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  #21  
Old 11-06-2011, 03:37 PM
Tombom Tombom is offline
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Been spendin all our lives living in a mage's paradise.

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  #22  
Old 11-06-2011, 03:39 PM
Smedy Smedy is offline
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Ya'll gotta see the big picture here, sure casters will rape ass in the beginning, they will however balance and event out in the late game. Eventually with kunark + velious melees will be stronger, yet casters will be useful with this system.

Better then before, cause it was looking like casters sucked at 50 with semi-geared melees..
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  #23  
Old 11-06-2011, 03:41 PM
Bazia Bazia is offline
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Originally Posted by Darwoth2 [You must be logged in to view images. Log in or Register.]
since your time in the beta has consisted of getting shit on by my alt while waiting for your monk to be auto levelled the weight of any contribution to the discussion you have to offer is less than that of a fart coming out of my asshole.
Actually I have played alot, never played a monk and have no idea wtf you are talking about.

Good job trolling your class to power though, DRU was way too weak you're right.
  #24  
Old 11-06-2011, 03:42 PM
Darwoth2 Darwoth2 is offline
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Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
Actually I have played alot, never played a monk and have no idea wtf you are talking about.

Good job trolling your class to power though, DRU was way too weak you're right.
pretty sure it was a monk, either way the name bazia and the bitching at amelinda to cease the pvp for you was unmistakeable.

as an aside whether or not you think druids are overpowered is completely irrelevant, what is relevant is the resistance rate on nukes and how this system is on the money. whining about druids/necros/wizards/mages is pretty 1999, are you trying to keep it classic or are you just a retard that didn't play the game during said timeframe?
Last edited by Darwoth2; 11-06-2011 at 03:46 PM..
  #25  
Old 11-06-2011, 03:50 PM
Nuk3Afr1ca Nuk3Afr1ca is offline
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This current system sounds good if magic resist actually functions more similar to EQ live as indicated. Having 0 full resists and a mitigation based resist system sounds good too. It removes all the bullshit luck from the game and focuses more on reaction time/skill based play. The only question is, how much mitigation is too much or too little.

Personally, I could care less if casters nuke for 5 billion as long as magic resist functions closer to EQ live. Every fight on VZTZ revolved around some idiot spamming root at you 40 times then having to cast pumice on yourself 40 times afterward. It felt more like work than fun.
  #26  
Old 11-06-2011, 03:52 PM
Buhbuh Buhbuh is offline
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If those partials are accurate, that looks pretty cool. Surprised at the no resists though. There should be a threshold, I'd think.
  #27  
Old 11-06-2011, 03:55 PM
Bazia Bazia is offline
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Never used Bazia on red99 only p99.

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Originally Posted by Darwoth2 [You must be logged in to view images. Log in or Register.]
You just a retard
But seriously you're right, let's just make DRU OP as possible so it can make up 50% of the sever.

Also thank god for root/snare nerfs. Any word on blind?
  #28  
Old 11-06-2011, 03:57 PM
Nuk3Afr1ca Nuk3Afr1ca is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
If those partials are accurate, that looks pretty cool. Surprised at the no resists though. There should be a threshold, I'd think.
Full resists don't really matter if you tune the entire balance around only mitigation, different means to an end. Hopefully it isn't tuned so wizards kill every non-ogre melee on the server with two 950 damage ice comets the majority of the time.
Last edited by Nuk3Afr1ca; 11-06-2011 at 04:00 PM..
  #29  
Old 11-06-2011, 04:10 PM
Lovely Lovely is offline
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I didn't try it out much yet but how can people say that a Druid is OP or Wizard for that matter. Try playing a Necro/Shaman or ShadowKnight then you'll see OP..
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  #30  
Old 11-06-2011, 04:11 PM
Aesop Aesop is offline
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I guess I'll wait and see before I pass judgement but what is resists and root snare going to look like before I reach godly levels of those resists?
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