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  #1  
Old 12-31-2011, 04:39 PM
Slave Slave is offline
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December 31, 2011: Uthgaard comes out for XP bonus on R99.

December 21, 2012: The world ends.

Coincidence...?
  #2  
Old 12-31-2011, 04:45 PM
IronLikeALionInZion IronLikeALionInZion is offline
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we are starting a guild for lower level people. the antonica milita. got about 15 people to join in one night. and we were discussing how to make people join server but most importantly stay. a few of the members said they have roomies and friends/family who are going to join server but some have heard people grief and they cant find groups. being here a week i can see a lot of the rumors are true. its not getting people to JOIN the server, its getting people to STAY.

one thing i think would be big. is a server message of the day. with server url, and the new IRC LFG chat. and maybe a link to my thread for the guild on the forum (lol kidding about last one)

maybe the bigger guilds need to lighten up about the hate /screenshots / bull shit they spew. a lot of people think the server is nuts (i mean we are playing a 12 year old game still). so relax. its cool that your 50 and own each other left and right, but some of it is borderline psycho lol. my thread "Neckbeard the Newbslayer" was a joke. I was acctually fixing 2 computers at once for someone and using the 3rd as a means to do so. However it reminded me of the way some of these people would play if they could lol.

just my 2 cp.
  #3  
Old 12-31-2011, 04:58 PM
Steaks Steaks is offline
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i like big asses on my girls


word
  #4  
Old 12-31-2011, 06:07 PM
Rexxin Rexxin is offline
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Also If the xp rate was increased more people would enjoy playing Alts, as well as there Mains which would increase groupage at all levels of play.

I for one will have a hard time wanting to level up and Alt with the current XP Grind, I cant even imagine that time sink.
  #5  
Old 12-31-2011, 06:10 PM
Steaks Steaks is offline
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i for one would love to have a sk alt , a wizard alt , and a 50 mage to farm with


i want to play war as my main and for raids

but at the current rate , lol @ leveling stuff
not happening
  #6  
Old 12-31-2011, 06:29 PM
Humerox Humerox is offline
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Quote:
Originally Posted by Steaks [You must be logged in to view images. Log in or Register.]
i for one would love to have a sk alt , a wizard alt , and a 50 mage to farm with


i want to play war as my main and for raids

but at the current rate , lol @ leveling stuff
not happening
We don't need a server full of alts, either. What we need is to balance the xp enough to bring new players, yet not make the grind so easy everyone has 5 alts in the first 3 months.

(Not directed against you Steaks, just wanted to bring up a point)
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Quote:
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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #7  
Old 12-31-2011, 06:39 PM
SearyxTZ SearyxTZ is offline
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
What we need is to balance the xp enough to bring new players, yet not make the grind so easy everyone has 5 alts in the first 3 months.

Agreed.

Right now it is something like:

1-10 = 15 hours
10-20 = 35 hours
20-50 = 150+ hours (guessing here)



if we change it to something like:

1-10 = 5 hours
10-20 = 15 hours
20-50 = 150+ hours



We keep players because they're FAR more likely to keep playing once they're 20'ish and have some good gear/spells/pvp/etc, while still keeping 85% of the current grind intact.

Anyone disagree with this suggestion?
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  #8  
Old 12-31-2011, 11:20 PM
Toehammer Toehammer is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Agreed.

Right now it is something like:

1-10 = 15 hours
10-20 = 35 hours
20-50 = 150+ hours (guessing here)



if we change it to something like:

1-10 = 5 hours
10-20 = 15 hours
20-50 = 150+ hours



We keep players because they're FAR more likely to keep playing once they're 20'ish and have some good gear/spells/pvp/etc, while still keeping 85% of the current grind intact.

Anyone disagree with this suggestion?
1-10 15 hours? 10-20 35 hours? That is REALLY REALLY fast. I have 3 days playing now (as a mage), and am at level 20. I have pretty much stuck to leveling, nothing else.

I really think that the suggestion about spreading exp across the higher levels from the lower levels hits the nail on the head. The server population is critical for the long-term health of the server... thus addicting people pre-level 30 is simple if 1-30 was faster. I have several friends from blue and others in real life who would join if they didn't have to kill 1500 moss snakes to gain exp. In 1998 EQ beta, I soloed to 10 as a warrior... was brutal, because I didn't know how much faster grouping was. Now, people are FORCED to solo because the population is so low.

The poopsockers who fried their brains grinding to 50 don't want this. Yes, lots of poopsockers outleveled us, but they REALLY want to be here... like an unhealthy desire. Who cares if it takes newbs 1/5 the time to get from 1-30... more people for the lvl 50 no-lifes to PvP, everyone wins.

The idea about making 1-30 faster and 30-50 slightly slower, but keeping total exp the same was a brilliant, simple fix (code-wise I dunno), to a crippling population problem.
  #9  
Old 01-03-2012, 02:28 AM
Shinabaa Shinabaa is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Agreed.

Right now it is something like:

1-10 = 15 hours
10-20 = 35 hours
20-50 = 150+ hours (guessing here)



if we change it to something like:

1-10 = 5 hours
10-20 = 15 hours
20-50 = 150+ hours



We keep players because they're FAR more likely to keep playing once they're 20'ish and have some good gear/spells/pvp/etc, while still keeping 85% of the current grind intact.

Anyone disagree with this suggestion?

5 days played and I am lvl 32 cleric, your numbers are a little off. That time was spent lvling 90% of the time!
  #10  
Old 01-03-2012, 02:52 AM
Lazortag Lazortag is offline
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200 hours is 8 days and 8 hours /played, so that's kind of unrealistic since it takes most people longer to hit 50.

Still I don't think Searyx's idea is necessarily bad, I'm just opposed to anything that isn't classic. I mean, if he designed his own mmo then yeah that would be a decent distribution of play hours, but for everquest? Screw that.
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