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#1
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December 31, 2011: Uthgaard comes out for XP bonus on R99.
December 21, 2012: The world ends. Coincidence...? | ||
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#2
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we are starting a guild for lower level people. the antonica milita. got about 15 people to join in one night. and we were discussing how to make people join server but most importantly stay. a few of the members said they have roomies and friends/family who are going to join server but some have heard people grief and they cant find groups. being here a week i can see a lot of the rumors are true. its not getting people to JOIN the server, its getting people to STAY.
one thing i think would be big. is a server message of the day. with server url, and the new IRC LFG chat. and maybe a link to my thread for the guild on the forum (lol kidding about last one) maybe the bigger guilds need to lighten up about the hate /screenshots / bull shit they spew. a lot of people think the server is nuts (i mean we are playing a 12 year old game still). so relax. its cool that your 50 and own each other left and right, but some of it is borderline psycho lol. my thread "Neckbeard the Newbslayer" was a joke. I was acctually fixing 2 computers at once for someone and using the 3rd as a means to do so. However it reminded me of the way some of these people would play if they could lol. just my 2 cp. | ||
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#3
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i like big asses on my girls
word | ||
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#4
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Also If the xp rate was increased more people would enjoy playing Alts, as well as there Mains which would increase groupage at all levels of play.
I for one will have a hard time wanting to level up and Alt with the current XP Grind, I cant even imagine that time sink. | ||
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#5
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i for one would love to have a sk alt , a wizard alt , and a 50 mage to farm with
i want to play war as my main and for raids but at the current rate , lol @ leveling stuff not happening | ||
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#6
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Quote:
(Not directed against you Steaks, just wanted to bring up a point)
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||
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#7
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Quote:
Agreed. Right now it is something like: 1-10 = 15 hours 10-20 = 35 hours 20-50 = 150+ hours (guessing here) if we change it to something like: 1-10 = 5 hours 10-20 = 15 hours 20-50 = 150+ hours We keep players because they're FAR more likely to keep playing once they're 20'ish and have some good gear/spells/pvp/etc, while still keeping 85% of the current grind intact. Anyone disagree with this suggestion?
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#8
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Quote:
I really think that the suggestion about spreading exp across the higher levels from the lower levels hits the nail on the head. The server population is critical for the long-term health of the server... thus addicting people pre-level 30 is simple if 1-30 was faster. I have several friends from blue and others in real life who would join if they didn't have to kill 1500 moss snakes to gain exp. In 1998 EQ beta, I soloed to 10 as a warrior... was brutal, because I didn't know how much faster grouping was. Now, people are FORCED to solo because the population is so low. The poopsockers who fried their brains grinding to 50 don't want this. Yes, lots of poopsockers outleveled us, but they REALLY want to be here... like an unhealthy desire. Who cares if it takes newbs 1/5 the time to get from 1-30... more people for the lvl 50 no-lifes to PvP, everyone wins. The idea about making 1-30 faster and 30-50 slightly slower, but keeping total exp the same was a brilliant, simple fix (code-wise I dunno), to a crippling population problem. | |||
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#9
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Quote:
5 days played and I am lvl 32 cleric, your numbers are a little off. That time was spent lvling 90% of the time! | |||
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#10
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200 hours is 8 days and 8 hours /played, so that's kind of unrealistic since it takes most people longer to hit 50.
Still I don't think Searyx's idea is necessarily bad, I'm just opposed to anything that isn't classic. I mean, if he designed his own mmo then yeah that would be a decent distribution of play hours, but for everquest? Screw that.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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