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  #21  
Old 11-17-2011, 07:20 PM
quido quido is offline
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Originally Posted by Galacticus [You must be logged in to view images. Log in or Register.]
The duo is really good, though in classic dots would not stack, so they would be doing less damage then if with maybe a wizard or a druid with the shaman or even a melee.

The real power comes from the ability to regen mana quickly and stay alive long. They would just wear anything down really.
You completely missed the point of that. We're wondering how the experience breaks down within the new implementation where pets sometimes steal a chunk of your experience dependent on damage.

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Originally Posted by Hamahakki [You must be logged in to view images. Log in or Register.]
On Live, I did my high 50s soloing at King as a Druid. (Early Kunark)
Yeah we're talking about prekunark here mostly, at 50... read the rest of the thread before commenting. Any of the camps where I listed just a few of the classes being able to handle them would obviously be different in Kunark. A 60 shaman can easily kill Lguk Lord, for example.
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  #22  
Old 11-17-2011, 07:22 PM
Awwalike Awwalike is offline
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Quote:
Originally Posted by Hamahakki [You must be logged in to view images. Log in or Register.]
On Live, I did my high 50s soloing at King as a Druid. (Early Kunark)
you dare defy Jeremy?
  #23  
Old 11-18-2011, 07:07 AM
oldfish oldfish is offline
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One more question. Is it overkill to dump all starting points in STA for an Ogre shaman?

That would make me start at 150 STA

I say that because i read that was a good template since you can convert easy to mana with canni. Just dont wanna waste points if im just going to max out STA too easy and i couldve had more mana.
  #24  
Old 11-18-2011, 07:50 AM
Slave Slave is offline
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Quote:
Originally Posted by Galacticus [You must be logged in to view images. Log in or Register.]

Shaman can solo but isnt very good at it until they really unlock what it means to be a shaman, around 29. This is when you are getting powerful dots and have a pet and a slow that all works well.
I believe level 34 is when shamans get their pet.
  #25  
Old 11-18-2011, 08:03 AM
Slave Slave is offline
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Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
One more question. Is it overkill to dump all starting points in STA for an Ogre shaman?

That would make me start at 150 STA

I say that because i read that was a good template since you can convert easy to mana with canni. Just dont wanna waste points if im just going to max out STA too easy and i couldve had more mana.
I went with full stamina and LOVED IT but then I had a fungi tunic, fbss, granite face grinder, and jaundiced bone bracer. It would be considerably easier to solo with a slightly larger mana pool, especially if you choose one of the less-wise races to start, in my opinion.

What will that do for the shaman endgame? In Classic there are probably far fewer wisdom items that are great for the slot and especially in PvP your mana bar is what is going to save you or take down that other player respectively.

I'd say that Wisdom is far more important in level 50 and pvp play than it is on a blue server in Kunark.
  #26  
Old 11-18-2011, 09:40 AM
socialist socialist is offline
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They're more or less as powerful at 50 as they are 51-59 except for lacking the luxury of JBB. Besides Torpor and unresistable Malo, shamans don't really get anything new in Kunark. Those two spells are extremely rare and both are level 60, so it's not exactly a core part of the class experience. A level 50 shaman is a great soloer, fully capable of doing anything soloable pre-Kunark except for the things that require charm. That'd be the main thing to consider when comparing them to necros, because undead charm is the key to soloing lord in Guk and I'm pretty sure only necros and enchanters can do it. Anything else worthwhile that can be soloed in classic can be soloed by a shaman. Maybe there's some obscure shit in Kedge that also requires charm, but outside of charm-reliant encounters, a shaman is right up there with the other soloers and probably ranks just after enchanter in terms of the most powerful mobs they can solo, and I'd say equal to necros outside of undead charm scenarios. A buffed high-level shaman pet isn't too far behind a high-level necro pet, their dots and mana tools are comparable, and the shaman's tanking ability and heals compare adequately to the necro's feign death except when this is used to actually avoid dying when things go wrong (which should happen less easily for a shaman due to their vastly superior raw survivability, and anyway the shaman can get a gate off much more reliably.) While ogre is generally the best shaman race, a barbarian shaman with the spiritist hammer can put out considerable damage without spending mana, and this becomes a viable soloing method in itself which isn't available to the other races.
Last edited by socialist; 11-18-2011 at 09:50 AM..
  #27  
Old 11-18-2011, 10:08 AM
gnomishfirework gnomishfirework is offline
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Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
One more question. Is it overkill to dump all starting points in STA for an Ogre shaman?

That would make me start at 150 STA

I say that because i read that was a good template since you can convert easy to mana with canni. Just dont wanna waste points if im just going to max out STA too easy and i couldve had more mana.
I would do wis if not twinking. Ogres already start out with incredible stamina. Wis is extremely easy to raise, but it really sucks ot have such shitty wisdom until canni.
  #28  
Old 11-18-2011, 10:18 AM
Extunarian Extunarian is offline
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Quote:
Originally Posted by socialist [You must be logged in to view images. Log in or Register.]
They're more or less as powerful at 50 as they are 51-59 except for lacking the luxury of JBB. Besides Torpor and unresistable Malo, shamans don't really get anything new in Kunark.
Turgur's is a much better slow than Togor's.
Regrwoth is 2x the regen as Chloroplast.
Superior Healing actually kind of makes you a healer again.

Add in a JBB and I would say the level 53 kunark shaman is a far different experience than a level 50 classic shammy.
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  #29  
Old 11-18-2011, 10:33 AM
Taminy Taminy is offline
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Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
Turgur's is a much better slow than Togor's.
Regrwoth is 1.5x the regen as Chloroplast.
Superior Healing actually kind of makes you a healer again.
.
Small correction.
  #30  
Old 11-18-2011, 10:35 AM
Taminy Taminy is offline
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Shaman is a good soloer in classic/kunark

But pairing a shaman with a monk, warrior, sk... or necro or mage is crazy. A level 60 shaman duoing with one of those classes is absolutely devastating.
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