![]() |
|
|
|
#1
|
|||
|
Iksar is best for the min/maxer deff come velious and their AC bonus is no longer compisating for lack of plate and just a straight advantage as they nix the whole no plate thing in velious +
DE/Erud/Human/Iksar imo are true dark knights...I just dont see ogers/trolls/gnomes in the role of a dark unholy knight... rpwise but if your min/maxing you have 2 choices, Troll or Iksar I am a human :-P
__________________
-----------------------------------------
OG Moustache, respect... Xadion Von'Darkborn - Shadow Knight Cory Von'Darkborn - Ranger Brezner Von'Darkborn - Bard Watermelons Siliconmelons - Corpse/Shaman | ||
|
|
|||
|
#3
|
|||
|
we could always have the eternal oger vs troll debate but all things considered you look for stuff that armor stats buffs etc cannot easaly negate at end game... even now- and deff come velious almost all races will be 255 across their needed primary stats... so you look at things you cant get.
innate regen innate AC innate slam/bash innate frontal stunn immunity pick and go, enjoy your fat sk
__________________
-----------------------------------------
OG Moustache, respect... Xadion Von'Darkborn - Shadow Knight Cory Von'Darkborn - Ranger Brezner Von'Darkborn - Bard Watermelons Siliconmelons - Corpse/Shaman | ||
|
|
|||
|
#4
|
||||
|
Quote:
| |||
|
|
||||
|
#5
|
|||
|
If you're serious about your character there's only one choice: ogre. Frontal stun immunity is so badass we had 60s contemplating rerolling for it.
Other than that you need to ask yourself is slam and regen worth 28% exp to me.
__________________
Formerly Radiation <The Relentless> - Cazic Thule
| ||
|
|
|||
|
#6
|
|||
|
Does the greenmist quest work here? I always thought that sword was badass.
| ||
|
|
|||
|
#8
|
||||
|
Quote:
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
| |||
|
|
||||
|
#9
|
||||
|
Quote:
I agree that in Kunark, the innate AC bonus (which is difficult to verify since AC reporting is screwed up on the Titanium client for us) is not enough compensation for the lack of being able to wear that nice gear. The point I did intend to make is that come Velious, the armor drops no longer have this across the board Iksar exclusion. Ergo, theoretically, since Velious gear should by and large be equal or better to Kunrk, an Iksar SK might just come out ahead in the end, justifying the choice of race. In regard to your assertion that the SOE devs "fucked up" on the Kunark armor for SK - I would have to agree, since they corrected this in Velious. However, the devs here cannot address that without intentionally diverging from the classic timeline. That of course is a slippery slope, so better to avoid stepping foot on it at all.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
| |||
|
Last edited by mwatt; 02-14-2012 at 08:54 PM..
|
|
|||
|
#10
|
||||
|
Quote:
RE: Pet aggro and Taunt - I consider that these are different primarily because they simply haven't been fixed yet. There is a lot on the plate even now, and they can't do everything at once. RE: Stupidly hight resists on lower floor Seb mobs - I hadn't especially noticed that this is different from classic, though I admit I have not tried to charm in Seb (my chanter is 30). However, I will say that resists in general are not exactly congruent with how they were on Live. I think they are too high between levels 25 to 40 and probably too low outside of that. RE: Ivandyr's Hoop - Here is where I agree. They have indeed done a dangerous thing here and this is not quite the only thing like it they have done. Intentional deviation from classic is indeed a slippery slope and devs have put one cautious foot on the brink of that slope. I don't agree that this was correct to do - I think it is a mistake - but it is their server and up to them. Hopefully they have the will power to keep the other foot on level ground, else, there will be problems. However, I use the term "slippery slope" to mostly apply to player requests to change something to be more convenient from them. The devs may need or want or have to do this in very small number of cases. We are going to have to trust them to do that when appropriate (again, ideally, never). The rest of us should not even consider suggestions that deviate from classic. It is indeed a slippery slope. Let us limit it to the maximum possible extent, or else the whole theme of this server - and a laudable one it is - will be invalidated.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
| |||
|
|
||||
![]() |
|
|