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View Poll Results: Are MR spells too difficult to resist in PvP?
Yes: You should be able to resist them more easily. 42 53.85%
No: Resists seem fine the way they are. 36 46.15%
Voters: 78. You may not vote on this poll

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  #1  
Old 03-05-2012, 02:39 AM
steaks6 steaks6 is offline
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ill bet you would marglar
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Old 03-05-2012, 06:06 AM
SearyxTZ SearyxTZ is offline
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nice sig steaks
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Old 03-05-2012, 02:30 PM
Nirgon Nirgon is offline
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Fair or not is bull shit, make it classic.

I advocated this change since day 1 like a mad man and I'm a caster.

It's not classic and very stupid.

You're lucky that casters (except mages lol) cant' cast through walls.

Btw - lightning bolt should correctly be flagged as a bolt spell ; ). wink wink wink.
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Old 03-05-2012, 07:35 PM
azo313 azo313 is offline
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Agreed. Make it classic. I don't understand why this is supposed to be "classic EQ" yet for no good reason resists are completely changed. The majority of the player base wants classic EQ resists, and this poll confirms it. Why not give the players what they want?
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Old 03-06-2012, 01:51 AM
Dullah Dullah is offline
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When i can resist roots with 120 mr at least half the time, "red"99 might become a pvp server.
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Old 03-06-2012, 03:12 AM
Null Null is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
When i can resist roots with 120 mr at least half the time, "red"99 might become a pvp server.
120MR gives you a 72% resist rate vs. root. Does that mean that Red99 is like, mega real?
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Old 03-06-2012, 04:31 AM
SearyxTZ SearyxTZ is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
120MR gives you a 72% resist rate vs. root
On live this bought you 90+%

Classic Zek servers most people in full resist gear probably had under 7% chance to get hit with CC, although I'd guess that a small window was there no matter what where the curve plateaus (say 2-3%).

That resist system was fine, seeing as people still used it in pvp (since it is spammable + EQ pvp lasts forever) just for the off chance to stick it.


It's a worse game when you force in CC, and pumice/jboots are even more meta than they used to be. I haven't done Big Ass Raid PvP yet, but that assist-train-on-the-rooted-guy Amuk posted about sounds pretty shitty.

Hell even as a melee, I don't want to kill someone because he got spammed with root. The PvP I remember was I had to glue to people to kill them. Root was usually only a factor if I was going against enchanter or 60 shaman.
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Old 03-06-2012, 09:58 AM
Kringe Kringe is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
120MR gives you a 72% resist rate vs. root. Does that mean that Red99 is like, mega real?
72% at 120 is extremely low, it should be more along the lines of 90+% like Searyx etc say... Its difficult for some classes to reach that pinnacle pre kunark (non plate/chain wearing classes of course)... That coupled with stun should be tweaked alittle.
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Quote:
Originally Posted by Bockscar View Post
The reason they were given lures was because high resists routinely countered wizards in PvP.
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Originally Posted by inimegalg View Post
kringe always come up big.. thanks bro

wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
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you are a prized screenshot my friend, you arent the type to just sit around afk and let it happen'
  #9  
Old 03-07-2012, 02:27 AM
Jirr Jirr is offline
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Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
72% at 120 is extremely low, it should be more along the lines of 90+% like Searyx etc say... Its difficult for some classes to reach that pinnacle pre kunark (non plate/chain wearing classes of course)... That coupled with stun should be tweaked alittle.
72% isn't far off, just add buffs and it should be over 90%. Dispells and debuffs would bring it under 50% I am guessing?
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Old 03-06-2012, 04:11 AM
Dullah Dullah is offline
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Last 3 pvp engagements, I was rooted, snared and whirled with 120. Just so frequent its disappointing and leaves me not wanting to pvp. Whirl being the worst which ruins the fight and leaves you broken.

On live I'd have stopped at 80-90mr and then started focusing on other resists in general pvp.
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