Explain exp pen on death
I know that the guise it went in under was that it would reduce the "ENORMOUS MASSIVELY OBSCENE" issue of bind rushing. My question to any dev team member who stumbles upon this. Does that have more positive impact than twinked toons running around camping new players?
I'd have liked to had spent my Sunday afternoon catching up here. I've got a job, a wife, and as such I've only been able to get as far as 19 with my schedule. Instead of being able to take a day for EQ I ran into a troll shadowknight with full resist gear, a dark reaver, rubi bp, everything you could hope to attain. He instantly harm touched me from 60% to dead. Afterwards he not only took my camp from me but continued to kill me in order to produce exp loss.
Hopefully the dev team will read this and take some time to give it another thought. I don't believe the experience penalty was ever needed to prevent bind rushing. I do believe it has a negative impact on the health of the server and that people without thicker skin would do more than log off for the day.
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