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Old 03-28-2012, 11:07 PM
Haul Haul is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
If you die, and are naked, are oom, and have to go 4 zones to get to your corpse, you will kiss ass for 5 Agi.
+1 but moreso for pvp server
  #2  
Old 03-28-2012, 10:29 PM
Grahm Grahm is offline
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as a shaman I always carry SoW pots.
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  #3  
Old 03-28-2012, 10:47 PM
Slave Slave is offline
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As a shaman I always bind next to a bank too. [You must be logged in to view images. Log in or Register.]

But really, AGI is not part of your common self buff lineup for groups. And if you're casting it on yourself, you're usually wasting mana and time in that situation. But you'll still probably draw aggro every now and then from resisted slows, what have you, and be thankful for that like THIRTY extra AC that AGI 75 provides over AGI 70. Not to mention that it actually says AGI under 75 affects your movement rate in the P99 Wiki. It adds up.
Last edited by Slave; 03-28-2012 at 10:50 PM..
  #4  
Old 03-29-2012, 11:58 AM
godbox godbox is offline
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I gotta throw my hat in the ring (not pro sham only lvl 34 atm) for the 5 agi rest wis as an ogre sham. For how I play solo and duo mostly straight up HP/AC/mana>Wis>Sta>str as far as I gear. I understand the argument for +sta at creation vs +wis but if you look at whats available (now not in velious might as well be waiting for centi longswords) raw hp/ac items are the way to go then raw mana then wis then sta.

There really is not alot of big chunk Wis items that are not held/ have like 4 AC for slots I am going to put in a 2hb or a good peircing wep / high ac shield or toss on JB (arms/wrist/hands) stuff for huge AC boosts.

I picked ogre cuz they have way more starting stats.
I did wis because for 59 levels and months and months of playtime I wont have topor and canni III so my mana pool, after a few sucky resists or Fizz (which as far as I know is also affected by Wis) on slow, can toatally go oom in a fight (I usually start pulling again when I am 50/50 hp mana) and then I end up taking way more hits which translates to way more downtime.

the I lived by 40hp argument doesnt really work as I see it since if (like me) you keep one tier down heal spell loaded up for emergency then that extra wis I put in at creation pays off with like 150-300hp when I needed it. or one final root

on the real tho if you are a sham wtf are u stickin around in a fight thats that close just run away and let pet finish? CR not worth it =P
Last edited by godbox; 03-29-2012 at 12:17 PM..
  #5  
Old 03-29-2012, 12:27 PM
Faywind Faywind is offline
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Quote:
Originally Posted by godbox [You must be logged in to view images. Log in or Register.]
I gotta throw my hat in the ring (not pro sham only lvl 34 atm) for the 5 agi rest wis as an ogre sham. For how I play solo and duo mostly straight up HP/AC/mana>Wis>Sta>str as far as I gear. I understand the argument for +sta at creation vs +wis but if you look at whats available (now not in velious might as well be waiting for centi longswords) raw hp/ac items are the way to go then raw mana then wis then sta.

There really is not alot of big chunk Wis items that are not held/ have like 4 AC for slots I am going to put in a 2hb or a good peircing wep / high ac shield or toss on JB (arms/wrist/hands) stuff for huge AC boosts.

I picked ogre cuz they have way more starting stats.
I did wis because for 59 levels and months and months of playtime I wont have topor and canni III so my mana pool, after a few sucky resists or Fizz (which as far as I know is also affected by Wis) on slow, can toatally go oom in a fight (I usually start pulling again when I am 50/50 hp mana) and then I end up taking way more hits which translates to way more downtime.

the I lived by 40hp argument doesnt really work as I see it since if (like me) you keep one tier down heal spell loaded up for emergency then that extra wis I put in at creation pays off with like 150-300hp when I needed it. or one final root

on the real tho if you are a sham wtf are u stickin around in a fight thats that close just run away and let pet finish? CR not worth it =P
I understand your WIS argument but getting +WIS items is easier than +STA, that's pretty much why I'm going with all STA first. What I don't understand is the +5 AGI, sure I need to make sure I am at at least 75 AGI but at lvl 5 I get an AGI spell, not a big deal for me to cast it and later on I will be guaranteed to have at least +5 AGI from gear alone. So in the end adding that +5 AGI at creation is really not needed and this way I can add an extra +5 to my starting WIS.

I have already created my character and starting playing him so there's no turning back now! [You must be logged in to view images. Log in or Register.]
  #6  
Old 03-29-2012, 01:28 PM
godbox godbox is offline
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might want to do some more research on what is available for +sta vs +wis with decent AC I really think that is not true if you look at what you can buy / get dropped +sta items slots generally

and really keep in mind that no matter what raw hp mana items are more available have higher ac and > sta wis items

really looking at that as you gear up is the smartest thing since you already rolled and I think that sta vs wis on roll is soooo trivial no matter what 40hp or whatever small amount of mana are super trivial but if you gear weird and have like 200 sta wis gear your gonna notice that vs (what I currently have) like 400+ hp and big AC items

ps like i said im not a pro sham or theory crafter but from the extensive wiki item research / the playing ive done I feel like its HP or the highway
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