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  #21  
Old 11-08-2011, 02:50 PM
Rust1d? Rust1d? is offline
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Guessing about 300-400 to start. After a month or so it will be about 100-200. There is no boxing so plus you will have people leaving because of griefing etc.
  #22  
Old 11-08-2011, 03:13 PM
Nirgon Nirgon is offline
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Depends on how hard people are trying to grief people off the server I guess.

You know, I do remember being told I couldn't come bother someone for a while after I killed/made them plug a few times on my rogue twink. I was told something to the effect of "I've seen you attack so and so 'X' times in the past few hours". So I stopped, no warning or anything.

PS: couldn't imagine playing that character with no item loot lol.
Last edited by Nirgon; 11-08-2011 at 03:16 PM..
  #23  
Old 11-08-2011, 03:16 PM
Nune Nune is offline
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Who was the retard posting links and videos on the Sony Forums? I played a DAoC Private Server that had about a 2k playerbase until they started advertising it on live server forums and it got shut down
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  #24  
Old 11-08-2011, 03:19 PM
Sithel1988 Sithel1988 is offline
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i only think theres gonna be like 250 on blue and 200 on red
  #25  
Old 11-08-2011, 03:30 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Depends on how hard people are trying to grief people off the server I guess.
This. It will make or break your server. If you all act like a bunch of asshats and grief people off the server, you'll be sitting here in two weeks trying to think up ways to lure more "fresh meat" to Red99 because there's only 50 of you left.

Identify the griefers early, condemn them as a threat to the livelihood of the server, and go after them en force to make sure that sociopathic behavior doesn't propagate on Red99, and you might stand a chance to build a healthy community that can enjoy PVP.
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  #26  
Old 11-08-2011, 03:43 PM
Atmas Atmas is offline
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I honestly think the ruleset of XP deaths is going to keep the population low. That and the griefing. I love PvP but I really can't do the the massive amount of time classic XP, while PvPing and with XP loss would take.

Also I kind of feel XP death deters PvP, but that is just my thought.

It's a shame because it looks like a good amount of work went in to make this a better Emu PvP experience.
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  #27  
Old 11-08-2011, 03:47 PM
Sprinkle Sprinkle is offline
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first night 500
second night 450
second week 300
third week 200
after that 200 peak average 100
3 months 50 people

due to mega griefers / dickheads / generally unfriendly people
  #28  
Old 11-08-2011, 03:51 PM
Rykk Rykk is offline
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^^^^ this all day

exp deaths during pvp? are you kidding me? that's lame as shit.... so I'm lvling and some ass wants to kill me when I have 3 mobs on me and I lose exp? I don't mind losing the cash but exp is a whole other thing * about an hour worth of play time depending on the lvl*
  #29  
Old 11-08-2011, 03:51 PM
Sprinkle Sprinkle is offline
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just nuke someone till they are 20% Then let mobs finish them

then /high five the mob server population-1
  #30  
Old 11-08-2011, 03:57 PM
Lovely Lovely is offline
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I don't think the XP loss in PVP is gonna be the difference if someone quit or not. However this could be.

Quote:
due to mega griefers / dickheads / generally unfriendly people
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lovely is the greatest thing that ever happened to red99. watching everyone rage is hilarious.
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exploit - is the code word for they outleveled me and are now outfarming me
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