Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-15-2012, 12:10 PM
Hovis Hovis is offline
Fire Giant

Hovis's Avatar

Join Date: Sep 2011
Location: dIRTY jERZ
Posts: 611
Default

Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
classic is the only reason for this servers existance... its only purpose.

People need to stop trying to change that fact.
PVP is the reason this server was made.
__________________
Jakkt - Human Monk
  #2  
Old 03-15-2012, 12:12 PM
Palemoon Palemoon is offline
Fire Giant


Join Date: Sep 2011
Posts: 848
Default

Quote:
Originally Posted by Hovis [You must be logged in to view images. Log in or Register.]
PVP is the reason this server was made.
Classic 1999 style red, yes.

And I was there, and not there as a wide eyed 11 year old with my first computer either.

I remember what it was all about. (hint: it was classic PvE EQ with pvp enabled to enhance the game world/immersion)
  #3  
Old 03-15-2012, 01:28 PM
tehruoh tehruoh is offline
Sarnak


Join Date: Mar 2012
Location: Plane of Tears
Posts: 428
Default

Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
classic PVP is the only reason for this servers existance... its only purpose.

People need to stop trying to change that fact.
fixt
  #4  
Old 03-15-2012, 12:17 PM
Dullah Dullah is offline
Planar Protector

Dullah's Avatar

Join Date: Dec 2011
Posts: 2,241
Default

They can go ahead and try to make EQ into something its not, and it will ruin what the game still has to offer.

Cheapening and trivializing what EQ was meant to be will put it in the same genre of MMO as every modern MMO, and it will therefore become obsolete among other games that are smoother, prettier, have more advanced systems and much more features.
__________________
  #5  
Old 03-15-2012, 12:21 PM
loserofgame loserofgame is offline
Aviak


Join Date: Feb 2012
Posts: 86
Default

Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
They can go ahead and try to make EQ into something its not, and it will ruin what the game still has to offer.

Cheapening and trivializing what EQ was meant to be will put it in the same genre of MMO as every modern MMO, and it will therefore become obsolete among other games that are smoother, prettier, have more advanced systems and much more features.
Agree, which is why I didn't like the XP boost, but it did improve server population, and it's not TOO insane of a boost.

I don't think YT or OOC would cheapen or trivialize the challenge of EQ. It would be custom, yes. I'm not a big fan of it myself, but I'm in the camp where I think it would be okay to try it out, and get rid of it if it sucks.

I think XP is actually a bigger kick in the face to 'classic-ness' than YT or OOC.
  #6  
Old 03-15-2012, 12:21 PM
Palemoon Palemoon is offline
Fire Giant


Join Date: Sep 2011
Posts: 848
Default

I know there has always been griefers in EQ, I remember then back in 1999. What i'm trying to say is they were in the very small minority back then. Problem here is (and what I blame the low server pop on) the percentage of griefers is MUCH higher, I can't tell you what exact percentage here, but I can tell you its higher then is healthy for a EQ server. Much higher.

Just a shame more old school "non-griefers" did not come out for this to keep the ratio more healthy.
  #7  
Old 03-15-2012, 12:28 PM
loserofgame loserofgame is offline
Aviak


Join Date: Feb 2012
Posts: 86
Default

Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
I know there has always been griefers in EQ, I remember then back in 1999. What i'm trying to say is they were in the very small minority back then. Problem here is (and what I blame the low server pop on) the percentage of griefers is MUCH higher, I can't tell you what exact percentage here, but I can tell you its higher then is healthy for a EQ server. Much higher.

Just a shame more old school "non-griefers" did not come out for this to keep the ratio more healthy.
Below 40, I've encountered tons of nice people on this server. But the people at the top will always be that elitist mix of player where it's very, very hard to be nice. ESPECIALLY on a PvP server.

The low population does hurt it, yes, simply because a larger proportion of players on the server are those elites at the top(/who all Nihilum sometimes accounts for 40%+ of server pop, if you throw in /who all Holocaust and /who all Founding it's like 70% at times).

All the more reason to encourage new people to play. Although, it takes a specific kind of player to be able to survive on a server like this, so not all players will be capable of sticking around.
  #8  
Old 03-15-2012, 12:32 PM
Dullah Dullah is offline
Planar Protector

Dullah's Avatar

Join Date: Dec 2011
Posts: 2,241
Default

Yep, griefers were probably like less than 10% on classic. More than half the server are griefers here, which has basically resulted in nothing but lawlessness where on rallos zek, there was a clearly defined system of order amongst the chaos and potential chaos.

There were rivalries, and all the pvp you could want, but the alliances did not attack random players. Most of the quarrels stemmed from small groups or individuals who wronged other guilds. Usually offending players would be removed from guilds rather than bring a bad name on their guild. On occasions where guilds wouldn't remove offenders, they would basically be in a situation where they, as a guild, would have to make amends, gain allies, or be stomped into the ground by those whom they offended. In contrast, on R99, many guilds don't want you unless you're a griefer or are willing to become one.
__________________
Last edited by Dullah; 03-15-2012 at 12:37 PM..
  #9  
Old 03-15-2012, 12:36 PM
loserofgame loserofgame is offline
Aviak


Join Date: Feb 2012
Posts: 86
Default

Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Yep, griefers were probably like less than 10% on classic. More than half the server are griefers here, which has basically resulted in nothing but lawlessness where on rallos zek, there was a clearly defined system of order amongst the chaos and potential chaos.

There were rivalries, and all the pvp you could want, but the alliances did not attack random players. Most of the quarrels stemmed from small groups or individuals who wronged other guilds. Usually offending players would be removed from guilds rather than bring a bad name on their guild. In contrast, on R99, many guilds don't want you unless you're a griefer or are willing to become one.
I think the fact that this system existed 10+ years ago makes a difference, but if this server had the kind of population that the Zeks did back then, you'd probably see the PvP system change a fair bit.

Atm, I don't think the server has the kind of population(read: large guilds/alliances) to sustain such a system, so griefing is the regular form of guerilla PvP, since large-scale wars are very few and far between.
  #10  
Old 03-15-2012, 12:40 PM
Dullah Dullah is offline
Planar Protector

Dullah's Avatar

Join Date: Dec 2011
Posts: 2,241
Default

Quote:
Originally Posted by loserofgame [You must be logged in to view images. Log in or Register.]
I think the fact that this system existed 10+ years ago makes a difference, but if this server had the kind of population that the Zeks did back then, you'd probably see the PvP system change a fair bit.

Atm, I don't think the server has the kind of population(read: large guilds/alliances) to sustain such a system, so griefing is the regular form of guerilla PvP, since large-scale wars are very few and far between.
Yep, and what were saying is that that is the fundamental flaw in the server. If its overrun by vultures, people will look elsewhere for enjoyment. Losing said vultures will eventually provide a more enjoyable experience for new players.

We shall purge them.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.