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#1
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Oh thank god you nerfed bards on red even worse than they started out. And thanks for not fixing any of the other bard bugs that have been extensively mentioned and proofed, and would have begun to make them more Classic.
Better get working on the rest of the bard nerfs right away, and whatever you do, don't look at the laundry list of things that should have been fixed that would actually increase their power. That would suck. Especially thank you to Lazortag, who is the best person on the forums, consistently lobbying for extra bard nerf and against bard buffing. We are so extremely privileged to have you looking out for the rest of the players against the extremely mean and drastically overpowered bard. | ||
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#2
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#3
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Quote:
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#4
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I should have rolled a mage
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#6
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Quote:
__________________
Fauss Noth - lvl60 Baguette whisperer
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#7
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Quote:
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#8
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these guys are delivering, like santa!
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#9
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Rogean/Nilbog: City guards will now indiscriminately attack any players that they notice making offensive actions towards another player.
A neriak guard sees a dark elf shadow knight harmtouch a human and attacks the Dark Elf? Everquest has beaten racism.
__________________
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#10
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Just curious what the basis for removing drowned citizens is. Is it just for complete accuracy (I saw something about GMs removing them on live for a while due to aggro or spawn issues on either the acolyte's anklet quest zam page or on the drowned citizens zam page itself)? I was trying to recommend that quest (acolyte's) to a lowbie druid but he got frustrated due to lack of spawns, and it seems like on live they were removed only due to some spawn/loot/aggro issue which wasn't present on p99.
__________________
* nick is Buunry Sowsyou (solo dr00d ordinaire) representing pre-merge Tholuxe Paells
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