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#1
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Some alternatives. These will reap better cash than the ones listed. Having just comeback money is important to my toons.
11-12 Blackburrow Bottom of ramp (level 3 per Wiki) ZEM + gnoll fangs = quick xp. 12-13 Western Karana Bandits east of Misty Storyswapper (#3 on wiki map) non-evil toons can turn in bandit sashes for additional xp and a bronze weapon
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'SIR THIS IS MY PROFESSION, I DON'T JUDGE YOUR PUMA KILLING SKILLS'
~Fansy | ||
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#2
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Very adventure friendly suggestions thanks, many gaps in leveling still open. More suggestions welcome.
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#3
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I've been doing this solo but I know that with a duo it'd be even better:
11-12 Steamfont Mountains (Near windmills and minotaur caves) Only downside is the earth elementals being immune to non-magic weapons but I'm a necro so meh. This is great to go from Crushbone to Steamfont and still get decent exp. Not heavily camped either; not seen a single soul. :3
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Odinty Treeguard - Level 58 Druid (Level 9) Vmek Shadowsong - Level 51 Bard (Level 5) Odibin Deathbearer - Level 36 Necromancer (Level 13) | |||
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#4
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BUMP! Had not seen this before very excited to try it out and might hold my interest for longer than 20 minutes )
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#5
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this is awesome.
would love to see suggestions for evil characters, especially up to around mid-20s whereupon moving around is a little easier. (I'm a DE) | ||
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#6
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To mix it up a little more I think i might try this on red, blue is quiet waiting for velious.
Tomorrow startin this on Red! | ||
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#7
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Quote:
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Mulder [60 Assassin]
Scully [60 Hierophant] Monster of the Week [ANONYMOUS] Kill Mulder, we take the risk of turning one man's quest into a crusade. | |||
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#8
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nevermind
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Last edited by Gadwen; 06-04-2013 at 09:46 PM..
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#9
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This is an awesome guide, thanks for making this. Looking forward to it's completion.
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![]() Tetsusaru - 20 Monk | Glaak - 10 Shaman EQLite - 1.35GB & Runs P99 on a USB Drive Original & Custom P99 Icons | ||
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#10
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I have an alternate progression which doesn't require much travel between the zones, particularly in the earlier levels when travel is more dangerous and difficult. Once you get to 35+, travel is easier and so the gaps become larger. Many of these are probably not ideal, but I'm pretty sure they're all doable with a solid soloer or a decent duo/trio. Certainly some will be slow.
Level 10: Qeynos Catacombs Level 11: Qeynos Hills Level 12: Blackburrow (elites) Level 13: West Karana (bandits) Level 14: North Karana Level 15: East Karana Level 16: Gorge of King Xorbb Level 17: Runnyeye Level 18: Highpass Level 19: South Karana Level 20: Lake Rathe Level 21: Feerott Level 22: CT Level 23: South Ro Level 24: Upper Guk Level 25: WW Level 26: Dalnir Level 27: LOIO Level 28: FM Level 29: Nurga Level 30: FV Level 31: Unrest (hags) Level 32: Mistmoore Level 33: Kedge Level 34: OT Level 35: EJ Level 36: TT Level 37: Kaesora Level 38: SolA (gnomes) Level 39: Rathe Mountains (hill giants) Level 40: Paw Level 41: Oggok (guards) Level 42: DL Level 43: Droga Level 44: Butcherblock (guards?) Level 45: OoT (seafuries) Level 46: Kithicor (undead?) Level 47: Everfrost (ice giants) Level 48: Permafrost (animals) Level 49: Hole Level 50: Lower Guk Level 51: SolB Level 52: CoM (upper) Level 53: BW Level 54: Skyfire Level 55: TD Raptors Level 56: KC Level 57: Chardok Level 58: Sebilis Level 59: HS | ||
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