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#21
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Quote:
I dont hate. Im just saying that someone who started playing on SZ and never before played VZ/TZ RZ will ever understand how important it is to get faction hits when killing someone. Where do i plan to have my base? How many cities do i want to keep open for myself? Which guild do i join and do they fit in my plans etc...it brings a hole new type of dynamic into the game. SZ didnt delivered this everything was fix. It was a different kind of PvP but more or less team based which its actually a non-pk thing. | |||
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#22
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Quote:
Im pretty sure almost every guild on the "light" side was Anti-PK. The darkiest too. The only PKs were Xteamers and purists. | |||
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#23
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Confirmed Bluebie. Rz did not have faction hits. No server should ever have faction hits. Guard assist is classic and fine. Faction hits is a scrub ass blue way of trying to force bluedom on a red server. Want blue? Play P99 blue.
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#24
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Though I did respect dark team. Either way, I was purist until my 50s, then I went xteam to continue KoSing the server (in raid gear!), so anti is a different playstyle for me and I'm loving it. Come to the light side, Snukie! We have cookies!
__________________
“Smile, breathe, and go slowly.”
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#25
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still living in the past
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#27
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Quote:
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__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||
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#28
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#29
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Also, being able to train created the most ridiculous wars and situations. TZ/VZ confirmed bluebie shit with rules | |||
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#30
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