Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 08-23-2012, 08:12 PM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
Default

Pet dual wielding here is not the same as classic, though it used to be. Prior to the nerf patch, pet dual wielding matches what I remember from Live and the info from eqsummoners- that's not really important any more though. It was nerfed on P99, apparently for balance reasons, on 4/17/11:
Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Kanras: Pets will no longer automatically dual wield at a certain level.
It was then largely restored on 12/18/11:
Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Kanras: Higher level pets Magician, Necromancer, and Shadowkinght will automatically dual wield. (Blue only)
Now it's something along the lines of 49+ mage/necro pets and 58 SK (not 100% sure if any other Sk pets do) pet will dual wield on their own.

It's worth noting that the game was patched for pet to proc Sword of Runes on anything some time in between those two. I don't recall exactly when and I didn't find it with the quick searches I did.

Nirgon, note that I went into the P99 patch history to see how and when things got the way they are. It's great! Try it.
__________________

Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Reply With Quote
  #2  
Old 08-23-2012, 08:54 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

Patch notes say it was fixed during this era and the same as the above change. I rest my case.
Reply With Quote
  #3  
Old 08-24-2012, 02:47 AM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Patch notes say it was fixed during this era and the same as the above change. I rest my case.
Link? It's not Nilbog's, or anyone else's, job to go find supporting evidence.
__________________

Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Reply With Quote
  #4  
Old 08-24-2012, 03:02 AM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

http://www.tski.co.jp/baldio/patch/20001129.html

^^^^^
LINK


Quote:
Random-effects on weapons carried by pets will now behave as if the pet is a player character rather than an NPC. The change last patch reduced them to a rate below player characters. As part of this patch, target-specific random effects will only work if the target is the intended type. For instance, a weapon that processes 'Dismiss Summoned' will only 'go off' on a summoned NPC instead of everything.
^^^^^
THE FIX




NOVEMBER 29, 2000


^^^^^^
THE DATE


I've already posted this..
Reply With Quote
  #5  
Old 08-23-2012, 11:59 PM
Jjlent Jjlent is offline
Sarnak


Join Date: Nov 2010
Location: South Jersey
Posts: 474
Default

the only necro pet that dual wields w/o weapons is the 56 monk pet, EoT and 53 rogue pet don't Myu
__________________
Jjlent - Dragon Monk
Latergator - Gator Wizard
NEXT QUESTION, Hit It
Reply With Quote
  #6  
Old 08-24-2012, 02:51 PM
happyhappy happyhappy is offline
Sarnak


Join Date: Jun 2011
Posts: 482
Default

According to same patch note, Velious should be coming this week too, that makes me a happy panda.

Remember! Only a few days left until the launch of EverQuest: The Scars of Velious. Reserve your copy at your local retailer today!
Reply With Quote
  #7  
Old 08-24-2012, 05:01 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

In this same patch, are we then removing:

Quote:
Made final positive modifications to several Epic Quest rewards. Included in these changes: the SK weapon will now allow you to bash while carrying it.
Until Velious? Would removing this make you a happy panda too? =)

I think the mage sword thing needs to go, man.
Last edited by Nirgon; 08-25-2012 at 02:47 AM..
Reply With Quote
  #8  
Old 09-11-2012, 01:39 PM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
Default

As long as this thread has already been bumped...
Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
In this same patch, are we then removing:
Quote:
Made final positive modifications to several Epic Quest rewards. Included in these changes: the SK weapon will now allow you to bash while carrying it.
Until Velious? Would removing this make you a happy panda too? =)

I think the mage sword thing needs to go, man.
Please make SK epic non-bash until after SK BotB [You must be logged in to view images. Log in or Register.]
The evidence! THE EVIDENCE!
__________________

Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Reply With Quote
  #9  
Old 09-11-2012, 01:05 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

Patch notes posted. Any dev comments or need more info?
Reply With Quote
  #10  
Old 01-15-2013, 02:10 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

I have patch notes here showing the SK epic being able to bash and pets being able to proc mage summoned swords removed in the same notes.

Which is it here? IMO time to end the mage swords procs.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:10 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.