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View Poll Results: Should we change classic-mechanics here to allow more guilds access to raid content? | |||
Yes |
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75 | 42.13% |
No |
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103 | 57.87% |
Voters: 178. You may not vote on this poll |
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#21
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#22
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![]() All right, fine.
/em walks out the door, surrounded by pretty, floating, blue musical notes. More seriously, are you really going to blame me for not being on the server back when there was a war between the raiding guilds? Most of the time you trolly folk are excited to point out how I play too much, but now you're going to blame me for not playing enough! And are you really going to blame me for picking the winning side when I did get here? Of course I joined the best guild on the server, and why I did so had already been explained to other mad, epicless bards on the forums before. And more importantly, these people probably aren't talking about how they want to avoid raid-guild wars. They're talking about how they want to be able to kill dragons on their own schedules without anyone else showing up to take their merbs. AKA they want Skyrim/instances/whatever. Hence my original comment.
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[59 Troubadour] Fischsemmel (Human)
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Last edited by fischsemmel; 05-08-2012 at 08:40 AM..
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#23
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#24
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![]() Only a troll (or a mad, epicless bard) would pick that part of my post to comment on, and totally ignore the "more seriously" part.
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[59 Troubadour] Fischsemmel (Human)
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#25
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More seriously, fisch has good raid attendance and logs alot of tracking hours. He has more than earned his bard epic. | |||
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#26
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Trying to get back on topic though: Dea, I'm all for a change in end-game mechanics that end up giving more people a chance at kills/loot... it just has to be mechanics that aren't so counter to everything classic EQ stood for. Guilds being entitled to a certain number of boss spawns per week, instancing, etc., those are the exact opposite of a wide-open game where people can deal with each other and compete with each other for the limited resources that are available ingame. Everyone and their brother on these forums likes to yell about how TMO is such a bunch of losers that they have fun clearing every raid mob every week with no one to race against. But then a bunch of you come into a thread like this and say you want the chance to do exactly the same thing. Wtf, mate?
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[59 Troubadour] Fischsemmel (Human)
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#27
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Anyone who is in favor of this system realizes that it means the only way you'd get raid kills is by poopsocking and FTE racing, right? And that these are the exact same things that 90% of people on the forums like to bitch about being the bane of all that is good and right in the universe?
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[59 Troubadour] Fischsemmel (Human)
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#28
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![]() "You want to kill dragons without effort?"
You didn't experience the racing when it mattered, your point will ALWAYS be moot because of the fact you don't know the effort involved in racing. "...ignore the "more serious" part." What part? Your post was literally 2 lines before you edited it. One agreed with me that you never participated in the race, and the other admitted that even though you haven't participated in the race, you still have your epic (a taunt insinuating you are therefore better because you have it). What's the more serious part I'm supposed to address? I'll get right on that as soon as you post one. "come into a thread like this and say you want the chance to do the exact same thing" "realizes that it means the only way you'd get raid kills is by poopsocking and FTE racing" You realize this is EXACTLY the same as what's already happening? You do... "90% of the people on the forums like to bitch about" So what's the difference? If we went to a static respawn, instead of the variance, the only difference is you'd have to spend less time tracking. You'd know about the poopsocking and FTE racing if you experienced the guild wars. But you didn't, so you sound like a moron talking about how the server would digress back into them. My point still stands: you don't know what the race was like, you need to stop talking about it like you do. Pack your epic and your uncontested raid loot and go back to the TMO server forums where someone might care what opinion you have. Here, you have no experience, and therefore no opinion, journeyman.
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#29
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![]() Competition is what made classic EQ great. Equal-opportunity-raiding is what makes WoW a commercial success in that it is accessible to everyone. That's why I don't play WoW.
Scarcity of resources is what creates value. There is value in raid content and rewards because not everyone can access it. This dynamic challenges people to improve their play and form effective guilds. | ||
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#30
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