and people were saying things and it was gone before i even read it.

My friends list is a mass of people i've grouped with maybe once who i recall being decent players, as well as people who said if i ever need a port to send them a tell. Not the sorts of friends you /tell whenever you see them online, but just one of the steps i've taken to ensure people are available to me if i need them.

If you're posting on the forum, why not post your class / level, play times, see if there's anyone else around that you could look to group with etc. add them to friends list and try and make something happen.
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  #5  
Old 06-02-2010, 09:48 AM
Skaff Skaff is offline
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Personally, I think buying and selling is much less of a hassle. Sometimes I play prime time hours and sometimes I play very off peak hours. Has anything changed pre/post chat changes overall? Not much... people buy and sell more often during the prime time hours and its rough during the other parts of the day. At least right now there is an agreed upon location to make transactions. Now I don't have to deal with a situation like the one below...

Quote:
them: /auction WTS blah blah blah
me: How much are you looking for?
them: xxx plat.
me: Sounds good, where do you want to meet?
them: I am in a group Lguk atm. I can meet you in NFP in a couple hours?
me: yeah.... never mind.
In terms of finding a group... It is not that hard. When I was leveling in in my early levels I hung around Crushbone. Sometimes times were spent ungrouped and I would assist other groups from the outside and eventually get invited. After more time, most of the general "crushbone population" knew me and group invites got a lot faster. After that, I did the same thing in Unrest, Highkeep, Oggok, Solb... ect. Sometimes I put up a LFG tag (it helps when you don't roll with an anon tag on either) and I would eventually get a tell from someone I knew, or did not know, for a group. I occasional used the global chat as a means of finding a group, but it was my least effective means. I applied my general knowledge from finding groups from EQ and it worked pretty good for me.

I am glad the zones feel a bit more empty. It helps give a more spacial realness to the game. One that has been lost in current titles. I welcome the incentive to make efforts to communicate with other players in a non "everyones connected" way.
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  #6  
Old 06-02-2010, 10:53 AM
mixxit mixxit is offline
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Seems to be doing fine, there were ~750 online last night
  #7  
Old 06-02-2010, 11:00 AM
oldhead oldhead is offline
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Spread the word on your time zone... get more people involved.

I have better luck finding groups off hours or twilight hours as the camp zones arent packed with players
  #8  
Old 06-02-2010, 11:28 AM
Branaddar Branaddar is offline
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As much of a convenience as global channels are, I hate the way they can destroy the micro-communities that form.

Some of the best friends I made in EQ back in the day were people I grouped with all the time in the Overthere and Dreadlands. Because we tended to go there and shoot the shit in /ooc while LFG and usually ended up grouping together.

Global channels means I'm shooting the shit with 200-700 other people at once. The name gets lost in the shuffle and chaos.

I think one of the things that has killed my like of MMOs in recent years is that people aren't looking to make new friends or take a risk in their socialization. Like others have said... if you need something, send a tell! If you get a douchebag reply, then move on.

Chances are most people who remember the old ways will be courteous. You will make a lot more friends and have a lot more fun with the game if you take those risks.

I'll probably get hate for saying this, but the modern-day MMO players are spoiled rotten and fed with a silver spoon. Automated auction houses, insta-travel, clique-y guilds and players that pretty much ignore the people they're grouped with... ugh.

I want a community again, dammit.
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  #9  
Old 06-02-2010, 11:33 AM
Kraftwerk Kraftwerk is offline
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As someone who's playstyle wasn't affected at all by this change (Magician farmbot does not require groups) but who's enjoyment of the game diminished greatly as a result of the change (the market slightly crashed and is currently a buyers market and very difficult for sellers) I still think no global ooc is a positive thing. People need to converse and build reputation more, the world is larger now with travel distances just to talk/see people. I think our server is better for the change.

That being said I've taken a break in the wake of EQ Market Crash '10 until A) A set trading time in EC becomes more established or B) more than a fraction of the server uses the trading forums. As someone who loved being able to pick a farmspot for a few items and sell them for several thousand pp over a 1-2 day period, that is impossible to have happen now. With global I was never in surplus of my normal farm stock and was able to keep buyers lined up for certain items. Now I don't get nearly the same exposure of what I'm selling. I auctioned items for 75-55% of pre-global removal prices for 5-7 hours in EC week and half ago (on weekend) and couldn't even empty 10-20% of my stock, it was horrendous and no fun.

In summation: no global is good for playing the game, bad for anyone who enjoyed playing the market. At least from my experience.
  #10  
Old 06-02-2010, 12:08 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Kraftwerk [You must be logged in to view images. Log in or Register.]
In summation: no global is good for playing the game, good for anyone who hated farmers monopolizing camps and playing the market. At least from my experience.
FIFY [You must be logged in to view images. Log in or Register.] hehe
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