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#21
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Max INT then put points into CHA. Running out of mana will kill you faster than a low CHA.
__________________
'SIR THIS IS MY PROFESSION, I DON'T JUDGE YOUR PUMA KILLING SKILLS'
~Fansy | |||
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#22
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I have 209 cha with chanter buff and something like 150s for Int. While your mana pool might suffer...your an Enchanter you will always have breeze/clarity/c2 ect.. Only in the most fast paced groups will i come close to having mana issues. Worst case scenario you play conservatively for a few pulls, hold off on casting your mediocre dd/dots. Worst case scenario with low CHA, you/groupmate dies cause you were unable to CC properly. what do you think a chanters role is in a group setting? solo?(which means charm) ...sum it all up ...CHA | |||
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#23
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Without seeing the source code you're all just speculating. The best you can offer is, "based on my experiences I think it does".
Not that it matters here much (different code base obviously), but even the sony reps said essentially nothing of value on the matter. Here is a link that explains just about every post on this subject ever: http://en.wikipedia.org/wiki/Confirmation_bias | ||
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#24
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I think the above post on confirmation bias says it all. I used to notice a few times when my cha buff was off and charm broke I would think "aha...it does matter.". That was my reasoning until I realized that when my cha was above 200 and charm ended after 10 seconds, I would think "Aha..well, it was just a fluke.". This was on the same mob.
Being a lot of levels higher than the mob and tashing/malo it is far more important for duration. I've actually started wearing imbued chain for ac and int and agi and more hp gear. I enjoy chainstunning as it saves the cleric mana and is different than the way I've played the class up until this point. If you use your safest stunlock combo it does drain mana so manapool starts to matter. As a chanter I have actually tanked doing this and taken no damage. The existence of the incandescent wand which must be melleed to proc a stun suggests the original devs recognized this was one possible playstyle, I really need to get one. You can do this and still cc and buff, etc. Honestly it's a refreshing change. I have never noticed an excess of Mez resists with charisma much less than 200, my experience tells me that the importance of charisma is overrated with the exception of not getting aggro on lull resist, it unquestionably makes a difference there. Non aggro for lull resist seems to be the only use for charisma that Enchanters seem to unanimously agree matters. Sollannixx Mezzinwitu Crack deala and haste pusha on the corner of 55th | ||
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#25
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Charisma provides a straight 1:10 ratio of Mez and Charm resist modifier. If your Charisma is 200, mobs have a -20 modifier to their resist roll. That is by FAR the most important thing that an attribute can do for you as an Enchanter.
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#26
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Anyway its worth noting that if this true the difference between nekkid and 255 is only a -20 resist mod (worth about 1 level). Shameless plug: http://wiki.project1999.org/Loraen%27s_Enchanter_Guide | |||
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#27
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Charisma all the way, if you aren't charming you're doing it WRONG. Double rune as well, jaspers over peridots if you're poor.
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#28
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#29
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gnome chanter, maxed creation cha. wear incandescent mask and gloves for the small amount of cha over planar gear or +hp +mana items. wear +hp ac rings and earring over anything mana related. at lvl 60 i have about 40pts below 3k mana... considering tot and c2. you will NEVER need anymore mana... if you do.. your doing something terribly wrong. please stop playing your chanter... CHA > ALL
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#30
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Bottom line, CHA > INT for priority, and here's why. CHA helps charm duration*. As someone said earlier, if you're not charming as an enchanter you're doing it wrong. And increasing your average charm duration (decreasing breaks) directly saves you mana. You get the same benefit (our flagrantly overpowered pets) at a lower mana cost over time as each break is very expensive (charm + stun + possibly mezzing etc. based on your personal tactic, plus time lost medding or doing something else productive while you deal with pet, any dmg you take being healed, etc). If you decrease your break rate, even by a very small amount, you are in essence increasing your effective mana regen (by getting the same benefit over time of pet at less mana expenditure for said pet). That's it right there, the reason I personally believe charisma totally, absolutely trumps intelligence as a priority for a chanter.
Any bonuses to lull critical resist rates (which I hope are well accepted) and MEZ resist rates (which I personally have no idea about without doing some kind of empirical testing) are both just icing on the cake. *As a response to the idea that charisma doesn't have any impact on charm duration, and people who think it does = confirmation bias -- I understand the argument but disagree. If your CHA buff happens to fall off and you get 4 breaks in a row, someone could fall into confirmation bias and think CHA mattered when it was really a coincidence, sure. However, what I have had happen many, many times is be in a group charming, no variables changing, and kind of go into autopilot mode and let my CHA buff lapse. I might never go under 60% mana all night, but suddenly find myself struggling to keep a minimal reserve up for an extended period, with no remarkable changes in kill rates, etc. I pretty much know now this means I should check my charisma buff and often find it has faded. Fixing it generally leads to a recovery of my mana reserves in the intermediate term. I realize this is personal experience and ideally, we'd have some empirical evidence (which I am now tempted to gather!), but in lieu of such evidence I am confident in saying CHA has at least SOME benefit to charm durations, enough to be significant for mana expenditure purposes. While the difference with CHA may not be very big, even a small (10% duration on average boost) for a high charisma would trump a deeper mana pool, and I believe the benefit of CHA is probably bigger than that. -Propo Fol | ||
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